[Piglit] [PATCH] glsl-1.30: add test for default in switch not after all case statements
sroland at vmware.com
sroland at vmware.com
Fri Apr 12 14:23:25 PDT 2013
From: Roland Scheidegger <sroland at vmware.com>
By the looks of it "default" is not required to appear as last statement
in a switch expression, and c rules should be followed (which is probably
a mess to implement thanks to fallthrough).
Seems to fail with mesa glsl compiler (at least with tgsi translation).
---
.../switch/fs-default_notlast.shader_test | 33 ++++++++++++++++++++
1 file changed, 33 insertions(+)
create mode 100644 tests/spec/glsl-1.30/execution/switch/fs-default_notlast.shader_test
diff --git a/tests/spec/glsl-1.30/execution/switch/fs-default_notlast.shader_test b/tests/spec/glsl-1.30/execution/switch/fs-default_notlast.shader_test
new file mode 100644
index 0000000..385fd78
--- /dev/null
+++ b/tests/spec/glsl-1.30/execution/switch/fs-default_notlast.shader_test
@@ -0,0 +1,33 @@
+[require]
+GLSL >= 1.30
+
+[vertex shader]
+#version 130
+void main()
+{
+ gl_Position = gl_Vertex;
+}
+
+[fragment shader]
+#version 130
+
+uniform int i;
+
+void main()
+{
+ vec4 tmp = vec4(0.0, 0.0, 0.0, 0.0);
+ switch (i) {
+ default:
+ tmp = vec4(0.5, 0.0, 0.5, 0.0);
+ case 0:
+ gl_FragColor = vec4(0.0, 1.0, 0.0, 0.0);
+ break;
+ }
+ gl_FragColor = gl_FragColor + tmp;
+}
+
+[test]
+uniform int i 0
+draw rect -1 -1 2 2
+
+probe all rgba 0 1 0 0
--
1.7.9.5
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