[Piglit] [PATCH 2/2] arb_texture_view: Test TEXTURE_IMMUTABLE_LEVELS parameter.
Corey Richardson
corey at octayn.net
Thu Aug 8 09:32:01 PDT 2013
On Thu, Aug 1, 2013 at 6:49 PM, Matt Turner <mattst88 at gmail.com> wrote:
> ... and that TEXTURE_VIEW_NUM_LEVELS is the same as
> TEXTURE_IMMUTABLE_LEVELS after glTexStorage.
Reviewed-by: Corey Richardson <corey at octayn.net>
> ---
> tests/spec/CMakeLists.txt | 1 +
> tests/spec/arb_texture_view/CMakeLists.gl.txt | 7 ++
> tests/spec/arb_texture_view/CMakeLists.txt | 1 +
> .../arb_texture_view/texture-immutable-levels.c | 132 +++++++++++++++++++++
> 4 files changed, 141 insertions(+)
> create mode 100644 tests/spec/arb_texture_view/CMakeLists.gl.txt
> create mode 100644 tests/spec/arb_texture_view/CMakeLists.txt
> create mode 100644 tests/spec/arb_texture_view/texture-immutable-levels.c
>
> diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
> index 7a2213f..96987cf 100644
> --- a/tests/spec/CMakeLists.txt
> +++ b/tests/spec/CMakeLists.txt
> @@ -33,6 +33,7 @@ add_subdirectory (arb_texture_rectangle)
> add_subdirectory (arb_texture_multisample)
> add_subdirectory (arb_texture_storage)
> add_subdirectory (arb_texture_storage_multisample)
> +add_subdirectory (arb_texture_view)
> add_subdirectory (arb_timer_query)
> add_subdirectory (arb_transform_feedback2)
> add_subdirectory (ati_envmap_bumpmap)
> diff --git a/tests/spec/arb_texture_view/CMakeLists.gl.txt b/tests/spec/arb_texture_view/CMakeLists.gl.txt
> new file mode 100644
> index 0000000..31fac0c
> --- /dev/null
> +++ b/tests/spec/arb_texture_view/CMakeLists.gl.txt
> @@ -0,0 +1,7 @@
> +link_libraries(
> + piglitutil_${piglit_target_api}
> + )
> +
> +piglit_add_executable(arb_texture_view-texture-immutable-levels texture-immutable-levels.c)
> +
> +# vim: ft=cmake:
> diff --git a/tests/spec/arb_texture_view/CMakeLists.txt b/tests/spec/arb_texture_view/CMakeLists.txt
> new file mode 100644
> index 0000000..144a306
> --- /dev/null
> +++ b/tests/spec/arb_texture_view/CMakeLists.txt
> @@ -0,0 +1 @@
> +piglit_include_target_api()
> diff --git a/tests/spec/arb_texture_view/texture-immutable-levels.c b/tests/spec/arb_texture_view/texture-immutable-levels.c
> new file mode 100644
> index 0000000..a847eec
> --- /dev/null
> +++ b/tests/spec/arb_texture_view/texture-immutable-levels.c
> @@ -0,0 +1,132 @@
> +/* Copyright © 2013 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * on the rights to use, copy, modify, merge, publish, distribute, sub
> + * license, and/or sell copies of the Software, and to permit persons to whom
> + * the Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
> + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
> + * NON-INFRINGEMENT. IN NO EVENT SHALL VMWARE AND/OR THEIR SUPPLIERS
> + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
> + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
> + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
> + * SOFTWARE.
> + */
> +
> +/**
> + * Tests the TEXTURE_IMMUTABLE_LEVELS and TEXTURE_VIEW_NUM_LEVELS parameters.
> + *
> + * The ARB_texture_view spec says:
> + *
> + * "If the command is successful, TEXTURE_IMMUTABLE_FORMAT becomes TRUE,
> + * TEXTURE_IMMUTABLE_LEVELS and TEXTURE_VIEW_NUM_LEVELS become <levels>."
> + *
> + * where <command> is glTexStorage?D.
> + *
> + * Test by calling glTexStorage*D with <levels> = 3, <width>, <height>, and
> + * <depth> = 32; and then confirming that TEXTURE_IMMUTABLE_LEVELS was
> + * correctly set to <levels>.
> + */
> +
> +#include "piglit-util-gl-common.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> + config.supports_gl_compat_version = 12;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> + static const GLfloat data[32][32];
> + GLuint tex[3];
> + GLint level;
> + GLint num_level;
> +
> + /* The GL ES 3.0 spec says:
> + *
> + * "The [initial] value of TEXTURE_IMMUTABLE_LEVELS is 0."
> + */
> + glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_IMMUTABLE_LEVELS, &level);
> + if (!piglit_check_gl_error(GL_NO_ERROR)) {
> + piglit_report_result(PIGLIT_FAIL);
> + }
> + if (level != 0) {
> + printf("Expected 0 levels initially, but glGetTexParameteriv "
> + "returned %d for GL_TEXTURE_1D.\n", level);
> + piglit_report_result(PIGLIT_FAIL);
> + }
> +
> + glGenTextures(4, tex);
> +
> + glBindTexture(GL_TEXTURE_1D, tex[0]);
> + glTexStorage1D(GL_TEXTURE_1D, 3, GL_RGBA8, 32);
> + glGetTexParameteriv(GL_TEXTURE_1D, GL_TEXTURE_IMMUTABLE_LEVELS, &level);
> + glGetTexParameteriv(GL_TEXTURE_1D, GL_TEXTURE_VIEW_NUM_LEVELS, &num_level);
> + if (level != 3) {
> + printf("Expected 3 levels, but glGetTexParameteriv returned "
> + "%d for GL_TEXTURE_1D.\n", level);
> + piglit_report_result(PIGLIT_FAIL);
> + } else if (level != num_level) {
> + printf("Expected queries of TEXTURE_IMMUTABLE_LEVELS and "
> + "TEXTURE_VIEW_NUM_LEVELS to return identical results.");
> + piglit_report_result(PIGLIT_FAIL);
> + }
> +
> + glBindTexture(GL_TEXTURE_2D, tex[1]);
> + glTexStorage2D(GL_TEXTURE_2D, 3, GL_RGBA8, 32, 32);
> + glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_IMMUTABLE_LEVELS, &level);
> + glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_VIEW_NUM_LEVELS, &num_level);
> + if (level != 3) {
> + printf("Expected 3 levels, but glGetTexParameteriv returned "
> + "%d for GL_TEXTURE_2D.\n", level);
> + piglit_report_result(PIGLIT_FAIL);
> + } else if (level != num_level) {
> + printf("Expected queries of TEXTURE_IMMUTABLE_LEVELS and "
> + "TEXTURE_VIEW_NUM_LEVELS to return identical results.");
> + piglit_report_result(PIGLIT_FAIL);
> + }
> +
> + glBindTexture(GL_TEXTURE_3D, tex[2]);
> + glTexStorage3D(GL_TEXTURE_3D, 3, GL_RGBA8, 32, 32, 32);
> + glGetTexParameteriv(GL_TEXTURE_3D, GL_TEXTURE_IMMUTABLE_LEVELS, &level);
> + glGetTexParameteriv(GL_TEXTURE_3D, GL_TEXTURE_VIEW_NUM_LEVELS, &num_level);
> + if (level != 3) {
> + printf("Expected 3 levels, but glGetTexParameterfv returned "
> + "%d for GL_TEXTURE_3D.\n", level);
> + piglit_report_result(PIGLIT_FAIL);
> + } else if (level != num_level) {
> + printf("Expected queries of TEXTURE_IMMUTABLE_LEVELS and "
> + "TEXTURE_VIEW_NUM_LEVELS to return identical results.");
> + piglit_report_result(PIGLIT_FAIL);
> + }
> +
> + glBindTexture(GL_TEXTURE_2D, tex[3]);
> + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_FLOAT, (const GLvoid *) data);
> + glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_IMMUTABLE_LEVELS, &level);
> + if (level != 0) {
> + printf("Expected 0 levels, but glGetTexParameteriv returned "
> + "%d for GL_TEXTURE_2D.\n", level);
> + piglit_report_result(PIGLIT_FAIL);
> + }
> +
> + glDeleteTextures(4, tex);
> +
> + piglit_report_result(PIGLIT_PASS);
> + return 0;
> +}
> +
> +void
> +piglit_init(int argc, char *argv[])
> +{
> + piglit_require_extension("GL_ARB_texture_view");
> +}
> --
> 1.8.1.5
>
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