[Piglit] [PATCH 2/2] Remove .shader_test #version / GLSL >= mismatches.
Chad Versace
chad.versace at linux.intel.com
Wed Jan 9 11:00:23 PST 2013
On 12/21/2012 11:27 AM, Stuart Abercrombie wrote:
> Make GLSL reflect what the shader source specifies.
>
> Remove the explicit #version directives, as these will be inserted based on GLSL >=.
>
> This is part of the effort to get closer to GLES support.
> ---
> tests/shaders/glsl-array-compare-02.shader_test | 4 +---
> tests/shaders/glsl-array-compare.shader_test | 4 +---
> tests/shaders/glsl-complex-subscript.shader_test | 3 +--
> tests/shaders/glsl-invariant-pragma.shader_test | 4 +---
> ...l-uniform-non-uniform-array-compare.shader_test | 4 +---
> 5 files changed, 5 insertions(+), 14 deletions(-)
Stuart, I'm going through my email backlog and found this patch.
It is
Reviewed-by: Chad Versace <chad.versace at linux.intel.com>
It's been a while since you submitted it... do you still want me
to commit it for you?
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