[Piglit] [PATCH 3/7] shader_runner: program must be in use for vertex data upload
Paul Berry
stereotype441 at gmail.com
Tue Apr 30 15:20:47 PDT 2013
On 19 April 2013 12:05, Jordan Justen <jordan.l.justen at intel.com> wrote:
> If the shader_test wants to upload vertex data, then we make
> sure the program linked and is in use. If not, then the test
> will fail.
>
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
>
Patches 2 and 3 are:
Reviewed-by: Paul Berry <stereotype441 at gmail.com>
> ---
> tests/shaders/shader_runner.c | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
> index 9089f09..845e4ba 100644
> --- a/tests/shaders/shader_runner.c
> +++ b/tests/shaders/shader_runner.c
> @@ -1985,6 +1985,7 @@ piglit_init(int argc, char **argv)
> process_test_script(argv[1]);
> link_and_use_shaders();
> if (vertex_data_start != NULL) {
> + program_must_be_in_use();
> if (gl_version.num >= 31) {
> GLuint vao;
>
> --
> 1.7.10.4
>
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