[Piglit] [PATCH 4/4] fbo: Trigger a Mesa segfault with an FBO with invalid texture attached

Jordan Justen jljusten at gmail.com
Sun Jul 28 11:44:42 PDT 2013


On Sat, Jul 27, 2013 at 4:10 PM, Ian Romanick <idr at freedesktop.org> wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> Attach a really broken texture to an FBO, unbind the FBO, rebind the
> FBO: boom!
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
>  tests/all.tests                            |   1 +
>  tests/fbo/CMakeLists.gl.txt                |   1 +
>  tests/fbo/fbo-incomplete-invalid-texture.c | 112 +++++++++++++++++++++++++++++
>  3 files changed, 114 insertions(+)
>  create mode 100644 tests/fbo/fbo-incomplete-invalid-texture.c
>
> diff --git a/tests/all.tests b/tests/all.tests
> index 32259ec..fbf6a10 100644
> --- a/tests/all.tests
> +++ b/tests/all.tests
> @@ -1098,6 +1098,7 @@ add_plain_test(arb_framebuffer_object, 'fbo-luminance-alpha')
>  add_plain_test(arb_framebuffer_object, 'fbo-getframebufferattachmentparameter-01')
>  add_plain_test(arb_framebuffer_object, 'fbo-gl_pointcoord')
>  add_plain_test(arb_framebuffer_object, 'fbo-incomplete')
> +add_concurrent_test(arb_framebuffer_object, 'fbo-incomplete-invalid-texture')
>  add_plain_test(arb_framebuffer_object, 'fbo-incomplete-texture-01')
>  add_plain_test(arb_framebuffer_object, 'fbo-incomplete-texture-02')
>  add_plain_test(arb_framebuffer_object, 'fbo-incomplete-texture-03')
> diff --git a/tests/fbo/CMakeLists.gl.txt b/tests/fbo/CMakeLists.gl.txt
> index b0604b2..706e63f 100644
> --- a/tests/fbo/CMakeLists.gl.txt
> +++ b/tests/fbo/CMakeLists.gl.txt
> @@ -65,6 +65,7 @@ piglit_add_executable (fbo-generatemipmap-viewport fbo-generatemipmap-viewport.c
>  piglit_add_executable (fbo-getframebufferattachmentparameter-01 fbo-getframebufferattachmentparameter-01.c)
>  piglit_add_executable (fbo-gl_pointcoord fbo-gl_pointcoord.c)
>  piglit_add_executable (fbo-incomplete fbo-incomplete.cpp)
> +piglit_add_executable (fbo-incomplete-invalid-texture fbo-incomplete-invalid-texture.c)
>  piglit_add_executable (fbo-incomplete-texture-01 fbo-incomplete-texture-01.c)
>  piglit_add_executable (fbo-incomplete-texture-02 fbo-incomplete-texture-02.c)
>  piglit_add_executable (fbo-incomplete-texture-03 fbo-incomplete-texture-03.c)
> diff --git a/tests/fbo/fbo-incomplete-invalid-texture.c b/tests/fbo/fbo-incomplete-invalid-texture.c
> new file mode 100644
> index 0000000..0d11a3e
> --- /dev/null
> +++ b/tests/fbo/fbo-incomplete-invalid-texture.c
> @@ -0,0 +1,112 @@
> +/*
> + * Copyright © 2013 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +/**
> + * \file fbo-incomplete.c
> + * Collection of negative framebuffer completeness tests.

You've got an invalid comment here.

> + */
> +
> +#include "piglit-util-gl-common.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +       config.supports_gl_compat_version = 10;
> +
> +       config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +static const float green[] = { 0.f, 1.f, 0.f, 1.f };
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +       return PIGLIT_FAIL;
> +}
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +       bool pass = true;
> +       GLuint tex;
> +       GLuint fbo;
> +       GLenum status;
> +
> +       piglit_require_extension("GL_ARB_framebuffer_object");
> +
> +
> +       glGenTextures(1, &tex);
> +       glBindTexture(GL_TEXTURE_2D, tex);
> +       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
> +
> +       glGenFramebuffers(1, &fbo);
> +       glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo);
> +
> +       /* The format of the pixel data is invalide for the specified
> +        * internalFormat.  This should fail and generate
> +        * GL_INVALID_OPERATION.  This leaves the texture in a weird, broken
> +        * state.
> +        */
> +       glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, 4, 4, 0,
> +                    GL_RGBA, GL_FLOAT, NULL);
> +       if (!piglit_check_gl_error(GL_INVALID_OPERATION)) {
> +               pass = false;
> +               goto cleanup;
> +       }
> +
> +       /* Attach the broken texture to the FBO.
> +        */
> +       glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
> +                              GL_TEXTURE_2D, tex, 0);
> +       if (!piglit_check_gl_error(GL_NO_ERROR)) {
> +               pass = false;
> +               goto cleanup;
> +       }
> +
> +       /* Unbind and rebind the FBO.  At one point on Mesa this triggered a
> +        * segfault down inside the glBindFramebuffer code.
> +        */
> +       glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
> +       glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo);
> +
> +       status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER);
> +       if (status != GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT) {
> +               fprintf(stderr,
> +                       "status was %s (0x%04x), expected %s (0x%04x).\n",
> +                       piglit_get_gl_enum_name(status),
> +                       status,
> +                       "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT",
> +                       GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT);
> +               pass = false;
> +               goto cleanup;
> +       }
> +
> +cleanup:
> +       glBindTexture(GL_TEXTURE_2D, 0);
> +       glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
> +
> +       glDeleteTextures(1, &tex);
> +       glDeleteFramebuffers(1, &fbo);
> +
> +       piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
> +}
> --
> 1.8.1.4
>
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