[Piglit] [PATCH 2/3] all.tests: move all tests from "texturing" into spec

Ian Romanick idr at freedesktop.org
Tue Oct 23 10:46:43 PDT 2012


On 10/23/2012 06:25 AM, Marek Olšák wrote:
> ---
>   tests/all.tests          |  187 +++++++++++++++++++++++++---------------------
>   tests/quick-driver.tests |    2 +-
>   2 files changed, 103 insertions(+), 86 deletions(-)
>
> diff --git a/tests/all.tests b/tests/all.tests
> index a260073..5849a91 100644
> --- a/tests/all.tests
> +++ b/tests/all.tests
> @@ -431,89 +431,6 @@ glx['GLX_EXT_create_context_es2_profile'] = create_context_es2_profile
>   create_context_es2_profile['indirect rendering ES2 profile'] = concurrent_test('glx-create-context-indirect-es2-profile')
>   create_context_es2_profile['invalid OpenGL ES version'] = concurrent_test('glx-create-context-invalid-es-version')
>
> -texturing = Group()
> -add_concurrent_test(texturing, '1-1-linear-texture')
> -add_plain_test(texturing, 'array-depth-roundtrip')
> -add_plain_test(texturing, 'array-texture')
> -add_plain_test(texturing, 'copytexsubimage')
> -add_plain_test(texturing, 'copyteximage-border')
> -add_plain_test(texturing, 'copyteximage-clipping')
> -add_plain_test(texturing, 'cubemap')
> -texturing['cubemap npot'] = PlainExecTest(['cubemap', '-auto', 'npot'])
> -add_plain_test(texturing, 'depth-level-clamp')
> -add_plain_test(texturing, 'depth-tex-modes')
> -add_plain_test(texturing, 'depth-tex-modes-glsl')
> -add_plain_test(texturing, 'depth-tex-modes-rg')
> -add_plain_test(texturing, 'depth-tex-compare')
> -add_plain_test(texturing, 'depth-cube-map')
> -add_plain_test(texturing, 'fragment-and-vertex-texturing')
> -add_plain_test(texturing, 'fxt1-teximage')
> -add_plain_test(texturing, 'gen-teximage')
> -add_plain_test(texturing, 'gen-compressed-teximage')
> -add_plain_test(texturing, 'gen-nonzero-unit')
> -add_plain_test(texturing, 'gen-texsubimage')
> -add_plain_test(texturing, 'getteximage-formats')
> -add_plain_test(texturing, 'getteximage-simple')
> -add_plain_test(texturing, 'getteximage-luminance')
> -
> -texturing['incomplete-texture-fixed'] = concurrent_test('incomplete-texture -auto fixed')
> -texturing['incomplete-texture-arb_fp'] = concurrent_test('incomplete-texture -auto arb_fp')
> -texturing['incomplete-texture-glsl'] = concurrent_test('incomplete-texture -auto glsl')
> -
> -add_plain_test(texturing, 'levelclamp')
> -add_plain_test(texturing, 'lodbias')
> -add_plain_test(texturing, 'lodclamp')
> -add_plain_test(texturing, 'lodclamp-between')
> -add_plain_test(texturing, 'lodclamp-between-max')
> -add_plain_test(texturing, 'mipmap-setup')
> -add_plain_test(texturing, 'max-texture-size')
> -add_concurrent_test(texturing, 'max-texture-size-level')
> -add_concurrent_test(texturing, 'proxy-texture')
> -add_plain_test(texturing, 'rg-draw-pixels')
> -add_plain_test(texturing, 'rg-teximage-01')
> -add_plain_test(texturing, 'rg-teximage-02')
> -add_plain_test(texturing, 'rgtc-teximage-01')
> -add_plain_test(texturing, 'rgtc-teximage-02')
> -add_concurrent_test(texturing, 's3tc-errors')
> -add_plain_test(texturing, 's3tc-teximage')
> -add_plain_test(texturing, 's3tc-texsubimage')
> -add_plain_test(texturing, 'sampler-cube-shadow')
> -add_concurrent_test(texturing, 'sized-texture-format-channels')
> -add_plain_test(texturing, 'streaming-texture-leak')
> -add_plain_test(texturing, 'tex-border-1')
> -texturing['tex-miplevel-selection'] = PlainExecTest(['tex-miplevel-selection', '-auto', '-nobias', '-nolod'])
> -texturing['tex-miplevel-selection-lod'] = PlainExecTest(['tex-miplevel-selection', '-auto', '-nobias'])
> -texturing['tex-miplevel-selection-lod-bias'] = PlainExecTest(['tex-miplevel-selection', '-auto'])
> -add_plain_test(texturing, 'tex-skipped-unit')
> -add_plain_test(texturing, 'tex-swizzle')
> -add_plain_test(texturing, 'tex3d')
> -add_concurrent_test(texturing, 'tex3d-depth1')
> -add_plain_test(texturing, 'tex3d-maxsize')
> -add_plain_test(texturing, 'tex3d-npot')
> -add_plain_test(texturing, 'texdepth')
> -add_plain_test(texturing, 'teximage-errors')
> -add_plain_test(texturing, 'texrect-many')
> -add_plain_test(texturing, 'texredefine')
> -add_plain_test(texturing, 'texsubimage')
> -add_plain_test(texturing, 'texture-al')
> -add_plain_test(texturing, 'texture-packed-formats')
> -add_plain_test(texturing, 'texture-rg')
> -add_plain_test(texturing, 'tex-srgb')
> -
> -# Note: the buffer sizes of 146, 292, 585, and 1024 hav been chosen to
> -# exercise all possible combinations of buffer alignments on i965.
> -for texture_size in (146, 292, 585, 1024):
> -        for test_type in ('s=z24_s8', 'd=z24_s8', 'd=z24', 'd=z32f_s8',
> -                          'd=z32f', 'd=z16', 'd=z24_s8_s=z24_s8',
> -                          'd=z24_s=z24_s8', 's=z24_s8_d=z24_s8',
> -                          's=z24_s8_d=z24', 'd=s=z24_s8', 's=d=z24_s8',
> -                          'ds=z24_s8', 'd=z32f_s8_s=z24_s8', 'd=z32f_s=z24_s8',
> -                          's=z24_s8_d=z32f_s8', 's=z24_s8_d=z32f',
> -                          'd=s=z32f_s8', 's=d=z32f_s8', 'ds=z32f_s8'):
> -                test_name = 'depthstencil-render-miplevels {0} {1}'.format(
> -                        texture_size, test_type)
> -                texturing[test_name] = PlainExecTest(test_name + ' -auto')
> -
>   def texwrap_test(args):
>   	test = PlainExecTest(['texwrap', '-fbo', '-auto'] + args)
>   	test.runConcurrent = True
> @@ -616,6 +533,21 @@ add_plain_test(gl11, 'two-sided-lighting-separate-specular')
>   add_plain_test(gl11, 'user-clip')
>   add_plain_test(gl11, 'varray-disabled')
>   add_plain_test(gl11, 'windowoverlap')
> +add_plain_test(gl11, 'copyteximage-border')
> +add_plain_test(gl11, 'copyteximage-clipping')
> +add_plain_test(gl11, 'copytexsubimage')
> +add_plain_test(gl11, 'getteximage-formats')
> +add_plain_test(gl11, 'getteximage-luminance')
> +add_plain_test(gl11, 'getteximage-simple')
> +gl11['incomplete-texture-fixed'] = concurrent_test('incomplete-texture -auto fixed')
> +add_plain_test(gl11, 'max-texture-size')
> +add_concurrent_test(gl11, 'max-texture-size-level')
> +add_concurrent_test(gl11, 'proxy-texture')
> +add_concurrent_test(gl11, 'sized-texture-format-channels')
> +add_plain_test(gl11, 'streaming-texture-leak')
> +add_plain_test(gl11, 'texredefine')
> +add_plain_test(gl11, 'texsubimage')
> +add_plain_test(gl11, 'texture-al')
>
>   gl10 = Group()
>   spec['!OpenGL 1.0'] = gl10
> @@ -628,10 +560,22 @@ add_texwrap_target_tests(gl12, '3D')
>   gl12['copyteximage 3D'] = PlainExecTest(['copyteximage', '-auto', '3D'])
>   add_plain_test(gl12, 'crash-texparameter-before-teximage')
>   add_plain_test(gl12, 'draw-elements-vs-inputs')
> +add_plain_test(gl12, 'levelclamp')
> +add_plain_test(gl12, 'lodclamp')
> +add_plain_test(gl12, 'lodclamp-between')
> +add_plain_test(gl12, 'lodclamp-between-max')
> +add_plain_test(gl12, 'mipmap-setup')
> +add_plain_test(gl12, 'tex-skipped-unit')
> +add_plain_test(gl12, 'tex3d')
> +add_plain_test(gl12, 'tex3d-maxsize')
> +add_plain_test(gl12, 'teximage-errors')
> +add_plain_test(gl12, 'texture-packed-formats')
>
>   gl13 = Group()
>   spec['!OpenGL 1.3'] = gl13
>   add_plain_test(gl13, 'texunits')
> +add_plain_test(gl13, 'tex-border-1')

I think this is gl11.

> +add_concurrent_test(gl13, 'tex3d-depth1')

This test should either require GL 1.3 or require GL 1.2 + 
GL_ARB_texture_border_clamp. :(

>
>   gl14 = Group()
>   spec['!OpenGL 1.4'] = gl14
> @@ -645,6 +589,9 @@ add_plain_test(gl14, 'stencil-wrap')
>   add_plain_test(gl14, 'triangle-rasterization')
>   gl14['triangle-rasterization-fbo'] = PlainExecTest(['triangle-rasterization', '-auto', '-fbo'])
>   add_plain_test(gl14, 'triangle-rasterization-overdraw')
> +gl14['tex-miplevel-selection'] = PlainExecTest(['tex-miplevel-selection', '-auto', '-nobias', '-nolod'])
> +gl14['tex-miplevel-selection-lod'] = PlainExecTest(['tex-miplevel-selection', '-auto', '-nobias'])
> +gl14['tex-miplevel-selection-lod-bias'] = PlainExecTest(['tex-miplevel-selection', '-auto'])
>
>   gl15 = Group()
>   spec['!OpenGL 1.5'] = gl15
> @@ -653,6 +600,7 @@ gl15['draw-elements-user'] = PlainExecTest(['draw-elements', '-auto', 'user'])
>   add_plain_test(gl15, 'draw-vertices')
>   gl15['draw-vertices-user'] = PlainExecTest(['draw-vertices', '-auto', 'user'])
>   add_plain_test(gl15, 'isbufferobj')
> +add_plain_test(gl15, 'depth-tex-compare')
>
>   gl20 = Group()
>   spec['!OpenGL 2.0'] = gl20
> @@ -696,6 +644,10 @@ add_plain_test(gl20, 'early-z')
>   add_plain_test(gl20, 'occlusion-query-discard')
>   add_plain_test(gl20, 'stencil-twoside')
>   add_plain_test(gl20, 'vs-point_size-zero')
> +add_plain_test(gl20, 'depth-tex-modes-glsl')
> +add_plain_test(gl20, 'fragment-and-vertex-texturing')
> +gl20['incomplete-texture-glsl'] = concurrent_test('incomplete-texture -auto glsl')
> +add_plain_test(gl20, 'tex3d-npot')
>
>   gl21 = Group()
>   spec['!OpenGL 2.1'] = gl21
> @@ -721,6 +673,9 @@ add_concurrent_test(gl30, 'gl-3.0-required-renderbuffer-attachment-formats')
>   add_concurrent_test(gl30, 'gl-3.0-required-texture-attachment-formats')
>   add_concurrent_test(gl30, 'gl-3.0-texture-integer')
>   add_plain_test(gl30, 'gl30basic')
> +add_plain_test(gl30, 'array-depth-roundtrip')
> +add_plain_test(gl30, 'depth-cube-map')
> +add_plain_test(gl30, 'sampler-cube-shadow')
>
>   gl31 = Group()
>   spec['!OpenGL 3.1'] = gl31
> @@ -961,6 +916,7 @@ add_plain_test(arb_fragment_program, 'fp-lit-src-equals-dst')
>   add_plain_test(arb_fragment_program, 'fp-long-alu')
>   add_plain_test(arb_fragment_program, 'fp-set-01')
>   add_plain_test(arb_fragment_program, 'trinity-fp1')
> +arb_fragment_program['incomplete-texture-arb_fp'] = concurrent_test('incomplete-texture -auto arb_fp')
>
>   # Group ARB_fragment_program_shadow
>   arb_fragment_program_shadow = Group()
> @@ -1124,6 +1080,8 @@ add_shader_test_dir(arb_texture_rectangle,
>                       testsDir + '/spec/arb_texture_rectangle',
>                       recursive=True)
>   arb_texture_rectangle['copyteximage RECT'] = PlainExecTest(['copyteximage', '-auto', 'RECT'])
> +add_concurrent_test(arb_texture_rectangle, '1-1-linear-texture')
> +add_plain_test(arb_texture_rectangle, 'texrect-many')
>
>   arb_texture_storage = Group()
>   spec['ARB_texture_storage'] = arb_texture_storage
> @@ -1136,6 +1094,7 @@ add_concurrent_test(tdfx_texture_compression_fxt1, 'compressedteximage GL_COMPRE
>   add_fbo_generatemipmap_extension(tdfx_texture_compression_fxt1, 'GL_3DFX_texture_compression_FXT1', 'fbo-generatemipmap-formats')
>   tdfx_texture_compression_fxt1['invalid formats'] = PlainExecTest(['arb_texture_compression-invalid-formats', 'fxt1'])
>   tdfx_texture_compression_fxt1['invalid formats'].runConcurrent = True
> +add_plain_test(tdfx_texture_compression_fxt1, 'fxt1-teximage')
>
>   def add_color_buffer_float_test(name, format, p1, p2):
>   	arb_color_buffer_float[format + '-' + name + ('-' + p1 if len(p1) else '') + ('-' + p2 if len(p2) else '')] = PlainExecTest(['arb_color_buffer_float-' + name, format, p1, p2])
> @@ -1196,6 +1155,16 @@ add_texwrap_format_tests(arb_depth_texture, 'GL_ARB_depth_texture')
>   add_fbo_depth_tests(arb_depth_texture, 'GL_DEPTH_COMPONENT16')
>   add_fbo_depth_tests(arb_depth_texture, 'GL_DEPTH_COMPONENT24')
>   add_fbo_depth_tests(arb_depth_texture, 'GL_DEPTH_COMPONENT32')
> +add_plain_test(arb_depth_texture, 'depth-level-clamp')
> +add_plain_test(arb_depth_texture, 'depth-tex-modes')
> +add_plain_test(arb_depth_texture, 'texdepth')
> +# Note: the buffer sizes of 146, 292, 585, and 1024 hav been chosen to
> +# exercise all possible combinations of buffer alignments on i965.
> +for texture_size in (146, 292, 585, 1024):
> +        for test_type in ('d=z24', 'd=z16'):
> +                test_name = 'depthstencil-render-miplevels {0} {1}'.format(
> +                        texture_size, test_type)
> +                arb_depth_texture[test_name] = PlainExecTest(test_name + ' -auto')
>
>   arb_depth_buffer_float = Group()
>   spec['ARB_depth_buffer_float'] = arb_depth_buffer_float
> @@ -1205,6 +1174,16 @@ add_fbo_stencil_tests(arb_depth_buffer_float, 'GL_DEPTH32F_STENCIL8')
>   add_fbo_depthstencil_tests(arb_depth_buffer_float, 'GL_DEPTH32F_STENCIL8')
>   add_fbo_formats_tests('spec/ARB_depth_buffer_float', 'GL_ARB_depth_buffer_float')
>   add_texwrap_format_tests(arb_depth_buffer_float, 'GL_ARB_depth_buffer_float')
> +# Note: the buffer sizes of 146, 292, 585, and 1024 hav been chosen to
> +# exercise all possible combinations of buffer alignments on i965.
> +for texture_size in (146, 292, 585, 1024):
> +        for test_type in ('d=z32f_s8', 'd=z32f',
> +                          'd=z32f_s8_s=z24_s8', 'd=z32f_s=z24_s8',
> +                          's=z24_s8_d=z32f_s8', 's=z24_s8_d=z32f',
> +                          'd=s=z32f_s8', 's=d=z32f_s8', 'ds=z32f_s8'):
> +                test_name = 'depthstencil-render-miplevels {0} {1}'.format(
> +                        texture_size, test_type)
> +                arb_depth_buffer_float[test_name] = PlainExecTest(test_name + ' -auto')
>
>   arb_texture_env_crossbar = Group()
>   spec['ARB_texture_env_crossbar'] = arb_texture_env_crossbar
> @@ -1590,6 +1569,17 @@ add_fbo_formats_tests('spec/EXT_packed_depth_stencil', 'GL_EXT_packed_depth_sten
>   add_texwrap_format_tests(ext_packed_depth_stencil, 'GL_EXT_packed_depth_stencil')
>   ext_packed_depth_stencil['readpixels-24_8'] = PlainExecTest(['ext_packed_depth_stencil-readpixels-24_8', '-auto'])
>   add_plain_test(ext_packed_depth_stencil, 'fbo-blit-d24s8')
> +# Note: the buffer sizes of 146, 292, 585, and 1024 hav been chosen to
> +# exercise all possible combinations of buffer alignments on i965.
> +for texture_size in (146, 292, 585, 1024):
> +        for test_type in ('s=z24_s8', 'd=z24_s8',
> +                          'd=z24_s8_s=z24_s8',
> +                          'd=z24_s=z24_s8', 's=z24_s8_d=z24_s8',
> +                          's=z24_s8_d=z24', 'd=s=z24_s8', 's=d=z24_s8',
> +                          'ds=z24_s8'):
> +                test_name = 'depthstencil-render-miplevels {0} {1}'.format(
> +                        texture_size, test_type)
> +                ext_packed_depth_stencil[test_name] = PlainExecTest(test_name + ' -auto')
>
>   ext_texture_array = Group()
>   spec['EXT_texture_array'] = ext_texture_array
> @@ -1602,11 +1592,14 @@ ext_texture_array['copyteximage 1D_ARRAY'] = PlainExecTest(['copyteximage', '-au
>   ext_texture_array['copyteximage 2D_ARRAY'] = PlainExecTest(['copyteximage', '-auto', '2D_ARRAY'])
>   add_plain_test(ext_texture_array, 'fbo-array')
>   add_plain_test(ext_texture_array, 'fbo-depth-array')
> +add_plain_test(ext_texture_array, 'array-texture')
>
>   arb_texture_cube_map = Group()
>   spec['ARB_texture_cube_map'] = arb_texture_cube_map
>   arb_texture_cube_map['copyteximage CUBE'] = PlainExecTest(['copyteximage', '-auto', 'CUBE'])
>   add_plain_test(arb_texture_cube_map, 'crash-cubemap-order')
> +add_plain_test(arb_texture_cube_map, 'cubemap')
> +arb_texture_cube_map['cubemap npot'] = PlainExecTest(['cubemap', '-auto', 'npot'])
>
>   arb_texture_cube_map_array = Group()
>   spec['ARB_texture_cube_map_array'] = arb_texture_cube_map_array
> @@ -1622,7 +1615,10 @@ for stage in ['vs', 'fs']:
>   	for sampler in textureSize_samplers_atcma:
>   		spec['ARB_texture_cube_map_array/textureSize/' + stage + '-textureSize-' + sampler] = concurrent_test('textureSize ' + stage + ' ' + sampler)
>
> -profile.test_list['spec/EXT_texture_swizzle/depth_texture_mode_and_swizzle'] = concurrent_test('depth_texture_mode_and_swizzle')
> +ext_texture_swizzle = Group()
> +spec['EXT_texture_swizzle'] = ext_texture_swizzle
> +add_plain_test(ext_texture_swizzle, 'tex-swizzle')
> +ext_texture_swizzle['depth_texture_mode_and_swizzle'] = concurrent_test('depth_texture_mode_and_swizzle')
>
>   ext_texture_compression_latc = Group()
>   spec['EXT_texture_compression_latc'] = ext_texture_compression_latc
> @@ -1643,6 +1639,8 @@ add_fbo_generatemipmap_extension(ext_texture_compression_rgtc, 'GL_EXT_texture_c
>   add_texwrap_format_tests(ext_texture_compression_rgtc, 'GL_EXT_texture_compression_rgtc')
>   ext_texture_compression_rgtc['invalid formats'] = PlainExecTest(['arb_texture_compression-invalid-formats', 'rgtc'])
>   ext_texture_compression_rgtc['invalid formats'].runConcurrent = True
> +add_plain_test(ext_texture_compression_rgtc, 'rgtc-teximage-01')
> +add_plain_test(ext_texture_compression_rgtc, 'rgtc-teximage-02')
>
>   ext_texture_compression_s3tc = Group()
>   spec['EXT_texture_compression_s3tc'] = ext_texture_compression_s3tc
> @@ -1654,6 +1652,10 @@ add_fbo_generatemipmap_extension(ext_texture_compression_s3tc, 'GL_EXT_texture_c
>   add_texwrap_format_tests(ext_texture_compression_s3tc, 'GL_EXT_texture_compression_s3tc')
>   ext_texture_compression_s3tc['invalid formats'] = PlainExecTest(['arb_texture_compression-invalid-formats', 's3tc'])
>   ext_texture_compression_s3tc['invalid formats'].runConcurrent = True
> +add_plain_test(ext_texture_compression_s3tc, 'gen-compressed-teximage')
> +add_concurrent_test(ext_texture_compression_s3tc, 's3tc-errors')
> +add_plain_test(ext_texture_compression_s3tc, 's3tc-teximage')
> +add_plain_test(ext_texture_compression_s3tc, 's3tc-texsubimage')
>
>   ati_texture_compression_3dc = Group()
>   spec['ATI_texture_compression_3dc'] = ati_texture_compression_3dc
> @@ -1716,6 +1718,11 @@ add_fbo_rg(arb_texture_rg, 'GL_R16')
>   add_fbo_rg(arb_texture_rg, 'GL_RG')
>   add_fbo_rg(arb_texture_rg, 'GL_RG8')
>   add_fbo_rg(arb_texture_rg, 'GL_RG16')
> +add_plain_test(arb_texture_rg, 'depth-tex-modes-rg')
> +add_plain_test(arb_texture_rg, 'rg-draw-pixels')
> +add_plain_test(arb_texture_rg, 'rg-teximage-01')
> +add_plain_test(arb_texture_rg, 'rg-teximage-02')
> +add_plain_test(arb_texture_rg, 'texture-rg')
>
>   arb_texture_rgb10_a2ui = Group()
>   spec['ARB_texture_rgb10_a2ui'] = arb_texture_rgb10_a2ui
> @@ -1750,6 +1757,7 @@ add_msaa_formats_tests(ext_texture_srgb, 'GL_EXT_texture_sRGB')
>   add_texwrap_format_tests(ext_texture_srgb, 'GL_EXT_texture_sRGB')
>   add_texwrap_format_tests(ext_texture_srgb, 'GL_EXT_texture_sRGB-s3tc', '-s3tc')
>   add_plain_test(ext_texture_srgb, 'fbo-srgb')
> +add_plain_test(ext_texture_srgb, 'tex-srgb')
>
>   ext_timer_query = Group()
>   spec['EXT_timer_query'] = ext_timer_query
> @@ -2070,6 +2078,16 @@ ext_provoking_vertex = Group()
>   spec['EXT_provoking_vertex'] = ext_provoking_vertex
>   add_plain_test(ext_provoking_vertex, 'provoking-vertex')
>
> +ext_texture_lod_bias = Group()
> +spec['EXT_texture_lod_bias'] = ext_texture_lod_bias
> +add_plain_test(ext_texture_lod_bias, 'lodbias')
> +
> +sgis_generate_mipmap = Group()
> +spec['SGIS_generate_mipmap'] = sgis_generate_mipmap
> +add_plain_test(sgis_generate_mipmap, 'gen-nonzero-unit')
> +add_plain_test(sgis_generate_mipmap, 'gen-teximage')
> +add_plain_test(sgis_generate_mipmap, 'gen-texsubimage')
> +
>   # group glslparsertest ------------------------------------------------------
>   glslparsertest = Group()
>   # Add all shader source files in the directories below.
> @@ -2560,7 +2578,6 @@ profile.tests['glslparsertest'] = glslparsertest
>   profile.tests['asmparsertest'] = asmparsertest
>   profile.tests['shaders'] = shaders
>   profile.tests['security'] = security
> -profile.tests['texturing'] = texturing
>   profile.tests['spec'] = spec
>   if platform.system() is not 'Windows':
>   	profile.tests['glx'] = glx
> diff --git a/tests/quick-driver.tests b/tests/quick-driver.tests
> index 3c309ed..90863fd 100644
> --- a/tests/quick-driver.tests
> +++ b/tests/quick-driver.tests
> @@ -16,7 +16,7 @@ del profile.tests['shaders']['glsl-fs-inline-explosion']
>   del profile.tests['shaders']['glsl-fs-unroll-explosion']
>   del profile.tests['shaders']['glsl-vs-inline-explosion']
>   del profile.tests['shaders']['glsl-vs-unroll-explosion']
> -del profile.tests['texturing']['streaming-texture-leak']
> +del profile.tests['spec']['!OpenGL 1.1']['streaming-texture-leak']
>
>   # This test is nonsense
>   del profile.tests['glean']['exactRGBA']
>



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