[Piglit] [PATCH 3/4] builtin-gl-sample-id: Add testing for fbo with renderbuffer attachment
Anuj Phogat
anuj.phogat at gmail.com
Tue Dec 17 11:30:37 PST 2013
Existing test only covers the drawing to texture attachment with a
sample mask. This patch extends the test to include drawing to
renderbuffer attachment. This might help capture the bugs where
drawing to a texture differ from drawing to a renderbuffer.
Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
---
.../execution/builtin-gl-sample-id.cpp | 49 ++++++++++++++++++----
1 file changed, 40 insertions(+), 9 deletions(-)
diff --git a/tests/spec/arb_sample_shading/execution/builtin-gl-sample-id.cpp b/tests/spec/arb_sample_shading/execution/builtin-gl-sample-id.cpp
index 78d029b..3da9094 100644
--- a/tests/spec/arb_sample_shading/execution/builtin-gl-sample-id.cpp
+++ b/tests/spec/arb_sample_shading/execution/builtin-gl-sample-id.cpp
@@ -45,7 +45,7 @@ PIGLIT_GL_TEST_CONFIG_END
static int num_samples;
static unsigned prog_0, prog_1;
-static Fbo multisampled_tex;
+static Fbo multisampled_fbo, multisampled_tex;
static void
print_usage_and_exit(char *prog_name)
@@ -143,9 +143,11 @@ piglit_init(int argc, char **argv)
piglit_report_result(PIGLIT_SKIP);
FboConfig msConfig(num_samples, pattern_width, pattern_height);
- msConfig.attach_texture = true;
msConfig.color_format = GL_RGBA_INTEGER;
msConfig.color_internalformat = GL_RGBA8UI;
+ multisampled_fbo.setup(msConfig);
+
+ msConfig.attach_texture = true;
multisampled_tex.setup(msConfig);
compile_shader();
@@ -154,20 +156,35 @@ piglit_init(int argc, char **argv)
}
}
-enum piglit_result
-piglit_display()
+bool test_builtin_sample_id(Fbo ms_fbo)
{
- bool pass = true;
int samples;
+ bool result = true;
float expected[4] = {0.0, 1.0, 0.0, 1.0};
glUseProgram(prog_0);
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisampled_tex.handle);
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, ms_fbo.handle);
glGetIntegerv(GL_SAMPLES, &samples);
glClear(GL_COLOR_BUFFER_BIT);
glUniform1i(glGetUniformLocation(prog_0, "samples"), samples);
piglit_draw_rect(-1, -1, 2, 2);
+ if(!ms_fbo.config.attach_texture) {
+ /* Blit the framebuffer with multisample renderbuffer attachment
+ * into the framebuffer with multisample texture attachment.
+ */
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, ms_fbo.handle);
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisampled_tex.handle);
+ glClear(GL_COLOR_BUFFER_BIT);
+ glBlitFramebuffer(0, 0,
+ ms_fbo.config.width,
+ ms_fbo.config.height,
+ 0, 0,
+ ms_fbo.config.width,
+ ms_fbo.config.height,
+ GL_COLOR_BUFFER_BIT, GL_NEAREST);
+ }
+
glBindFramebuffer(GL_READ_FRAMEBUFFER, multisampled_tex.handle);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo);
glClear(GL_COLOR_BUFFER_BIT);
@@ -178,9 +195,23 @@ piglit_display()
piglit_draw_rect(-1, -1, 2, 2);
glBindFramebuffer(GL_READ_FRAMEBUFFER, piglit_winsys_fbo);
- pass = piglit_probe_rect_rgba(0, 0, pattern_width,
- pattern_width, expected)
- && pass;
+ result = piglit_probe_rect_rgba(0, 0, pattern_width,
+ pattern_width, expected)
+ && result;
piglit_present_results();
+ printf("FBO attachment = %s, result = %s\n",
+ ms_fbo.config.attach_texture ?
+ "TEXTURE" :
+ "RENDERBUFFER",
+ result ? "pass" : "fail");
+ return result;
+}
+
+enum piglit_result
+piglit_display()
+{
+ bool pass = true;
+ pass = test_builtin_sample_id(multisampled_tex) && pass;
+ pass = test_builtin_sample_id(multisampled_fbo) && pass;
return pass ? PIGLIT_PASS : PIGLIT_FAIL;
}
--
1.8.3.1
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