[Piglit] [PATCH 1/3] piglit util: new functions piglit_program_pipeline_check_status/quiet
gregory hainaut
gregory.hainaut at gmail.com
Thu Mar 28 10:55:22 PDT 2013
Sorry I did a forward which wrap my line. I resend it but it appears
before...
Discard this patch please.
On Thu, 28 Mar 2013 18:45:33 +0100
gregory hainaut <gregory.hainaut at gmail.com> wrote:
> Equivalent to piglit_link_check_status/quiet but with program object
> pipeline ---
> tests/util/piglit-shader.c | 50
> ++++++++++++++++++++++++++++++++++++++++++++
> tests/util/piglit-shader.h | 2 ++ 2 files changed, 52 insertions(+)
>
> diff --git a/tests/util/piglit-shader.c b/tests/util/piglit-shader.c
> index c67e58a..d7a0266 100644
> --- a/tests/util/piglit-shader.c
> +++ b/tests/util/piglit-shader.c
> @@ -213,6 +213,45 @@ link_check_status(GLint prog, FILE *output)
> return ok;
> }
>
> +/* Same function as above but for program pipeline */
> +static GLboolean
> +program_pipeline_check_status(GLuint pipeline, FILE *output)
> +{
> + GLchar *info = NULL;
> + GLint size;
> + GLint ok;
> +
> + piglit_require_extension("GL_ARB_separate_shader_objects");
> +
> + glValidateProgramPipeline(pipeline);
> + glGetProgramPipelineiv(pipeline, GL_VALIDATE_STATUS, &ok);
> +
> + /* Some drivers return a size of 1 for an empty log. This is
> the size
> + * of a log that contains only a terminating NUL character.
> + */
> + glGetProgramPipelineiv(pipeline, GL_INFO_LOG_LENGTH, &size);
> + if (size > 1) {
> + info = malloc(size);
> + glGetProgramPipelineInfoLog(pipeline, size, NULL,
> info);
> + }
> +
> + if (!ok) {
> + fprintf(output, "Failed to validate the pipeline:
> %s\n",
> + (info != NULL) ? info : "<empty log>");
> + }
> + else if (0 && info != NULL) {
> + /* Enable this to get extra linking info.
> + * Even if there's no link errors, the info log may
> + * have some remarks.
> + */
> + printf("Pipeline validataion warning: %s\n", info);
> + }
> +
> + free(info);
> +
> + return ok;
> +}
> +
> GLboolean
> piglit_link_check_status(GLint prog)
> {
> @@ -234,6 +273,17 @@ piglit_link_check_status_quiet(GLint prog)
> return link_check_status(prog, stdout);
> }
>
> +GLboolean
> +piglit_program_pipeline_check_status(GLuint pipeline)
> +{
> + return program_pipeline_check_status(pipeline, stderr);
> +}
> +
> +GLboolean
> +piglit_program_pipeline_check_status_quiet(GLuint pipeline)
> +{
> + return program_pipeline_check_status(pipeline, stdout);
> +}
>
> GLint piglit_link_simple_program(GLint vs, GLint fs)
> {
> diff --git a/tests/util/piglit-shader.h b/tests/util/piglit-shader.h
> index 12cf731..0bb7792 100644
> --- a/tests/util/piglit-shader.h
> +++ b/tests/util/piglit-shader.h
> @@ -34,6 +34,8 @@ GLuint piglit_compile_shader(GLenum target, const
> char *filename); GLuint piglit_compile_shader_text(GLenum target,
> const char *text); GLboolean piglit_link_check_status(GLint prog);
> GLboolean piglit_link_check_status_quiet(GLint prog);
> +GLboolean piglit_program_pipeline_check_status(GLuint pipeline);
> +GLboolean piglit_program_pipeline_check_status_quiet(GLuint
> pipeline); GLint piglit_link_simple_program(GLint vs, GLint fs);
>
> #if defined(PIGLIT_USE_OPENGL_ES1)
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