[Piglit] [PATCH V2] Add test to verify GL errors in glGenerateMipmap

Anuj Phogat anuj.phogat at gmail.com
Tue Nov 13 15:25:20 PST 2012


On Tue, Nov 13, 2012 at 2:50 PM, Brian Paul <brianp at vmware.com> wrote:
>
> On 11/13/2012 03:13 PM, Anuj Phogat wrote:
>>
>> It does error checking for glGenerateMipmap() with integer and
>> packed depth-stencil texture internal formats.
>>
>> V2: Don't test formats which generate no error. They are covered
>> in other piglit tests.
>>
>> Signed-off-by: Anuj Phogat<anuj.phogat at gmail.com>
>> ---
>>   tests/all.tests                    |   85 +++++++++++++++++++
>>   tests/texturing/CMakeLists.gl.txt  |    1 +
>>   tests/texturing/genmipmap-errors.c |  159 ++++++++++++++++++++++++++++++++++++
>>   3 files changed, 245 insertions(+), 0 deletions(-)
>>   create mode 100644 tests/texturing/genmipmap-errors.c
>>
>> diff --git a/tests/all.tests b/tests/all.tests
>> index 9eae003..5b92f93 100644
>> --- a/tests/all.tests
>> +++ b/tests/all.tests
>> @@ -440,6 +440,91 @@ oml_sync_control['swapbuffersmsc-return swap_interval 0'] = concurrent_test('glx
>>   oml_sync_control['swapbuffersmsc-return swap_interval 1'] = concurrent_test('glx-oml-sync-control-swapbuffersmsc-return 1')
>>   oml_sync_control['waitformsc'] = concurrent_test('glx-oml-sync-control-waitformsc')
>>
>> +texturing = Group()
>> +add_concurrent_test(texturing, '1-1-linear-texture')
>> +add_plain_test(texturing, 'array-depth-roundtrip')
>> +add_plain_test(texturing, 'array-texture')
>> +add_plain_test(texturing, 'copytexsubimage')
>> +add_plain_test(texturing, 'copyteximage-border')
>> +add_plain_test(texturing, 'copyteximage-clipping')
>> +add_plain_test(texturing, 'cubemap')
>> +texturing['cubemap npot'] = PlainExecTest(['cubemap', '-auto', 'npot'])
>> +add_plain_test(texturing, 'depth-level-clamp')
>> +add_plain_test(texturing, 'depth-tex-modes')
>> +add_plain_test(texturing, 'depth-tex-modes-glsl')
>> +add_plain_test(texturing, 'depth-tex-modes-rg')
>> +add_plain_test(texturing, 'depth-tex-compare')
>> +add_plain_test(texturing, 'depth-cube-map')
>> +add_plain_test(texturing, 'fragment-and-vertex-texturing')
>> +add_plain_test(texturing, 'fxt1-teximage')
>> +add_plain_test(texturing, 'gen-teximage')
>> +add_plain_test(texturing, 'genmipmap-errors')
>> +add_plain_test(texturing, 'gen-compressed-teximage')
>> +add_plain_test(texturing, 'gen-nonzero-unit')
>> +add_plain_test(texturing, 'gen-texsubimage')
>> +add_plain_test(texturing, 'getteximage-formats')
>> +add_plain_test(texturing, 'getteximage-simple')
>> +add_plain_test(texturing, 'getteximage-luminance')
>> +
>> +texturing['incomplete-texture-fixed'] = concurrent_test('incomplete-texture -auto fixed')
>> +texturing['incomplete-texture-arb_fp'] = concurrent_test('incomplete-texture -auto arb_fp')
>> +texturing['incomplete-texture-glsl'] = concurrent_test('incomplete-texture -auto glsl')
>> +
>> +add_plain_test(texturing, 'levelclamp')
>> +add_plain_test(texturing, 'lodbias')
>> +add_plain_test(texturing, 'lodclamp')
>> +add_plain_test(texturing, 'lodclamp-between')
>> +add_plain_test(texturing, 'lodclamp-between-max')
>> +add_plain_test(texturing, 'mipmap-setup')
>> +add_plain_test(texturing, 'max-texture-size')
>> +add_concurrent_test(texturing, 'max-texture-size-level')
>> +add_concurrent_test(texturing, 'proxy-texture')
>> +add_plain_test(texturing, 'rg-draw-pixels')
>> +add_plain_test(texturing, 'rg-teximage-01')
>> +add_plain_test(texturing, 'rg-teximage-02')
>> +add_plain_test(texturing, 'rgtc-teximage-01')
>> +add_plain_test(texturing, 'rgtc-teximage-02')
>> +add_concurrent_test(texturing, 's3tc-errors')
>> +add_plain_test(texturing, 's3tc-teximage')
>> +add_plain_test(texturing, 's3tc-texsubimage')
>> +add_plain_test(texturing, 'sampler-cube-shadow')
>> +add_concurrent_test(texturing, 'sized-texture-format-channels')
>> +add_plain_test(texturing, 'streaming-texture-leak')
>> +add_plain_test(texturing, 'tex-border-1')
>> +texturing['tex-miplevel-selection'] = PlainExecTest(['tex-miplevel-selection', '-auto', '-nobias', '-nolod'])
>> +texturing['tex-miplevel-selection-lod'] = PlainExecTest(['tex-miplevel-selection', '-auto', '-nobias'])
>> +texturing['tex-miplevel-selection-lod-bias'] = PlainExecTest(['tex-miplevel-selection', '-auto'])
>> +add_plain_test(texturing, 'tex-skipped-unit')
>> +add_plain_test(texturing, 'tex-swizzle')
>> +add_plain_test(texturing, 'tex3d')
>> +add_concurrent_test(texturing, 'tex3d-depth1')
>> +add_plain_test(texturing, 'tex3d-maxsize')
>> +add_plain_test(texturing, 'tex3d-npot')
>> +add_plain_test(texturing, 'texdepth')
>> +add_plain_test(texturing, 'teximage-errors')
>> +add_plain_test(texturing, 'texrect-many')
>> +add_plain_test(texturing, 'texredefine')
>> +add_plain_test(texturing, 'texsubimage')
>> +add_plain_test(texturing, 'texture-al')
>> +add_plain_test(texturing, 'texture-packed-formats')
>> +add_plain_test(texturing, 'texture-rg')
>> +add_plain_test(texturing, 'tex-srgb')
>> +
>> +# Note: the buffer sizes of 146, 292, 585, and 1024 hav been chosen to
>> +# exercise all possible combinations of buffer alignments on i965.
>> +for texture_size in (146, 292, 585, 1024):
>> +        for test_type in ('s=z24_s8', 'd=z24_s8', 'd=z24', 'd=z32f_s8',
>> +                          'd=z32f', 'd=z16', 'd=z24_s8_s=z24_s8',
>> +                          'd=z24_s=z24_s8', 's=z24_s8_d=z24_s8',
>> +                          's=z24_s8_d=z24', 'd=s=z24_s8', 's=d=z24_s8',
>> +                          'ds=z24_s8', 'd=z32f_s8_s=z24_s8', 'd=z32f_s=z24_s8',
>> +                          's=z24_s8_d=z32f_s8', 's=z24_s8_d=z32f',
>> +                          'd=s=z32f_s8', 's=d=z32f_s8', 'ds=z32f_s8'):
>> +                test_name = 'depthstencil-render-miplevels {0} {1}'.format(
>> +                        texture_size, test_type)
>> +                texturing[test_name] = PlainExecTest(test_name + ' -auto')
>> +>>>>>>>  Add test to verify GL errors in glGenerateMipmap
>> +
>
>
> What's going on there?  A bad merge?
>
I'm sorry. I didn't notice any errors during merge. I'll send out a new patch.

>>   def texwrap_test(args):
>>         test = PlainExecTest(['texwrap', '-fbo', '-auto'] + args)
>>         test.runConcurrent = True
>> diff --git a/tests/texturing/CMakeLists.gl.txt b/tests/texturing/CMakeLists.gl.txt
>> index 9a9ac62..030336c 100644
>> --- a/tests/texturing/CMakeLists.gl.txt
>> +++ b/tests/texturing/CMakeLists.gl.txt
>> @@ -27,6 +27,7 @@ piglit_add_executable (gen-compressed-teximage gen-compressed-teximage.c)
>>   piglit_add_executable (gen-nonzero-unit gen-nonzero-unit.c)
>>   piglit_add_executable (gen-teximage gen-teximage.c)
>>   piglit_add_executable (gen-texsubimage gen-texsubimage.c)
>> +piglit_add_executable (genmipmap-errors genmipmap-errors.c)
>>   piglit_add_executable (getteximage-formats getteximage-formats.c)
>>   piglit_add_executable (getteximage-simple getteximage-simple.c)
>>   piglit_add_executable (getteximage-luminance getteximage-luminance.c)
>> diff --git a/tests/texturing/genmipmap-errors.c b/tests/texturing/genmipmap-errors.c
>> new file mode 100644
>> index 0000000..9f4e835
>> --- /dev/null
>> +++ b/tests/texturing/genmipmap-errors.c
>> @@ -0,0 +1,159 @@
>> +/* Copyright 2012 Intel Corporation
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the next
>> + * paragraph) shall be included in all copies or substantial portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
>> + * IN THE SOFTWARE.
>> + */
>> +
>> +/**
>> + * \file genmipmap-errors.c
>> + * Do error checking for glGenerateMipmap() with various texture internal formats.
>> + * GL_INVALID_OPERATION is expected in case of integer or depth-stencil textures.
>> + */
>> +
>> +
>> +#include "piglit-util-gl-common.h"
>> +
>> +PIGLIT_GL_TEST_CONFIG_BEGIN
>> +
>> +       config.supports_gl_compat_version = 10;
>> +
>> +       config.window_width = 100;
>> +       config.window_height = 100;
>
>
> I think you can omit the window size.  As-is, this won't work on Windows.
ok.

>> +       config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_ALPHA | PIGLIT_GL_VISUAL_DOUBLE;
>> +
>> +PIGLIT_GL_TEST_CONFIG_END
>> +
>> +/**
>> + * Test textures having integer or depth-stencil internalFormat with
>> + * glGenerateMipmap. GL_INVALID_OPERATION should be thrown by the
>> + * implementation.
>> + */
>> +static bool
>> +test_genmipmap_errors(void)
>> +{
>> +       GLuint tex;
>> +       struct {
>
>
> Count be static const.
>
>
>
>> +               GLenum intFormat, srcFormat, srcType;
>> +               const char *extension[2];
>> +       } formats[] = {
>> +               /* Integer internal formats */
>> +               { GL_RGBA8I_EXT, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", NULL} },
>> +               { GL_RGBA16I_EXT, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", NULL} },
>> +               { GL_RGBA32I_EXT, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", NULL} },
>> +               { GL_RGB8I_EXT, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", NULL} },
>> +               { GL_RGB16I_EXT, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", NULL } },
>> +               { GL_RGB32I, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", NULL} },
>> +               { GL_RG32I, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", "GL_ARB_texture_rg"} },
>> +               { GL_R32I, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", "GL_ARB_texture_rg"} },
>> +               { GL_ALPHA8I_EXT, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", NULL} },
>> +               { GL_LUMINANCE8I_EXT, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", NULL} },
>> +               { GL_INTENSITY8I_EXT, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", NULL} },
>> +               { GL_LUMINANCE_ALPHA8I_EXT, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", NULL} },
>> +
>> +               { GL_RGBA8UI_EXT, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", NULL} },
>> +               { GL_RGBA16UI_EXT, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", NULL} },
>> +               { GL_RGBA32UI_EXT, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", NULL} },
>> +               { GL_RGB8UI_EXT, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", NULL} },
>> +               { GL_RGB16UI_EXT, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer" } },
>> +               { GL_RGB32UI_EXT, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", NULL} },
>> +               { GL_RG32UI, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", "GL_ARB_texture_rg"} },
>> +               { GL_R32UI, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", "GL_ARB_texture_rg"} },
>> +               { GL_ALPHA8UI_EXT, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", NULL} },
>> +               { GL_LUMINANCE8UI_EXT, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", NULL} },
>> +               { GL_INTENSITY8UI_EXT, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", NULL} },
>> +               { GL_LUMINANCE_ALPHA8UI_EXT, GL_RGBA_INTEGER, GL_INT,
>> +                 {"GL_EXT_texture_integer", NULL} },
>> +
>> +               /* Packed depth / stencil formats */
>> +               { GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8,
>> +                 {NULL, NULL} },
>> +               { GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL,
>> +                 GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
>> +                 {"GL_ARB_texture_float", NULL} }
>
>
> Indentation?
>
>
>
>> +       };
>> +       int i, j;
>> +       bool pass = GL_TRUE;
>
>
> bool pass = true;
>
>
>> +
>> +       glGenTextures(1,&tex);
>>
>> +       glBindTexture(GL_TEXTURE_2D, tex);
>> +
>> +       for (i = 0; i<  ARRAY_SIZE(formats); i++) {
>> +
>> +               bool is_ext_supported = true;
>> +               for(j = 0; j<  ARRAY_SIZE(formats[i].extension); j++) {
>> +                       if((formats[i].extension[j] != NULL)&&
>
>
> Space after for and if.
>
>
>> +                          !piglit_is_extension_supported(formats[i].extension[j]))
>> +                       {
>> +                               printf("Skipping %s\n",
>> +                               piglit_get_gl_enum_name(formats[i].intFormat));
>> +                               is_ext_supported = false;
>> +                       }
>> +               }
>> +               if (!is_ext_supported)
>> +                       continue;
>> +
>> +               glTexImage2D(GL_TEXTURE_2D, 0, formats[i].intFormat,
>> +                            16, 16, 0,
>> +                            formats[i].srcFormat, formats[i].srcType, NULL);
>> +
>> +               pass = piglit_check_gl_error(GL_NO_ERROR)&&  pass;
>> +               glGenerateMipmap(GL_TEXTURE_2D);
>> +               pass = piglit_check_gl_error(GL_INVALID_OPERATION)&&  pass;
>>
>> +       }
>> +
>> +       return pass;
>> +}
>> +
>> +enum piglit_result
>> +piglit_display(void)
>> +{
>> +       return PIGLIT_PASS;
>> +}
>> +
>> +
>> +void
>> +piglit_init(int argc, char **argv)
>> +{
>> +       bool pass = true;
>> +       pass = test_genmipmap_errors()&&  pass;
>
>
> bool pass = test_genmipmap_errors();
>
>
>
>> +       piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
>> +}
>
>


More information about the Piglit mailing list