[Piglit] [PATCH 1/8] shader_runner: glsl-es-1.00 add maximums/gl_MaxCombinedTextureImageUnits.shader_test

Eric Anholt eric at anholt.net
Wed Feb 20 17:21:17 PST 2013

Tom Gall <tom.gall at linaro.org> writes:

> Adds tests/spec/glsl-es-1.00/maximums/
> gl_MaxCombinedTextureImageUnits.shader_test, checks built-in
> constant gl_MaxCombinedTextureImageUnits

Previous commits to add tests of all the maximums have been a single
commit.  I'd recommend squashing all these and calling it
"glsl-1.00/execution/maximums: Verify the limits in section 7.4".  (it's
7.4 in my copy of the spec, not 7.3 as mentioned in the tests.  And
shader_runner is irrelevant to the commit.)
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