[Piglit] [PATCH 07/18] arb_geometry_shader4: Test valid vertices out count.

Brian Paul brianp at vmware.com
Tue Jun 11 07:55:13 PDT 2013


On 06/07/2013 12:30 PM, Fabian Bieler wrote:
> Test that glProgramParameter() triggers the required errors.
>
> The value of GEOMETRY_VERTICES_OUT is limited by the implementation
> dependend constants MAX_GEOMETRY_OUTPUT_VERTICES and
> MAX_VERTEX_VARYING_COMPONENTS.
>
>>From the ARB_geometry_shader4 spec (section Errors):
> "The error INVALID_VALUE is generated by ProgramParameteriARB if <pname> is
> GEOMETRY_VERTICES_OUT_ARB and <value> is negative.
>
> The error INVALID_VALUE is generated by ProgramParameteriARB if <pname> is
> GEOMETRY_VERTICES_OUT_ARB and <value> exceeds
> MAX_GEOMETRY_OUTPUT_VERTICES_ARB.
>
> The error INVALID_VALUE is generated by ProgramParameteriARB if <pname> is
> set to GEOMETRY_VERTICES_OUT_ARB and the product of <value> and the sum of
> all components of all active varying variables exceeds
> MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB."
> ---
>   tests/all.tests                                    |   2 +
>   .../execution/program-parameter/CMakeLists.gl.txt  |   1 +
>   .../execution/program-parameter/vertices-out.c     | 209 +++++++++++++++++++++
>   3 files changed, 212 insertions(+)
>   create mode 100644 tests/spec/arb_geometry_shader4/execution/program-parameter/vertices-out.c
>
> diff --git a/tests/all.tests b/tests/all.tests
> index f21666a..b6d7cd1 100644
> --- a/tests/all.tests
> +++ b/tests/all.tests
> @@ -2299,6 +2299,8 @@ add_plain_test(arb_map_buffer_alignment, 'arb_map_buffer_alignment-sanity_test')
>   arb_geometry_shader4 = Group()
>   add_concurrent_test(arb_geometry_shader4, 'program-parameter-input-type')
>   add_concurrent_test(arb_geometry_shader4, 'program-parameter-output-type')
> +for mode in ['4', 'tf 1', '32', 'tf 32']:
> +	add_concurrent_test(arb_geometry_shader4, 'program-parameter-vertices-out {0}'.format(mode))
>   spec['ARB_geometry_shader4'] = arb_geometry_shader4
>   add_shader_test_dir(spec['ARB_geometry_shader4'],
>                       os.path.join(testsDir, 'spec', 'arb_geometry_shader4'),
> diff --git a/tests/spec/arb_geometry_shader4/execution/program-parameter/CMakeLists.gl.txt b/tests/spec/arb_geometry_shader4/execution/program-parameter/CMakeLists.gl.txt
> index aee7a98..5768ead 100644
> --- a/tests/spec/arb_geometry_shader4/execution/program-parameter/CMakeLists.gl.txt
> +++ b/tests/spec/arb_geometry_shader4/execution/program-parameter/CMakeLists.gl.txt
> @@ -12,3 +12,4 @@ link_libraries (
>
>   piglit_add_executable (program-parameter-input-type input-type.c)
>   piglit_add_executable (program-parameter-output-type output-type.c)
> +piglit_add_executable (program-parameter-vertices-out vertices-out.c)
> diff --git a/tests/spec/arb_geometry_shader4/execution/program-parameter/vertices-out.c b/tests/spec/arb_geometry_shader4/execution/program-parameter/vertices-out.c
> new file mode 100644
> index 0000000..5ffbfae
> --- /dev/null
> +++ b/tests/spec/arb_geometry_shader4/execution/program-parameter/vertices-out.c
> @@ -0,0 +1,209 @@
> +/*
> + * Copyright © 2013 The Piglit project
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> + * DEALINGS IN THE SOFTWARE.
> + */
> +
> +/**
> + * \file vertices-out.c
> + *
> + * Test required errors for wrong GL_GEOMETRY_VERTICES_OUT parameters with
> + * variable number of output components.
> + */
> +
> +#include "common.h"
> +
> +
> +static const char gs_textn[] =
> +	"uniform int vertex_count;\n"
> +	"varying out float var[n];\n"
> +	"void main()\n"
> +	"{\n"
> +	"	for (int i = 0; i < vertex_count; i++) {\n"
> +	"		gl_Position = vec4(0.0);\n"
> +	"		for (int j = 0; j < n; j++)\n"
> +	"			var[j] = 1.0 / exp2(float(j + 1));\n"
> +	"		EmitVertex();\n"
> +	"	}\n"
> +	"}\n";
> +
> +static const char fs_textn[] =
> +	"varying float var[n];\n"
> +	"void main()\n"
> +	"{\n"
> +	"	gl_FragColor = vec4(0.0);\n"
> +	"	for (int j = 0; j < n; j++)\n"
> +	"		gl_FragColor += vec4(var[j]);\n"
> +	"}\n";
> +
> +static bool transform_feedback = false;
> +static int components = -1;
> +
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +	config.supports_gl_compat_version = 20;
> +	config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +
> +static bool
> +test_geometry_vertices_out(const GLuint prog)
> +{
> +	bool pass = true;
> +	int max_geometry_output_vertices;
> +	int max_geometry_total_output_components;
> +	int max_vertices_out;
> +
> +	glGetIntegerv(GL_MAX_GEOMETRY_OUTPUT_VERTICES,
> +		      &max_geometry_output_vertices);
> +	glGetIntegerv(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,
> +		      &max_geometry_total_output_components);
> +
> +	printf("Testing negative (-1) vertices out.\n");
> +	glProgramParameteri(prog, GL_GEOMETRY_VERTICES_OUT_ARB, -1);
> +	pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> +
> +	/* Setting GEOMETRY_VERTICES_OUT to zero should generate no error but
> +	 * linking with a geometry shader should fail.
> +	 */
> +	printf("Testing zero (0) vertices out.\n");
> +	glProgramParameteri(prog, GL_GEOMETRY_VERTICES_OUT_ARB, 0);
> +	glLinkProgram(prog);
> +	pass = piglit_check_gl_error(GL_NO_ERROR) && piglit_link_check_status_quiet(prog) && pass;
> +
> +	printf("Testing too many (%d) vertices out.\n", max_geometry_output_vertices + 1);
> +	glProgramParameteri(prog, GL_GEOMETRY_VERTICES_OUT_ARB,
> +			    max_geometry_output_vertices + 1);
> +	pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> +
> +	/* If MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS results in an even smaller limit for
> +	 * GEOMETRY_VERTICES_OUT than GL_MAX_GEOMETRY_OUTPUT_VERTICES test that, too.
> +	 */
> +	if (max_geometry_total_output_components / components + 1 < max_geometry_output_vertices + 1) {
> +		/* The spec requires ProgramParameter to throw an INVALID_VALUE if
> +		 * (GEOMETRY_VERTICES_OUT * (sum of components of all out varyings)) >
> +		 * MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS. But the number of output
> +		 * components can only be infered from the geometry shader source
> +		 * (and a geometry shader might not even be attached to the program
> +		 * object when ProgramParameter is called). Also accept failed linking
> +		 * for tests that depend on the number of output components.
> +		 */
> +		printf("Testing too many (%d) vertices out (total output components).\n", max_geometry_total_output_components / components + 1);
> +		glProgramParameteri(prog, GL_GEOMETRY_VERTICES_OUT_ARB,
> +				    max_geometry_total_output_components / components + 1);
> +		if (!piglit_check_gl_error(GL_INVALID_VALUE) &&
> +		    (glLinkProgram(prog), piglit_link_check_status(prog))) {
> +			pass = false;
> +		}
> +	}
> +
> +	max_vertices_out = MIN2(max_geometry_output_vertices, max_geometry_total_output_components / components);
> +	printf("Testing maximal (%d) vertices out.\n", max_vertices_out);
> +	glProgramParameteri(prog, GL_GEOMETRY_VERTICES_OUT_ARB,
> +			    max_vertices_out);
> +	glLinkProgram(prog);
> +	pass = piglit_check_gl_error(GL_NO_ERROR) &&
> +		(glLinkProgram(prog), piglit_link_check_status_quiet(prog)) && pass;
> +
> +	glProgramParameteri(prog, GL_GEOMETRY_VERTICES_OUT_ARB, 1);
> +
> +	return pass;
> +}
> +
> +


Can you put a comment on this function explaining what the command line 
arguments are?

> +static void
> +parse_cmd_line(int argc, char **argv)
> +{
> +	int i;
> +
> +	for (i = 1; i < argc; i++) {
> +		if (strcmp(argv[i], "tf") == 0) {
> +			transform_feedback = true;
> +		} else if(argv[i][0] != '-') {
> +			char *e;
> +			long int l = strtol(argv[i], &e, 10);
> +			if (*e == '\0')
> +				components = l;
> +		}
> +	}
> +
> +	if (transform_feedback) {
> +		if ((components < 1) || components > 32) {
> +			fprintf(stderr, "Please specify number of components "
> +				"from 1 to 32 (inclusive) on the command line\n");
> +			piglit_report_result(PIGLIT_FAIL);
> +		}
> +	} else {
> +		if ((components < 4) || components > 32) {
> +			fprintf(stderr, "Please specify number of components "
> +				"from 4 to 32 (inclusive) on the command line\n");
> +			piglit_report_result(PIGLIT_FAIL);
> +		}
> +	}
> +}
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +	bool pass = true;
> +	GLuint prog;
> +	int n;
> +	const char *gs_string, *fs_string;
> +
> +	parse_cmd_line(argc, argv);
> +
> +	/* NV_geometry_shader4 relaxes some restrictions on valid program
> +	 * parameters.
> +	 */
> +	piglit_require_not_extension("GL_NV_geometry_shader4");
> +	if (transform_feedback)
> +		piglit_require_extension("GL_EXT_transform_feedback");
> +
> +	/* Prepare shader source strings.
> +	 *
> +	 * If we're not using transform feedback gl_Position counts for 4 output components.
> +	 */
> +	n = transform_feedback ? components : components - 4;
> +	if (n == 0) {
> +		gs_string = gs_text4;
> +		fs_string = fs_text4;
> +	} else {
> +		asprintf((char **)&gs_string, "#extension GL_ARB_geometry_shader4: enable\n"
> +					      "const int n = %d;\n%s", n, gs_textn);
> +		if (transform_feedback)
> +			fs_string = NULL;
> +		else
> +			asprintf((char **)&fs_string, "const int n = %d;\n%s", n, fs_textn);
> +	}
> +
> +	/* Create shader and run test. */
> +	prog = create_shader(vs_text, gs_string, fs_string);
> +	pass = test_geometry_vertices_out(prog) && pass;
> +	glDeleteProgram(prog);
> +
> +	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
> +}
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +	/* Should never be reached */
> +	return PIGLIT_FAIL;
> +}
>
>
>
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