[Piglit] [PATCH 2/5] read-front: modify the test to reproduce an MSAA front buffer bug in st/dri

Marek Olšák maraeo at gmail.com
Sat Jun 1 13:03:09 PDT 2013


Yes, that would reproduce the bug too.

Marek

On Sat, Jun 1, 2013 at 4:31 PM, Paul Berry <stereotype441 at gmail.com> wrote:
> On 1 June 2013 05:38, Marek Olšák <maraeo at gmail.com> wrote:
>>
>> ---
>>  tests/all.tests            |    1 +
>>  tests/general/read-front.c |   15 ++++++++++++++-
>>  2 files changed, 15 insertions(+), 1 deletion(-)
>>
>> diff --git a/tests/all.tests b/tests/all.tests
>> index 417ca08..058253d 100644
>> --- a/tests/all.tests
>> +++ b/tests/all.tests
>> @@ -526,6 +526,7 @@ add_concurrent_test(gl11, 'polygon-mode-offset')
>>  add_concurrent_test(gl11, 'push-pop-texture-state')
>>  add_concurrent_test(gl11, 'quad-invariance')
>>  add_plain_test(gl11, 'read-front')
>> +add_plain_test(gl11, 'read-front clear-front-first')
>>  add_concurrent_test(gl11, 'readpix-z')
>>  add_plain_test(gl11, 'roundmode-getintegerv')
>>  add_plain_test(gl11, 'roundmode-pixelstore')
>> diff --git a/tests/general/read-front.c b/tests/general/read-front.c
>> index e6833dc..bce00c6 100644
>> --- a/tests/general/read-front.c
>> +++ b/tests/general/read-front.c
>> @@ -55,7 +55,6 @@ piglit_display(void)
>>
>>         piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
>>
>> -       glClearColor(0.0, 0.0, 1.0, 0.0);
>>         glClear(GL_COLOR_BUFFER_BIT);
>>         glColor4fv(green);
>>         piglit_draw_rect(0, piglit_height / 2, piglit_width,
>> piglit_height);
>> @@ -78,4 +77,18 @@ piglit_display(void)
>>  void
>>  piglit_init(int argc, char **argv)
>>  {
>> +       int i;
>> +
>> +       glClearColor(0.0, 0.0, 1.0, 0.0);
>> +
>> +       for (i = 1; i < argc; i++) {
>> +               if (strcmp(argv[i], "clear-front-first") == 0) {
>> +                       /* This should allocate the front buffer in the
>> driver
>> +                        * if it hasn't been allocated already.
>> +                        */
>> +                       glDrawBuffer(GL_FRONT);
>> +                       glClear(GL_COLOR_BUFFER_BIT);
>> +                       glDrawBuffer(GL_BACK);
>
>
> In general accessing the front buffer isn't safe to do until after the
> window has been exposed, and the window isn't guaranteed to have been
> exposed by the time piglit_init() is called.  I think this clear call should
> be moved into piglit_display().  Would that still reproduce your bug?
>
> Note that at the moment, piglit_display() also is called before the window
> is exposed, but I have a patch out on the list to fix that: "util/x11: Wait
> for expose event in manual mode or with front buffer tests."
> (http://lists.freedesktop.org/archives/piglit/2013-May/005880.html)
>
>>
>> +               }
>> +       }
>>  }
>> --
>> 1.7.10.4
>>
>> _______________________________________________
>> Piglit mailing list
>> Piglit at lists.freedesktop.org
>> http://lists.freedesktop.org/mailman/listinfo/piglit
>
>


More information about the Piglit mailing list