[Piglit] [PATCH 5/5] textureSize: Add support for running with core GL.
Chris Forbes
chrisf at ijw.co.nz
Fri Nov 23 12:58:53 PST 2012
I think something is off with the piglit-waffle compatibility semantics.
The test declares that it works with core >=3.1 and legacy >=1.0. Surely if
your driver can't do core 3.1, the test should be at least trying a legacy
context?
-- Chris
On Sat, Nov 24, 2012 at 7:30 AM, Marek Olšák <maraeo at gmail.com> wrote:
> Hi Eric,
>
> this patch breaks textureSize on drivers which fail to create a 3.1
> core context.
>
> The test fails with the GLXBadFBConfig error. I'm using waffle.
>
> Marek
>
> On Thu, Nov 1, 2012 at 7:36 PM, Eric Anholt <eric at anholt.net> wrote:
> > This lets the textureSize tests for TBOs run on i965.
> > ---
> > tests/spec/arb_texture_buffer_object/formats.c | 1 +
> > tests/texturing/shaders/textureSize.c | 18 ++++++++++++++++--
> > 2 files changed, 17 insertions(+), 2 deletions(-)
> >
> > diff --git a/tests/spec/arb_texture_buffer_object/formats.c
> b/tests/spec/arb_texture_buffer_object/formats.c
> > index d1ff57d..05a6e2c 100644
> > --- a/tests/spec/arb_texture_buffer_object/formats.c
> > +++ b/tests/spec/arb_texture_buffer_object/formats.c
> > @@ -538,6 +538,7 @@ piglit_display(void)
> > glGenBuffers(1, &vbo);
> > glBindBuffer(GL_ARRAY_BUFFER_ARB, vbo);
> > if (piglit_get_gl_version() >= 31) {
> > + GLuint vao;
> > glGenVertexArrays(1, &vao);
> > glBindVertexArray(vao);
> > }
> > diff --git a/tests/texturing/shaders/textureSize.c
> b/tests/texturing/shaders/textureSize.c
> > index 98191b8..9168458 100644
> > --- a/tests/texturing/shaders/textureSize.c
> > +++ b/tests/texturing/shaders/textureSize.c
> > @@ -49,6 +49,7 @@
> > PIGLIT_GL_TEST_CONFIG_BEGIN
> >
> > config.supports_gl_compat_version = 10;
> > + config.supports_gl_core_version = 31;
> >
> > config.window_width = 150;
> > config.window_height = 30;
> > @@ -98,11 +99,25 @@ piglit_display()
> > 1, 1,
> > 1, -1,
> > };
> > + GLuint vbo;
> >
> > glClearColor(0.5, 0.5, 0.5, 1.0);
> > glClear(GL_COLOR_BUFFER_BIT);
> >
> > - glVertexAttribPointer(vertex_location, 2, GL_FLOAT, GL_FALSE, 0,
> verts);
> > + /* For GL core, we need to have a vertex array object bound.
> > + * Otherwise, we don't particularly have to. Always use a
> > + * vertex buffer object, though.
> > + */
> > + if (piglit_get_gl_version() >= 31) {
> > + GLuint vao;
> > + glGenVertexArrays(1, &vao);
> > + glBindVertexArray(vao);
> > + }
> > + glGenBuffers(1, &vbo);
> > + glBindBuffer(GL_ARRAY_BUFFER, vbo);
> > + glBufferData(GL_ARRAY_BUFFER, sizeof(verts), verts,
> GL_STREAM_DRAW);
> > +
> > + glVertexAttribPointer(vertex_location, 2, GL_FLOAT, GL_FALSE, 0,
> 0);
> > glEnableVertexAttribArray(vertex_location);
> >
> > /* Draw consecutive squares for each mipmap level */
> > @@ -130,7 +145,6 @@ piglit_display()
> > }
> >
> > glDisableVertexAttribArray(vertex_location);
> > -
> > piglit_present_results();
> >
> > return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> > --
> > 1.7.10.4
> >
> > _______________________________________________
> > Piglit mailing list
> > Piglit at lists.freedesktop.org
> > http://lists.freedesktop.org/mailman/listinfo/piglit
> _______________________________________________
> Piglit mailing list
> Piglit at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/piglit
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/piglit/attachments/20121124/36f6fd5e/attachment-0001.html>
More information about the Piglit
mailing list