[Piglit] [PATCH 1/3] depth-cube-map: remove useless glFinish and piglit_report_result
Brian Paul
brian.e.paul at gmail.com
Sun Oct 7 08:17:57 PDT 2012
On Sat, Oct 6, 2012 at 7:49 PM, Marek Olšák <maraeo at gmail.com> wrote:
> ---
> tests/texturing/depth-cube-map.c | 3 ---
> 1 file changed, 3 deletions(-)
>
> diff --git a/tests/texturing/depth-cube-map.c b/tests/texturing/depth-cube-map.c
> index ad3408a..47f2477 100644
> --- a/tests/texturing/depth-cube-map.c
> +++ b/tests/texturing/depth-cube-map.c
> @@ -221,8 +221,6 @@ piglit_display(void)
> glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, elements);
> glPopMatrix();
>
> - glFinish();
> -
> /* Test the pixel color of polygons against the expected output */
> pass = piglit_probe_pixel_rgb(110, 135, ColorPosX);
> pass = pass && piglit_probe_pixel_rgb(185, 135, ColorNegX);
> @@ -233,6 +231,5 @@ piglit_display(void)
>
> pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> piglit_present_results();
> - piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
> return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> }
For the series, Reviewed-by: Brian Paul <brianp at vmware.com>
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