[Piglit] [PATCH] glsl-1.30: Check that qualifiers other than precision qualifiers are rejected
Ian Romanick
idr at freedesktop.org
Fri Aug 30 14:02:44 PDT 2013
From: Ian Romanick <ian.d.romanick at intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
I'm adding these tests because the way I intend to fix the Mesa
regression of precision qualifiers on struct members could also allow
other qualifiers. I don't want to replace one unnoticed regression with
another. :)
.../storage-qualifiers/struct-member-centroid.frag | 17 +++++++++++++++++
.../storage-qualifiers/struct-member-const.frag | 17 +++++++++++++++++
.../compiler/storage-qualifiers/struct-member-in.frag | 17 +++++++++++++++++
.../storage-qualifiers/struct-member-noperspective.frag | 17 +++++++++++++++++
.../compiler/storage-qualifiers/struct-member-out.frag | 17 +++++++++++++++++
.../storage-qualifiers/struct-member-smooth.frag | 17 +++++++++++++++++
.../storage-qualifiers/struct-member-uniform.frag | 17 +++++++++++++++++
.../storage-qualifiers/struct-member-varying.frag | 17 +++++++++++++++++
8 files changed, 136 insertions(+)
create mode 100644 tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-centroid.frag
create mode 100644 tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-const.frag
create mode 100644 tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-in.frag
create mode 100644 tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-noperspective.frag
create mode 100644 tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-out.frag
create mode 100644 tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-smooth.frag
create mode 100644 tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-uniform.frag
create mode 100644 tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-varying.frag
diff --git a/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-centroid.frag b/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-centroid.frag
new file mode 100644
index 0000000..bb76dcd
--- /dev/null
+++ b/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-centroid.frag
@@ -0,0 +1,17 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.30
+// [end config]
+//
+// Section 4.1.8 (Structures) of the GLSL 1.30 spec says:
+//
+// "Member declarators may contain precision qualifiers, but may not
+// contain any other qualifiers."
+
+#version 130
+
+struct s {
+ centroid float a;
+};
+
+void main() { gl_FragColor = vec4(0); }
diff --git a/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-const.frag b/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-const.frag
new file mode 100644
index 0000000..4d9b1ab
--- /dev/null
+++ b/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-const.frag
@@ -0,0 +1,17 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.30
+// [end config]
+//
+// Section 4.1.8 (Structures) of the GLSL 1.30 spec says:
+//
+// "Member declarators may contain precision qualifiers, but may not
+// contain any other qualifiers."
+
+#version 130
+
+struct s {
+ const float a;
+};
+
+void main() { gl_FragColor = vec4(0); }
diff --git a/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-in.frag b/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-in.frag
new file mode 100644
index 0000000..f9a6186
--- /dev/null
+++ b/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-in.frag
@@ -0,0 +1,17 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.30
+// [end config]
+//
+// Section 4.1.8 (Structures) of the GLSL 1.30 spec says:
+//
+// "Member declarators may contain precision qualifiers, but may not
+// contain any other qualifiers."
+
+#version 130
+
+struct s {
+ in float a;
+};
+
+void main() { gl_FragColor = vec4(0); }
diff --git a/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-noperspective.frag b/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-noperspective.frag
new file mode 100644
index 0000000..14ef6f7
--- /dev/null
+++ b/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-noperspective.frag
@@ -0,0 +1,17 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.30
+// [end config]
+//
+// Section 4.1.8 (Structures) of the GLSL 1.30 spec says:
+//
+// "Member declarators may contain precision qualifiers, but may not
+// contain any other qualifiers."
+
+#version 130
+
+struct s {
+ noperspective float a;
+};
+
+void main() { gl_FragColor = vec4(0); }
diff --git a/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-out.frag b/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-out.frag
new file mode 100644
index 0000000..f3c1bb0
--- /dev/null
+++ b/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-out.frag
@@ -0,0 +1,17 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.30
+// [end config]
+//
+// Section 4.1.8 (Structures) of the GLSL 1.30 spec says:
+//
+// "Member declarators may contain precision qualifiers, but may not
+// contain any other qualifiers."
+
+#version 130
+
+struct s {
+ out float a;
+};
+
+void main() { gl_FragColor = vec4(0); }
diff --git a/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-smooth.frag b/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-smooth.frag
new file mode 100644
index 0000000..05b8cd2
--- /dev/null
+++ b/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-smooth.frag
@@ -0,0 +1,17 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.30
+// [end config]
+//
+// Section 4.1.8 (Structures) of the GLSL 1.30 spec says:
+//
+// "Member declarators may contain precision qualifiers, but may not
+// contain any other qualifiers."
+
+#version 130
+
+struct s {
+ smoot float a;
+};
+
+void main() { gl_FragColor = vec4(0); }
diff --git a/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-uniform.frag b/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-uniform.frag
new file mode 100644
index 0000000..64754e5
--- /dev/null
+++ b/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-uniform.frag
@@ -0,0 +1,17 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.30
+// [end config]
+//
+// Section 4.1.8 (Structures) of the GLSL 1.30 spec says:
+//
+// "Member declarators may contain precision qualifiers, but may not
+// contain any other qualifiers."
+
+#version 130
+
+struct s {
+ uniform float a;
+};
+
+void main() { gl_FragColor = vec4(0); }
diff --git a/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-varying.frag b/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-varying.frag
new file mode 100644
index 0000000..636c0aa
--- /dev/null
+++ b/tests/spec/glsl-1.30/compiler/storage-qualifiers/struct-member-varying.frag
@@ -0,0 +1,17 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.30
+// [end config]
+//
+// Section 4.1.8 (Structures) of the GLSL 1.30 spec says:
+//
+// "Member declarators may contain precision qualifiers, but may not
+// contain any other qualifiers."
+
+#version 130
+
+struct s {
+ varying float a;
+};
+
+void main() { gl_FragColor = vec4(0); }
--
1.8.1.4
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