[Piglit] [PATCH] texelFetch: Add geometry shader testing.

Chris Forbes chrisf at ijw.co.nz
Sun Jun 23 22:29:01 PDT 2013


-for stage in ['vs', 'fs']:
+for stage in ['vs', 'gs', 'fs']:
        # textureSize():
        for sampler in textureSize_samplers_130:
                spec['glsl-1.30/execution/textureSize/' + stage +
'-textureSize-' + sampler] = concurrent_test('textureSize ' + stage +
' ' + sampler)

...


This enables the textureSize tests for GS -- but
tests/texturing/shaders/textureSize.c will need similar changes for
this to work? Alternatively, I'm missing another patch this depends
on?

-- Chris


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