[Piglit] [PATCH 1/6] shader_runner: Add the ability to enable GL_PROGRAM_POINT_SIZE.

Paul Berry stereotype441 at gmail.com
Mon Aug 12 06:01:06 PDT 2013


---
 tests/shaders/shader_runner.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
index 26014c7..917e8f0 100644
--- a/tests/shaders/shader_runner.c
+++ b/tests/shaders/shader_runner.c
@@ -1414,6 +1414,7 @@ struct enable_table {
 	{ "GL_CLIP_PLANE6", GL_CLIP_PLANE0+6 },
 	{ "GL_CLIP_PLANE7", GL_CLIP_PLANE0+7 },
 	{ "GL_VERTEX_PROGRAM_TWO_SIDE", GL_VERTEX_PROGRAM_TWO_SIDE },
+	{ "GL_PROGRAM_POINT_SIZE", GL_PROGRAM_POINT_SIZE },
 	{ NULL, 0 }
 };
 
-- 
1.8.3.4



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