[Piglit] [PATCH 6/6] arb_es2_compatibility: remove explicit 100x100 window size
Jose Fonseca
jfonseca at vmware.com
Mon Jan 14 16:03:27 PST 2013
Series seems good to me.
Jose
----- Original Message -----
> ---
> .../arb_es2_compatibility-maxvectors.c | 2 --
> .../arb_es2_compatibility-releaseshadercompiler.c | 2 --
> .../arb_es2_compatibility-shadercompiler.c | 2 --
> 3 files changed, 0 insertions(+), 6 deletions(-)
>
> diff --git
> a/tests/spec/arb_es2_compatibility/arb_es2_compatibility-maxvectors.c
> b/tests/spec/arb_es2_compatibility/arb_es2_compatibility-maxvectors.c
> index 6ad3c5c..4bc4099 100644
> ---
> a/tests/spec/arb_es2_compatibility/arb_es2_compatibility-maxvectors.c
> +++
> b/tests/spec/arb_es2_compatibility/arb_es2_compatibility-maxvectors.c
> @@ -32,8 +32,6 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
>
> config.supports_gl_compat_version = 10;
>
> - config.window_width = 100;
> - config.window_height = 100;
> config.window_visual = PIGLIT_GL_VISUAL_RGB |
> PIGLIT_GL_VISUAL_DOUBLE;
>
> PIGLIT_GL_TEST_CONFIG_END
> diff --git
> a/tests/spec/arb_es2_compatibility/arb_es2_compatibility-releaseshadercompiler.c
> b/tests/spec/arb_es2_compatibility/arb_es2_compatibility-releaseshadercompiler.c
> index 1f3554c..a9e6a8c 100644
> ---
> a/tests/spec/arb_es2_compatibility/arb_es2_compatibility-releaseshadercompiler.c
> +++
> b/tests/spec/arb_es2_compatibility/arb_es2_compatibility-releaseshadercompiler.c
> @@ -37,8 +37,6 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
>
> config.supports_gl_compat_version = 10;
>
> - config.window_width = 100;
> - config.window_height = 100;
> config.window_visual = PIGLIT_GL_VISUAL_RGB |
> PIGLIT_GL_VISUAL_ALPHA | PIGLIT_GL_VISUAL_DOUBLE;
>
> PIGLIT_GL_TEST_CONFIG_END
> diff --git
> a/tests/spec/arb_es2_compatibility/arb_es2_compatibility-shadercompiler.c
> b/tests/spec/arb_es2_compatibility/arb_es2_compatibility-shadercompiler.c
> index e73f6e2..7e71167 100644
> ---
> a/tests/spec/arb_es2_compatibility/arb_es2_compatibility-shadercompiler.c
> +++
> b/tests/spec/arb_es2_compatibility/arb_es2_compatibility-shadercompiler.c
> @@ -33,8 +33,6 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
>
> config.supports_gl_compat_version = 10;
>
> - config.window_width = 100;
> - config.window_height = 100;
> config.window_visual = PIGLIT_GL_VISUAL_RGB |
> PIGLIT_GL_VISUAL_DOUBLE;
>
> PIGLIT_GL_TEST_CONFIG_END
> --
> 1.7.3.4
>
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