[Piglit] [PATCH 1/4] util: Bind fixed attrib locations for "piglit_vertex" and "piglit_texcoord"
Eric Anholt
eric at anholt.net
Mon May 13 19:22:54 PDT 2013
Ian Romanick <idr at freedesktop.org> writes:
> On 05/08/2013 02:01 PM, Eric Anholt wrote:
>> This will let us easily use piglit_draw_rect_tex() in ES-only shader
>> tests, and is a step toward having the same shaders usable between ES
>> and desktop without going to full VBO setup in shader_runner.
>
> The first 3 patches in this series are
>
> Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
>
> It sounds like the others might have some rework?
The tests themselves should be as-is. It's just that I need to land
like 18 commits to do piglit-dispatch on GLES before the two testcases
can go in.
For those interested, the WIP commits in question are on the "gles2"
branch of my piglit tree. So close to working!
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