[Piglit] [PATCH V2 7/8] arb_texture_multisample: add new targets to texelFetch
Chris Forbes
chrisf at ijw.co.nz
Sun Feb 24 11:40:46 PST 2013
@@ -324,13 +341,13 @@ require_GL_features(enum shader_target test_stage)
piglit_require_extension("GL_EXT_texture_swizzle");
switch (sampler.internal_format) {
- case GL_RGBA32I:
+ case GL_RGBA16I:
piglit_require_extension("GL_EXT_texture_integer");
break;
- case GL_RGBA32UI:
+ case GL_RGBA16UI:
piglit_require_gl_version(30);
break;
- case GL_RGBA32F:
+ case GL_RGBA16F:
piglit_require_extension("GL_ARB_texture_float");
break;
}
Oops, this hunk is rubbish.
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