[Piglit] [PATCH 1/1] shader_runner.c: Fix lod_bias breakage on GLES.
Jordan Justen
jljusten at gmail.com
Mon Apr 1 13:33:46 PDT 2013
Paul sent a patch for this as well. It looks like it hasn't been pushed yet
though.
On Mon, Apr 1, 2013 at 1:21 PM, Tom Gall <tom.gall at linaro.org> wrote:
>
> When lod_bias was added to shader_runner it broke compilation
> on OpenGL ES. GL_TEXTURE_LOD_BIAS isn't defined as part of
> OpenGL ES. Added #ifdef PIGLIT_USE_OPENGL to handle_texparameter
> when the string_match checks for lod_bias.
>
> Signed-off-by: Tom Gall <tom.gall at linaro.org>
> ---
> tests/shaders/shader_runner.c | 2 ++
> 1 file changed, 2 insertions(+)
>
> diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
> index 002cf72..22a9f0f 100644
> --- a/tests/shaders/shader_runner.c
> +++ b/tests/shaders/shader_runner.c
> @@ -1577,11 +1577,13 @@ handle_texparameter(const char *line)
> parameter_name = "mag";
> line += strlen("mag ");
> strings = mag_filter_modes;
> +#ifdef PIGLIT_USE_OPENGL
> } else if (string_match("lod_bias ", line)) {
> line += strlen("lod_bias ");
> glTexParameterf(target, GL_TEXTURE_LOD_BIAS,
> strtod(line, NULL));
> return;
> +#endif
> } else {
> fprintf(stderr, "unknown texture parameter in `%s'\n",
line);
> piglit_report_result(PIGLIT_FAIL);
> --
> 1.7.10.4
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