[Piglit] [PATCH] Basic test that transform feedback works with geometry shaders.

Paul Berry stereotype441 at gmail.com
Wed Aug 7 10:15:56 PDT 2013


---
 tests/all.tests                                    |   2 +
 .../spec/ext_transform_feedback/CMakeLists.gl.txt  |   1 +
 .../geometry-shaders-basic.c                       | 171 +++++++++++++++++++++
 3 files changed, 174 insertions(+)
 create mode 100644 tests/spec/ext_transform_feedback/geometry-shaders-basic.c

diff --git a/tests/all.tests b/tests/all.tests
index 2f32120..bf46ae1 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -2116,6 +2116,8 @@ for api_suffix, possible_options in [('', [[], ['interface']]),
                                         api_suffix, ' '.join(args))
                                 ext_transform_feedback[test_name] = concurrent_test(
                                         'ext_transform_feedback-{0}'.format(test_name))
+ext_transform_feedback['geometry-shaders-basic'] = concurrent_test(
+        'ext_transform_feedback-geometry-shaders-basic')
 
 arb_transform_feedback2 = Group()
 spec['ARB_transform_feedback2'] = arb_transform_feedback2
diff --git a/tests/spec/ext_transform_feedback/CMakeLists.gl.txt b/tests/spec/ext_transform_feedback/CMakeLists.gl.txt
index e881033..1d03abd 100644
--- a/tests/spec/ext_transform_feedback/CMakeLists.gl.txt
+++ b/tests/spec/ext_transform_feedback/CMakeLists.gl.txt
@@ -21,6 +21,7 @@ piglit_add_executable (ext_transform_feedback-discard-copypixels discard-copypix
 piglit_add_executable (ext_transform_feedback-discard-drawarrays discard-drawarrays.c)
 piglit_add_executable (ext_transform_feedback-discard-drawpixels discard-drawpixels.c)
 piglit_add_executable (ext_transform_feedback-generatemipmap generatemipmap.c)
+piglit_add_executable (ext_transform_feedback-geometry-shaders-basic geometry-shaders-basic.c)
 piglit_add_executable (ext_transform_feedback-get-buffer-state get-buffer-state.c)
 piglit_add_executable (ext_transform_feedback-position position.c)
 piglit_add_executable (ext_transform_feedback-immediate-reuse immediate-reuse.c)
diff --git a/tests/spec/ext_transform_feedback/geometry-shaders-basic.c b/tests/spec/ext_transform_feedback/geometry-shaders-basic.c
new file mode 100644
index 0000000..ad63dc1
--- /dev/null
+++ b/tests/spec/ext_transform_feedback/geometry-shaders-basic.c
@@ -0,0 +1,171 @@
+/*
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file geometry-shaders-basic.c
+ *
+ * Verify basic functionality of transform feedback when a geometry
+ * shader is in use.
+ *
+ * This test checks that:
+ *
+ * - The number of primitives counted by GL_PRIMITIVES_GENERATED and
+ *   GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN is based on the number
+ *   of geometry shader output vertices (rather than the number of
+ *   primitives sent down the pipeline).
+ *
+ * - Data output by the geometry shader is properly recorded in the
+ *   transform feedback buffer.
+ */
+
+#include "piglit-util-gl-common.h"
+
+#define GEOM_OUT_VERTS 10
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+	config.supports_gl_compat_version = 32;
+	config.supports_gl_core_version = 32;
+PIGLIT_GL_TEST_CONFIG_END
+
+static const char *vstext =
+	"#version 150\n"
+	"in int vertex_count;\n"
+	"out int vertex_count_to_gs;\n"
+	"\n"
+	"void main()\n"
+	"{\n"
+	"  vertex_count_to_gs = vertex_count;\n"
+	"}\n";
+
+static const char *gstext =
+	"#version 150\n"
+	"layout(points) in;\n"
+	"layout(points, max_vertices=10) out;\n"
+	"in int vertex_count_to_gs[1];\n"
+	"out int vertex_id;\n"
+	"\n"
+	"void main()\n"
+	"{\n"
+	"  for (int i = 0; i < vertex_count_to_gs[0]; i++) {\n"
+	"    vertex_id = i;\n"
+	"    EmitVertex();\n"
+	"  }\n"
+	"}\n";
+
+static const char *varyings[] = { "vertex_id" };
+
+void
+piglit_init(int argc, char **argv)
+{
+	GLint vertex_data[1] = { GEOM_OUT_VERTS };
+	bool pass = true;
+	GLuint vs, gs, prog, array_buf, query_result, xfb_buf, generated_query,
+		written_query, vao;
+	GLint vertex_count_loc;
+	const GLint *readback;
+	int i;
+
+	vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vstext);
+	gs = piglit_compile_shader_text(GL_GEOMETRY_SHADER, gstext);
+	prog = glCreateProgram();
+	glAttachShader(prog, vs);
+	glAttachShader(prog, gs);
+	glTransformFeedbackVaryings(prog, 1, varyings, GL_INTERLEAVED_ATTRIBS);
+	glLinkProgram(prog);
+	if (!piglit_link_check_status(prog)) {
+		glDeleteProgram(prog);
+		piglit_report_result(PIGLIT_FAIL);
+	}
+	glUseProgram(prog);
+
+	/* Setup inputs */
+	glGenVertexArrays(1, &vao);
+	glBindVertexArray(vao);
+	glGenBuffers(1, &array_buf);
+	glBindBuffer(GL_ARRAY_BUFFER, array_buf);
+	glBufferData(GL_ARRAY_BUFFER, sizeof(vertex_data), &vertex_data,
+		     GL_STATIC_DRAW);
+	vertex_count_loc = glGetAttribLocation(prog, "vertex_count");
+	glVertexAttribIPointer(vertex_count_loc, 1, GL_INT, sizeof(GLint), 0);
+	glEnableVertexAttribArray(vertex_count_loc);
+
+	/* Setup transform feedback buffer */
+	glGenBuffers(1, &xfb_buf);
+	glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf);
+	glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER,
+		     GEOM_OUT_VERTS * sizeof(GLint), NULL, GL_STREAM_READ);
+	glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, xfb_buf, 0,
+			  GEOM_OUT_VERTS * sizeof(GLint));
+
+	/* Setup queries */
+	glGenQueries(1, &generated_query);
+	glGenQueries(1, &written_query);
+	glBeginQuery(GL_PRIMITIVES_GENERATED, generated_query);
+	glBeginQuery(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, written_query);
+
+	/* Do drawing */
+	glBeginTransformFeedback(GL_POINTS);
+	glDrawArrays(GL_POINTS, 0, 1);
+	glEndTransformFeedback();
+
+	/* Check query results */
+	glEndQuery(GL_PRIMITIVES_GENERATED);
+	glEndQuery(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN);
+	glGetQueryObjectuiv(generated_query, GL_QUERY_RESULT, &query_result);
+	if (query_result != GEOM_OUT_VERTS) {
+		printf("GL_PRIMITIVES_GENERATED query failed."
+		       "  Expected %d, got %d.\n", GEOM_OUT_VERTS,
+		       query_result);
+		pass = false;
+	}
+	glGetQueryObjectuiv(written_query, GL_QUERY_RESULT, &query_result);
+	if (query_result != GEOM_OUT_VERTS) {
+		printf("GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN query failed."
+		       "  Expected %d, got %d.\n", GEOM_OUT_VERTS,
+		       query_result);
+		pass = false;
+	}
+
+	/* Check transform feedback data */
+	readback = glMapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY);
+	for (i = 0; i < GEOM_OUT_VERTS; i++) {
+		if (readback[i] != i) {
+			printf("Incorrect data for vertex %d."
+			       "  Expected %d, got %d.", i, i, readback[i]);
+			pass = false;
+		}
+	}
+	glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER);
+
+	/* Check for errors */
+	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+
+	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
+
+enum piglit_result
+piglit_display(void)
+{
+	/* Should never be reached */
+	return PIGLIT_FAIL;
+}
-- 
1.8.3.4



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