[Piglit] [PATCH 04/16] util: Allow non-ES2 code to draw_rect with non-fixed-function arrays

Ian Romanick idr at freedesktop.org
Mon Aug 26 11:37:03 PDT 2013


From: Ian Romanick <ian.d.romanick at intel.com>

This will be used in future commits.

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Cc: Matt Turner <mattst88 at gmail.com>
Cc: Paul Berry <stereoytpe441 at gmail.com>
---
 tests/util/piglit-util-gl-common.c | 86 ++++++++++++++++++++++++--------------
 tests/util/piglit-util-gl-common.h |  3 +-
 2 files changed, 56 insertions(+), 33 deletions(-)

diff --git a/tests/util/piglit-util-gl-common.c b/tests/util/piglit-util-gl-common.c
index b5e87bf..c097d8f 100644
--- a/tests/util/piglit-util-gl-common.c
+++ b/tests/util/piglit-util-gl-common.c
@@ -599,46 +599,68 @@ required_gl_version_from_glsl_version(unsigned glsl_version)
  *   float tex[4][2];
  *
  * if not NULL.
+ *
+ * \param fixed_function_attribute  Should fixed-function attributes (e.g.,
+ *                                  \c glVertexPointer) be used?  In an OpenGL
+ *                                  core profile this must be \c true.  In
+ *                                  OpenGL ES the value is ignored.
  */
 void
-piglit_draw_rect_from_arrays(const void *verts, const void *tex)
+piglit_draw_rect_from_arrays(const void *verts, const void *tex,
+                             bool fixed_function_attributes)
 {
+#if defined(PIGLIT_USE_OPENGL_ES1)
+#define USE_FF(x) true
+#elif defined(PIGLIT_USE_OPENGL_ES2) ||  defined(PIGLIT_USE_OPENGL_ES3)
+#define USE_FF(x) false
+#elif defined(PIGLIT_USE_OPENGL)
+#define USE_FF(x) x
+#else
+#error "don't know how to draw arrays"
+#endif
+
 #if defined(PIGLIT_USE_OPENGL_ES1) || defined(PIGLIT_USE_OPENGL)
-	if (verts) {
-		glVertexPointer(4, GL_FLOAT, 0, verts);
-		glEnableClientState(GL_VERTEX_ARRAY);
-	}
+	if (USE_FF(fixed_function_attributes)) {
+		if (verts) {
+			glVertexPointer(4, GL_FLOAT, 0, verts);
+			glEnableClientState(GL_VERTEX_ARRAY);
+		}
 
-	if (tex) {
-		glTexCoordPointer(2, GL_FLOAT, 0, tex);
-		glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-	}
+		if (tex) {
+			glTexCoordPointer(2, GL_FLOAT, 0, tex);
+			glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+		}
 
-	glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+		glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
 
-	if (verts)
-		glDisableClientState(GL_VERTEX_ARRAY);
-	if (tex)
-		glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-#elif defined(PIGLIT_USE_OPENGL_ES2) ||defined(PIGLIT_USE_OPENGL_ES3)
-	if (verts) {
-		glVertexAttribPointer(PIGLIT_ATTRIB_POS, 4, GL_FLOAT, GL_FALSE, 0, verts);
-		glEnableVertexAttribArray(PIGLIT_ATTRIB_POS);
+		if (verts)
+			glDisableClientState(GL_VERTEX_ARRAY);
+		if (tex)
+			glDisableClientState(GL_TEXTURE_COORD_ARRAY);
 	}
+#endif
+#if defined(PIGLIT_USE_OPENGL_ES2) || defined(PIGLIT_USE_OPENGL_ES3) \
+	|| defined(PIGLIT_USE_OPENGL)
+	if (!USE_FF(fixed_function_attributes)) {
+		if (verts) {
+			glVertexAttribPointer(PIGLIT_ATTRIB_POS, 4, GL_FLOAT,
+					      GL_FALSE, 0, verts);
+			glEnableVertexAttribArray(PIGLIT_ATTRIB_POS);
+		}
 
-	if (tex) {
-		glVertexAttribPointer(PIGLIT_ATTRIB_TEX, 2, GL_FLOAT, GL_FALSE, 0, tex);
-		glEnableVertexAttribArray(PIGLIT_ATTRIB_TEX);
-	}
+		if (tex) {
+			glVertexAttribPointer(PIGLIT_ATTRIB_TEX, 2, GL_FLOAT,
+					      GL_FALSE, 0, tex);
+			glEnableVertexAttribArray(PIGLIT_ATTRIB_TEX);
+		}
 
-	glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+		glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
 
-	if (verts)
-		glDisableVertexAttribArray(PIGLIT_ATTRIB_POS);
-	if (tex)
-		glDisableVertexAttribArray(PIGLIT_ATTRIB_TEX);
-#else
-#	error "don't know how to draw arrays"
+		if (verts)
+			glDisableVertexAttribArray(PIGLIT_ATTRIB_POS);
+		if (tex)
+			glDisableVertexAttribArray(PIGLIT_ATTRIB_TEX);
+	}
 #endif
 }
 
@@ -667,7 +689,7 @@ piglit_draw_rect(float x, float y, float w, float h)
 	verts[3][2] = 0.0;
 	verts[3][3] = 1.0;
 
-	piglit_draw_rect_from_arrays(verts, NULL);
+	piglit_draw_rect_from_arrays(verts, NULL, true);
 }
 
 /**
@@ -695,7 +717,7 @@ piglit_draw_rect_z(float z, float x, float y, float w, float h)
 	verts[3][2] = z;
 	verts[3][3] = 1.0;
 
-	piglit_draw_rect_from_arrays(verts, NULL);
+	piglit_draw_rect_from_arrays(verts, NULL, true);
 }
 
 /**
@@ -734,5 +756,5 @@ piglit_draw_rect_tex(float x, float y, float w, float h,
 	tex[3][0] = tx + tw;
 	tex[3][1] = ty + th;
 
-	piglit_draw_rect_from_arrays(verts, tex);
+	piglit_draw_rect_from_arrays(verts, tex, true);
 }
diff --git a/tests/util/piglit-util-gl-common.h b/tests/util/piglit-util-gl-common.h
index ef87514..44e46ac 100644
--- a/tests/util/piglit-util-gl-common.h
+++ b/tests/util/piglit-util-gl-common.h
@@ -162,7 +162,8 @@ GLvoid piglit_draw_rect_z(float z, float x, float y, float w, float h);
 GLvoid piglit_draw_rect_tex(float x, float y, float w, float h,
                             float tx, float ty, float tw, float th);
 GLvoid piglit_draw_rect_back(float x, float y, float w, float h);
-void piglit_draw_rect_from_arrays(const void *verts, const void *tex);
+void piglit_draw_rect_from_arrays(const void *verts, const void *tex,
+                                  bool fixed_function_attributes);
 
 unsigned short piglit_half_from_float(float val);
 
-- 
1.8.1.4



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