[Piglit] [PATCH 1/6] shader_runner: Add the ability to enable GL_PROGRAM_POINT_SIZE.
Ian Romanick
idr at freedesktop.org
Mon Aug 12 14:58:23 PDT 2013
Series is
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
On 08/12/2013 06:01 AM, Paul Berry wrote:
> ---
> tests/shaders/shader_runner.c | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
> index 26014c7..917e8f0 100644
> --- a/tests/shaders/shader_runner.c
> +++ b/tests/shaders/shader_runner.c
> @@ -1414,6 +1414,7 @@ struct enable_table {
> { "GL_CLIP_PLANE6", GL_CLIP_PLANE0+6 },
> { "GL_CLIP_PLANE7", GL_CLIP_PLANE0+7 },
> { "GL_VERTEX_PROGRAM_TWO_SIDE", GL_VERTEX_PROGRAM_TWO_SIDE },
> + { "GL_PROGRAM_POINT_SIZE", GL_PROGRAM_POINT_SIZE },
> { NULL, 0 }
> };
>
>
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