[Piglit] [PATCH 3/5] arb_shader_objects: remove explicit 100x100 window size
Brian Paul
brianp at vmware.com
Tue Jan 22 17:17:23 PST 2013
---
.../getuniformlocation-array-of-struct-of-array.c | 2 --
1 files changed, 0 insertions(+), 2 deletions(-)
diff --git a/tests/spec/arb_shader_objects/getuniformlocation-array-of-struct-of-array.c b/tests/spec/arb_shader_objects/getuniformlocation-array-of-struct-of-array.c
index 7daacb7..8316f72 100644
--- a/tests/spec/arb_shader_objects/getuniformlocation-array-of-struct-of-array.c
+++ b/tests/spec/arb_shader_objects/getuniformlocation-array-of-struct-of-array.c
@@ -35,8 +35,6 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 10;
- config.window_width = 100;
- config.window_height = 100;
config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
PIGLIT_GL_TEST_CONFIG_END
--
1.7.3.4
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