[Piglit] [PATCH 7/7] arb_vertex_attrib_binding: Test zero-stride bindings
Fredrik Höglund
fredrik at kde.org
Thu Jul 11 21:16:22 PDT 2013
---
tests/all.tests | 1 +
.../arb_vertex_attrib_binding/CMakeLists.gl.txt | 1 +
tests/spec/arb_vertex_attrib_binding/zero-stride.c | 139 ++++++++++++++++++++
3 files changed, 141 insertions(+)
create mode 100644 tests/spec/arb_vertex_attrib_binding/zero-stride.c
diff --git a/tests/all.tests b/tests/all.tests
index 3dded1e..db97221 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -1398,6 +1398,7 @@ arb_vertex_attrib_binding['format'] = concurrent_test('arb_vertex_attrib_binding
arb_vertex_attrib_binding['get'] = concurrent_test('arb_vertex_attrib_binding-get')
arb_vertex_attrib_binding['instance-divisor'] = concurrent_test('arb_vertex_attrib_binding-instance-divisor')
arb_vertex_attrib_binding['offsets'] = concurrent_test('arb_vertex_attrib_binding-offsets')
+arb_vertex_attrib_binding['zero-stride'] = concurrent_test('arb_vertex_attrib_binding-zero-stride')
arb_vertex_buffer_object = Group()
spec['ARB_vertex_buffer_object'] = arb_vertex_buffer_object
diff --git a/tests/spec/arb_vertex_attrib_binding/CMakeLists.gl.txt b/tests/spec/arb_vertex_attrib_binding/CMakeLists.gl.txt
index 55f7280..4abd4ee 100644
--- a/tests/spec/arb_vertex_attrib_binding/CMakeLists.gl.txt
+++ b/tests/spec/arb_vertex_attrib_binding/CMakeLists.gl.txt
@@ -15,5 +15,6 @@ piglit_add_executable (arb_vertex_attrib_binding-format format.c)
piglit_add_executable (arb_vertex_attrib_binding-get get.c)
piglit_add_executable (arb_vertex_attrib_binding-instance-divisor instance-divisor.c)
piglit_add_executable (arb_vertex_attrib_binding-offsets offsets.c)
+piglit_add_executable (arb_vertex_attrib_binding-zero-stride zero-stride.c)
# vim: ft=cmake:
diff --git a/tests/spec/arb_vertex_attrib_binding/zero-stride.c b/tests/spec/arb_vertex_attrib_binding/zero-stride.c
new file mode 100644
index 0000000..83b56e4
--- /dev/null
+++ b/tests/spec/arb_vertex_attrib_binding/zero-stride.c
@@ -0,0 +1,139 @@
+/*
+ * Copyright © 2013 Fredrik Höglund
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * @file zero-stride.c
+ *
+ * Tests that drawing with zero-stride buffer bindings works.
+ */
+
+#include "piglit-util-gl-common.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 10;
+
+ config.window_width = 128;
+ config.window_height = 128;
+ config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+const char *vs_source =
+ "attribute vec4 pos;\n"
+ "attribute vec4 color;\n"
+ "varying vec4 col;\n"
+ "void main() {\n"
+ " col = color;\n"
+ " gl_Position = pos;\n"
+ "}";
+
+const char *fs_source =
+ "varying vec4 col;\n"
+ "void main() {\n"
+ " gl_FragColor = col;\n"
+ "}";
+
+static GLuint program;
+static GLuint pos, color;
+
+enum piglit_result
+piglit_display(void)
+{
+ const struct {
+ float x, y;
+ } verts[] = {
+ { -1, 1 }, { 1, 1 },
+ { -1, -1 }, { 1, -1 }
+ };
+
+ const float green[] = { 0.0, 1.0, 0.0, 1.0 };
+
+ GLuint vbo1, vbo2, vao;
+ bool pass = true;
+
+ glGenVertexArrays(1, &vao);
+ glBindVertexArray(vao);
+
+ glGenBuffers(1, &vbo1);
+ glGenBuffers(1, &vbo2);
+
+ /* vbo1 contains the vertex positions */
+ glBindBuffer(GL_ARRAY_BUFFER, vbo1);
+ glBufferData(GL_ARRAY_BUFFER, sizeof(verts), (const GLvoid *) verts, GL_STATIC_DRAW);
+
+ /* vbo2 contains the color data */
+ glBindBuffer(GL_ARRAY_BUFFER, vbo2);
+ glBufferData(GL_ARRAY_BUFFER, sizeof(green), (const GLvoid *) green, GL_STATIC_DRAW);
+
+ /* Bind the VBO's */
+ glBindVertexBuffer(0, vbo1, 0, sizeof(verts[0]));
+ glBindVertexBuffer(1, vbo2, 0, 0); /* Zero-stride */
+
+ /* Set up the attrib -> binding mapping */
+ glVertexAttribBinding(pos, 0);
+ glVertexAttribBinding(color, 1);
+
+ /* Set up the formats and enable the arrays */
+ glVertexAttribFormat(pos, 2, GL_FLOAT, GL_FALSE, 0);
+ glVertexAttribFormat(color, 4, GL_FLOAT, GL_FALSE, 0);
+
+ glEnableVertexAttribArray(pos);
+ glEnableVertexAttribArray(color);
+
+ glViewport(0, 0, piglit_width, piglit_height);
+ glClearColor(1.0, 0.0, 0.0, 1.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glUseProgram(program);
+
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+
+ pass = piglit_probe_pixel_rgba(piglit_width * .5, piglit_height * .5, green);
+
+ piglit_present_results();
+
+ glDeleteBuffers(1, &vbo1);
+ glDeleteBuffers(1, &vbo2);
+
+ glDeleteVertexArrays(1, &vao);
+
+ glUseProgram(0);
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ GLuint vs, fs;
+
+ piglit_require_extension("GL_ARB_vertex_attrib_binding");
+
+ vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vs_source);
+ fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs_source);
+ program = piglit_link_simple_program(vs, fs);
+
+ pos = glGetAttribLocation(program, "pos");
+ color = glGetAttribLocation(program, "color");
+}
--
1.7.10.4
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