[Piglit] [PATCH 2/2] Make shader_runner add a #version directive to shaders lacking one.
Paul Berry
stereotype441 at gmail.com
Fri Sep 14 10:24:45 PDT 2012
On 12 September 2012 11:18, Stuart Abercrombie <sabercrombie at chromium.org>wrote:
> This was a solitary patch. I think the git submit feature decided
> there were two on account of an old patch file in the same directory.
> Sorry for the confusion.
>
> Stuart
>
> On Mon, Sep 10, 2012 at 5:55 PM, Stuart Abercrombie
> <sabercrombie at chromium.org> wrote:
> > The version number is taken from the GLSL version requirement, if there
> is one.
> >
> > This is part of the effort to make version handling more flexible for
> GLES.
> > ---
> > tests/shaders/shader_runner.c | 41
> ++++++++++++++++++++++++++++++++++-------
> > 1 files changed, 34 insertions(+), 7 deletions(-)
> >
> > diff --git a/tests/shaders/shader_runner.c
> b/tests/shaders/shader_runner.c
> > index 6e3a470..88b36f8 100644
> > --- a/tests/shaders/shader_runner.c
> > +++ b/tests/shaders/shader_runner.c
> > @@ -48,6 +48,7 @@ extern float piglit_tolerance[4];
> >
> > static float gl_version = 0.0;
> > static float glsl_version = 0.0;
> > +static float glsl_req_version = 0.0;
> > static int gl_max_fragment_uniform_components;
> > static int gl_max_vertex_uniform_components;
> >
> > @@ -121,9 +122,29 @@ compile_glsl(GLenum target, bool release_text)
> > break;
> > }
> >
> > - piglit_ShaderSource(shader, 1,
> > - &shader_string,
> > - &shader_string_size);
> > + if (glsl_req_version != 0.0f &&
> > + !string_match("#version ", shader_string)) {
> > + char *shader_strings[2];
> > + char version_string[100];
> > + GLint shader_string_sizes[2];
> > +
> > + /* Add a #version directive based on the GLSL
> requirement. */
> > + sprintf(version_string, "#version %ld\n",
> > + lround(100.0f * glsl_req_version));
> > + shader_strings[0] = version_string;
> > + shader_string_sizes[0] = strlen(version_string);
> > + shader_strings[1] = shader_string;
> > + shader_string_sizes[1] = shader_string_size;
> > +
> > + piglit_ShaderSource(shader, 2,
> > + shader_strings,
> > + shader_string_sizes);
> > +
> > + } else {
> > + piglit_ShaderSource(shader, 1,
> > + &shader_string,
> > + &shader_string_size);
> > + }
> >
> > piglit_CompileShader(shader);
> >
> > @@ -416,18 +437,24 @@ process_requirement(const char *line)
> > piglit_require_not_extension(buffer);
> > } else if (string_match("GLSL", line)) {
> > enum comparison cmp;
> > - float version;
> >
> > line = eat_whitespace(line + 4);
> >
> > line = process_comparison(line, &cmp);
> >
> > - version = strtod(line, NULL);
> > - if (!compare(version, glsl_version, cmp)) {
> > + /* We only allow >= because we potentially use the
> > + * version number to insert a #version directive. */
> > + if (cmp != greater_equal) {
> > + printf("Unsupported GLSL version comparison\n");
> > + piglit_report_result(PIGLIT_FAIL);
> > + }
> > +
> > + glsl_req_version = strtod(line, NULL);
> > + if (!compare(glsl_req_version, glsl_version, cmp)) {
> > printf("Test requires GLSL version %s %.1f. "
> > "Actual version is %.1f.\n",
> > comparison_string(cmp),
> > - version,
> > + glsl_req_version,
> > glsl_version);
> > piglit_report_result(PIGLIT_SKIP);
> > }
> > --
> > 1.7.7.3
> >
>
Whoops, I was just about to push this when I realized that it regresses
some piglit tests. It seems that in some of our tests, the "#version"
directive isn't at the beginning of the shader (it comes after some
comments) so it isn't detected by string_match("#version ", shader_string).
I'll send out an updated patch that uses strstr() to search for "#version
". In principle that could still be fooled (by a commented out #version
directive) but I think that's unlikely to be a problem. Assuming my
revision looks good to you, I'll push it.
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