[Piglit] [PATCH] Add a test for ARB_shader_bit_encoding.

Eric Anholt eric at anholt.net
Thu May 17 10:47:20 PDT 2012


On Thu, 3 May 2012 11:11:04 +0200, Olivier Galibert <galibert at pobox.com> wrote:
> On Mon, Apr 30, 2012 at 10:58:12AM -0700, Eric Anholt wrote:
> > This should go in tests/spec/arb_shader_bit_encoding/
> > 
> > That unfortunately requires adding the shader_test detection in
> > all.tests.
> > 
> > We should also get some tests of constant expression handling.
> 
> Ok, what do you want me to do, if anything?

Sorry for being slow here.  I was poking at trying to write
generated_tests support to build more tests, and ended up down a
rathole.  Given how few extensions to GLSL I see, I'm not sure it's
worth the effort to generate for just this one time, instead of
hand-writing.

I'd be happy to see a few values tested for each function in the style
of, e.g.
generated_tests/spec/glsl-1.30/compiler/built-in-functions/op-complement-int.vert
instead of round-tripping through both functions for the test.
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