[Piglit] [PATCH 1/6] shader_runner: Add the ability to enable GL_PROGRAM_POINT_SIZE.

Ian Romanick idr at freedesktop.org
Mon Aug 12 14:58:23 PDT 2013


Series is

Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

On 08/12/2013 06:01 AM, Paul Berry wrote:
> ---
>   tests/shaders/shader_runner.c | 1 +
>   1 file changed, 1 insertion(+)
>
> diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
> index 26014c7..917e8f0 100644
> --- a/tests/shaders/shader_runner.c
> +++ b/tests/shaders/shader_runner.c
> @@ -1414,6 +1414,7 @@ struct enable_table {
>   	{ "GL_CLIP_PLANE6", GL_CLIP_PLANE0+6 },
>   	{ "GL_CLIP_PLANE7", GL_CLIP_PLANE0+7 },
>   	{ "GL_VERTEX_PROGRAM_TWO_SIDE", GL_VERTEX_PROGRAM_TWO_SIDE },
> +	{ "GL_PROGRAM_POINT_SIZE", GL_PROGRAM_POINT_SIZE },
>   	{ NULL, 0 }
>   };
>
>



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