[Piglit] test KHR_gl_image v2
Eric Anholt
eric at anholt.net
Tue Jan 15 14:12:50 PST 2013
Abdiel Janulgue <abdiel.janulgue at linux.intel.com> writes:
> This test is a bit more comprehensive and now adds cubemap
> support. I've also tried to address the comments.
>
> Let me know if I still overlooked something. :)
So, this is a good start on testing this extension. Other things we
definitely want:
- Test all those error cases.
- Test using the texture EGL image as a render target on the consumer
side (both EGLImageTargetRenderbufferStorageOES() and
EGLImageTextureTarget2DOES()), and then rendering with it as a texture
again on the producer side.
- Do the above test for GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL textures
as well.
- Test that glTexSubImage() and friends don't orphan the image
(especially if the TexSubImage happens to be the whole width/height of
the texture level).
- Test that glTexImage() and friends actually do orphan the image,
particularly if pixels == NULL and the width/height stay the same.
- Test orphaning behavior of glGenerateMipmaps() and GL_GENERATE_MIPMAP.
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