[Piglit] [PATCH 4/6] glslparsertest: Add support for testing geometry shaders.
Paul Berry
stereotype441 at gmail.com
Thu Feb 14 10:33:58 PST 2013
On 14 February 2013 10:27, Eric Anholt <eric at anholt.net> wrote:
> Paul Berry <stereotype441 at gmail.com> writes:
>
> Wow, I was surprised to find that we parse our config blocks in python
> and pass that as arguments to be parsed by glslparsertest, rather than
> just parsing the config block once in C.
>
> This series looks good to me. The one comment I'd have is to put the
> ARB_gs4 decision rationale in the patch 6/6 commit msg, to record why
> the choice was made.
>
That's a good idea. Will do.
>
> This series is:
>
> Reviewed-by: Eric Anholt <eric at anholt.net>
>
Thanks!
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