[Piglit] [PATCH] glsl-1.10: Add test for structure with same-name fields
eric at anholt.net
Wed Nov 28 12:08:33 PST 2012
Ian Romanick <idr at freedesktop.org> writes:
> From: Ian Romanick <ian.d.romanick at intel.com>
> This is related to the WebGL shader-with-non-reserved-words tests.
> Several of these tests use name that are reserved words in other GLSL
> versions as variable names, structure names, structure field names,
> and function names. Some of the cases use the same name for the
> structure name and the field name.
> Currently, the tests fail on Mesa. Changing the field name from S to
> T causes the test to pass on Mesa. The tests pass on NVIDIA 295.59.
> AMD drivers were not tested.
Reviewed-by: Eric Anholt <eric at anholt.net>
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