[Piglit] [PATCH 4/4] fbo-integer: Reuse piglit_require_GLSL_version().
Ian Romanick
idr at freedesktop.org
Wed May 29 14:25:05 PDT 2013
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
On 05/29/2013 10:59 AM, Eric Anholt wrote:
> ---
> tests/fbo/fbo-integer.c | 10 +---------
> 1 file changed, 1 insertion(+), 9 deletions(-)
>
> diff --git a/tests/fbo/fbo-integer.c b/tests/fbo/fbo-integer.c
> index dec14e9..63ed52a 100644
> --- a/tests/fbo/fbo-integer.c
> +++ b/tests/fbo/fbo-integer.c
> @@ -398,19 +398,11 @@ piglit_display(void)
> void
> piglit_init(int argc, char **argv)
> {
> - bool es;
> - int glslMajor, glslMinor;
> -
> piglit_require_extension("GL_ARB_framebuffer_object");
> piglit_require_extension("GL_EXT_texture_integer");
> piglit_require_extension("GL_EXT_gpu_shader4");
>
> - piglit_get_glsl_version(&es, &glslMajor, &glslMinor);
> - if (glslMajor * 100 + glslMinor < 130) {
> - printf("%s requires GLSL 1.30 or later\n", TestName);
> - piglit_report_result(PIGLIT_SKIP);
> - return;
> - }
> + piglit_require_GLSL_version(130);
>
> PassthroughFragShader = piglit_compile_shader_text(GL_FRAGMENT_SHADER,
> PassthroughFragShaderText);
>
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