[Piglit] [PATCH 2/5] shader_runner: Use integers for GL and GLSL versions
Ian Romanick
idr at freedesktop.org
Tue Nov 13 17:00:19 PST 2012
From: Ian Romanick <ian.d.romanick at intel.com>
In floating point, 3.1 is actually 3.0999999999, and that's just
awsome for comparing GL versions.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
tests/shaders/shader_runner.c | 61 ++++++++++++++++++++++++++-----------------
1 file changed, 37 insertions(+), 24 deletions(-)
diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
index db6a9d4..e92aefd 100644
--- a/tests/shaders/shader_runner.c
+++ b/tests/shaders/shader_runner.c
@@ -51,9 +51,9 @@ PIGLIT_GL_TEST_CONFIG_END
extern float piglit_tolerance[4];
-static float gl_version = 0.0;
-static float glsl_version = 0.0;
-static float glsl_req_version = 0.0;
+static unsigned gl_version = 0;
+static unsigned glsl_version = 0;
+static unsigned glsl_req_version = 0;
static int gl_max_fragment_uniform_components;
static int gl_max_vertex_uniform_components;
@@ -122,20 +122,19 @@ compile_glsl(GLenum target, bool release_text)
piglit_require_fragment_shader();
break;
case GL_GEOMETRY_SHADER_ARB:
- if (gl_version < 3.2)
+ if (gl_version < 32)
piglit_require_extension("GL_ARB_geometry_shader4");
break;
}
- if (glsl_req_version != 0.0f &&
+ if (glsl_req_version != 0 &&
!strstr(shader_string, "#version ")) {
char *shader_strings[2];
char version_string[100];
GLint shader_string_sizes[2];
/* Add a #version directive based on the GLSL requirement. */
- sprintf(version_string, "#version %ld\n",
- lround(100.0f * glsl_req_version));
+ sprintf(version_string, "#version %d\n", 10 * glsl_req_version);
shader_strings[0] = version_string;
shader_string_sizes[0] = strlen(version_string);
shader_strings[1] = shader_string;
@@ -381,11 +380,25 @@ process_comparison(const char *src, enum comparison *cmp)
void
parse_version_comparison(const char *line, enum comparison *cmp,
- float *version)
+ unsigned *version)
{
+ unsigned major;
+ unsigned minor;
+
line = eat_whitespace(line);
line = process_comparison(line, cmp);
- *version = strtod(line, NULL);
+
+ sscanf(line, "%u.%u", &major, &minor);
+
+ /* This hack is so that we can tell the difference between GL versions
+ * and GLSL versions. All GL versions increment by ".1", and all GLSL
+ * versions increment by ".10".
+ */
+ if (minor >= 10) {
+ *version = (major * 10) + (minor / 10);
+ } else {
+ *version = (major * 10) + minor;
+ }
}
/**
@@ -462,25 +475,25 @@ process_requirement(const char *line)
}
if (!compare(glsl_req_version, glsl_version, cmp)) {
- printf("Test requires GLSL version %s %.1f. "
- "Actual version is %.1f.\n",
+ printf("Test requires GLSL version %s %d.%d. "
+ "Actual version is %d.%d.\n",
comparison_string(cmp),
- glsl_req_version,
- glsl_version);
+ glsl_req_version / 10, glsl_req_version % 10,
+ glsl_version / 10, glsl_version % 10);
piglit_report_result(PIGLIT_SKIP);
}
} else if (string_match("GL", line)) {
enum comparison cmp;
- float version;
+ unsigned version;
parse_version_comparison(line + 2, &cmp, &version);
if (!compare(version, gl_version, cmp)) {
- printf("Test requires GL version %s %.1f. "
- "Actual version is %.1f.\n",
+ printf("Test requires GL version %s %d.%d. "
+ "Actual version is %d.%d.\n",
comparison_string(cmp),
- version,
- gl_version);
+ version / 10, version % 10,
+ gl_version / 10, gl_version % 10);
piglit_report_result(PIGLIT_SKIP);
}
} else if (string_match("rlimit", line)) {
@@ -766,7 +779,7 @@ get_uints(const char *line, unsigned *uints, unsigned count)
void
check_unsigned_support()
{
- if (gl_version < 3.0)
+ if (gl_version < 30)
piglit_report_result(PIGLIT_SKIP);
}
@@ -1569,15 +1582,15 @@ void
piglit_init(int argc, char **argv)
{
const char *glsl_version_string;
+ int major;
+ int minor;
piglit_require_GLSL();
- gl_version = strtod((char *) glGetString(GL_VERSION), NULL);
+ gl_version = piglit_get_gl_version();
- glsl_version_string = (char *)
- glGetString(GL_SHADING_LANGUAGE_VERSION);
- glsl_version = (glsl_version_string == NULL)
- ? 0.0 : strtod(glsl_version_string, NULL);
+ piglit_get_glsl_version(NULL, &major, &minor);
+ glsl_version = (major * 10) + (minor / 10);
glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,
&gl_max_fragment_uniform_components);
--
1.7.11.7
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