[Piglit] [PATCH 0/4] Don't use piglit_draw_rect* with additional attribute arrays.
Fabian Bieler
fabianbieler at fastmail.fm
Wed Jun 19 07:03:03 PDT 2013
The previous commit util: "Draw rectangles using triangle strips instead of quads." introduced some regressions:
The commit swapped the drawing order of the vertices which causes problems for tests that use piglit_draw_rect* with additional attribute arrays.
This series replaces the calls to piglit_draw_rect in such cases with custom glDrawArrays invocations.
Note that patch 2/4 is not strictly necessary since in that case the additional attributes are equal for all vertices.
Sorry for not picking up on this before altering piglit_draw_rect*.
Fabian
Fabian Bieler (4):
arb_texture_cube_map_array: sample-cube-map-array-shadow use
glDrawArrays instead of piglit_draw_rect
glsl-max-varyings: Use glDrawArrays instead of piglit_draw_rect.
copytemimage: Use glDrawArrays instead of piglit_draw_rect.
sampler-cube-shadow: Use glDrawArrays instead of piglit_draw_rect.
tests/shaders/glsl-max-varyings.c | 27 +++++--
.../sampler-cube-array-shadow.c | 94 +++++++++++-----------
tests/texturing/copyteximage.c | 45 +++++++----
tests/texturing/sampler-cube-shadow.c | 80 +++++++++++-------
4 files changed, 149 insertions(+), 97 deletions(-)
--
1.8.1.2
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