[Piglit] [PATCH 4/4] ARB_viewport_array: Test validity of bounds for viewport, depthRange, scissor
Jon Ashburn
jon at lunarg.com
Fri Nov 1 15:51:27 PDT 2013
Tests for the validity of Viewport bounds, Depth Range bounds and
Scissor Box bounds with viewport arrays (0 to GL_MAX_VIEWPORTS-1).
"Bounds" refer to the bounding rectangle or range (eg x, y, width, height).
Tested with Nvidia Quadro 600. All tests pass except Scissor Box with a
negative height fails to return a gl error.
Reviewed-by: Brian Paul <brianp at vmware.com>
Signed-off-by: Jon Ashburn <jon at lunarg.com>
---
tests/all.tests | 1 +
tests/spec/arb_viewport_array/CMakeLists.gl.txt | 1 +
tests/spec/arb_viewport_array/bounds.c | 270 ++++++++++++++++++++++++
3 files changed, 272 insertions(+)
create mode 100644 tests/spec/arb_viewport_array/bounds.c
diff --git a/tests/all.tests b/tests/all.tests
index 78e1563..c40447c 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -1745,6 +1745,7 @@ spec['ARB_viewport_array'] = arb_viewport_array
arb_viewport_array['viewport-indices'] = concurrent_test('arb_viewport_array-viewport-indices')
arb_viewport_array['depthrange-indices'] = concurrent_test('arb_viewport_array-depthrange-indices')
arb_viewport_array['scissor-indices'] = concurrent_test('arb_viewport_array-scissor-indices')
+arb_viewport_array['bounds'] = concurrent_test('arb_viewport_array-bounds')
nv_vertex_program = Group()
spec['NV_vertex_program'] = nv_vertex_program
diff --git a/tests/spec/arb_viewport_array/CMakeLists.gl.txt b/tests/spec/arb_viewport_array/CMakeLists.gl.txt
index 35df5ea..e508102 100644
--- a/tests/spec/arb_viewport_array/CMakeLists.gl.txt
+++ b/tests/spec/arb_viewport_array/CMakeLists.gl.txt
@@ -12,5 +12,6 @@ link_libraries(
piglit_add_executable(arb_viewport_array-viewport-indices viewport_indices.c)
piglit_add_executable(arb_viewport_array-depthrange-indices depth_range_indices.c)
piglit_add_executable(arb_viewport_array-scissor-indices scissor_indices.c)
+piglit_add_executable(arb_viewport_array-bounds bounds.c)
# vim: ft=cmake:
diff --git a/tests/spec/arb_viewport_array/bounds.c b/tests/spec/arb_viewport_array/bounds.c
new file mode 100644
index 0000000..3a58b92
--- /dev/null
+++ b/tests/spec/arb_viewport_array/bounds.c
@@ -0,0 +1,270 @@
+/*
+ * Copyright © 2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn <jon at lunarg.com>
+ */
+
+/**
+ * Tests for the validity of Viewport bounds, Depth Range bounds and
+ * Scissor Box bounds with viewport arrays (0 to GL_MAX_VIEWPORTS-1).
+ * "Bounds" are the rectangle or range (eg x, y, width, height).
+ */
+#include "piglit-util-gl-common.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 32;
+ config.supports_gl_core_version = 32;
+
+ config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+/**
+ * Test clamping for viewport x,y, width, height. They should be clamped
+ * to VIEWPORT_BOUNDS_RANGE and MAX_VIEWPORT_DIMS. INVALID_VALUE for
+ * negative w,h. Test default values of x,y,w,h.
+ * OpenGL 4.3 Core section 13.6.1 ref:
+ * "The location of the viewport’s bottom-left corner, given by (x, y),
+ * are clamped to be within the implementation-dependent viewport bounds
+ * range. The viewport bounds range [min, max] tuple may be determined by
+ * calling GetFloatv with the symbolic constant VIEWPORT_BOUNDS_RANGE (see
+ * section 22)."
+ *
+ * "Viewport width and height are clamped to implementation-dependent
+ * maximums when specified. The maximum width and height may be found by
+ * calling GetFloatv with the symbolic constant MAX_VIEWPORT_DIMS."
+ *
+ * "An INVALID_VALUE error is generated if either w or h is negative."
+ *
+ * "In the initial state, w and h for each viewport are set to the width
+ * and height, respectively, of the window into which the GL is to do its
+ * rendering. If the default framebuffer is bound but no default framebuffer
+ * is associated with the GL context (see chapter 9), then w and h are
+ * initially set to zero. ox, oy , n, and f are set to w/2 , h/2, 0.0, and
+ * 1.0, respectively."
+ */
+static bool
+viewport_bounds(GLint maxVP)
+{
+ GLfloat maxDims[2];
+ GLfloat range[2];
+ GLfloat vp[4], vpGet[4];
+ bool pass = true;
+ int i;
+
+ /* intial values for x,y,w,h */
+ for (i = 0; i < maxVP; i++) {
+ glGetFloati_v(GL_VIEWPORT, i, vp);
+ if (vp[0] != 0.0 || vp[1] != 0.0 ||
+ vp[2] != (GLfloat) piglit_width ||
+ vp[3] != (GLfloat) piglit_height) {
+ printf("viewport default value wrong for idx %d\n", i);
+ pass = false;
+ }
+ }
+ pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+
+ /* test clamping of viewport values */
+ glGetFloatv(GL_MAX_VIEWPORT_DIMS, maxDims);
+ glGetFloatv(GL_VIEWPORT_BOUNDS_RANGE, range);
+ vp[0] = range[0] - 2.0;
+ vp[1] = range[1] + 2.0;
+ vp[2] = maxDims[0] + 1.0;
+ vp[3] = maxDims[1] + 1.0;
+ glViewportArrayv(0, 1, vp);
+ glGetFloati_v(GL_VIEWPORT, 0, vpGet);
+ if (vpGet[0] != range[0] || vpGet[1] != range[1] ||
+ vpGet[2] != maxDims[0] || vpGet[3] != maxDims[1]) {
+ printf("viewport clamping failed glViewportArrayv\n");
+ pass = false;
+ }
+ glViewportIndexedf(1, vp[0], vp[1], vp[2], vp[3]);
+ glGetFloati_v(GL_VIEWPORT, 1, vpGet);
+ if (vpGet[0] != range[0] || vpGet[1] != range[1] ||
+ vpGet[2] != maxDims[0] || vpGet[3] != maxDims[1]) {
+ printf("viewport clamping failed glViewportIndexedf\n");
+ pass = false;
+ }
+ glViewportIndexedfv(2, vp);
+ glGetFloati_v(GL_VIEWPORT, 2, vpGet);
+ if (vpGet[0] != range[0] || vpGet[1] != range[1] ||
+ vpGet[2] != maxDims[0] || vpGet[3] != maxDims[1]) {
+ printf("viewport clamping failed glViewportIndexedfv\n");
+ pass = false;
+ }
+
+ pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+
+ /* negative width, height gives gl error */
+ vp[2] = -10.3;
+ vp[3] = 0.0;
+ for (i = 0; i < 2; i++) {
+ glViewportArrayv(0, 1, vp);
+ pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+ glViewportIndexedf(1, vp[0], vp[1], vp[2], vp[3]);
+ pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+ glViewportIndexedfv(2, vp);
+ pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+ vp[2] = 5.0;
+ vp[3] = -12345.7;
+ }
+
+ return pass;
+}
+
+/**
+ * Test clamping for depth range near and far. Make sure clamped
+ * to [0, 1]. Test default values for near and far.
+ * OpenGL 4.3 Core section 13.6.1 ref:
+ * "Values in v are each clamped to the range [0, 1] when specified."
+ *
+ */
+static bool
+depth_range_bounds(GLint maxVP)
+{
+ bool pass = true;
+ GLdouble dr[2], drGet[2];
+ int i;
+
+ /* intial values for near, far are 0.0, 1.0 repsectively */
+ for (i = 0; i < maxVP; i++) {
+ glGetDoublei_v(GL_DEPTH_RANGE, i, dr);
+ if (dr[0] != 0.0 || dr[1] != 1.0) {
+ printf("depth_range default value wrong for idx %d\n",
+ i);
+ pass = false;
+ }
+ }
+ pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+
+ /* test clamping of depth_range values */
+ dr[0] = -0.001;
+ dr[1] = 2.0;
+ glDepthRangeArrayv(0, 1, dr);
+ glGetDoublei_v(GL_DEPTH_RANGE, 0, drGet);
+ if (drGet[0] != 0.0 || drGet[1] != 1.0) {
+ printf("depth_range clamping failed glDepthRangeArrayv\n");
+ pass = false;
+ }
+ glDepthRangeIndexed(1, dr[0], dr[1]);
+ glGetDoublei_v(GL_DEPTH_RANGE, 1, drGet);
+ if (drGet[0] != 0.0 || drGet[1] != 1.0) {
+ printf("depth_range clamping failed glDepthRangeIndexed\n");
+ pass = false;
+ }
+
+ return pass;
+}
+
+/**
+ * Test invalid values for scissor left, bottom, width, height
+ * INVALID_VALUE for negative w,h. Test default values for left, bottom,
+ * width, height.
+ * OpenGL 4.3 Core section 13.6.1 ref:
+ * "In the initial state, left = bottom = 0, and width and
+ * height are determined by the size of the window into which the GL is
+ * to do its rendering for all viewports. If the default framebuffer is
+ * bound but no default framebuffer is associated with the GL context
+ * (see chapter 4), then width and height are initially set to zero."
+ *
+ * "If either width or height is less than zero for any scissor rectangle,
+ * then an INVALID_VALUE error is generated."
+ */
+static bool
+scissor_bounds(GLint maxVP)
+{
+ GLint sc[4];
+ bool pass = true;
+ int i;
+
+ /* intial values for left, bottom, width, height */
+ for (i = 0; i < maxVP; i++) {
+ glGetIntegeri_v(GL_SCISSOR_BOX, i, sc);
+ if (sc[0] != 0 || sc[1] != 0 || sc[2] != piglit_width ||
+ sc[3] != piglit_height) {
+ printf("scissor box default value wrong for idx %d\n",
+ i);
+ pass = false;
+ }
+ }
+ pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+
+ /* make sure large values don't cause gl errors */
+ glScissorIndexed(0, 0x8000, 0x80000000, 0x7ffff, 0x7fffffff);
+ pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+
+ /* negative width, height gives gl error */
+ sc[2] = -10;
+ sc[3] = 0;
+ for (i = 0; i < 2; i++) {
+ glScissorArrayv(0, 1, sc);
+ pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+ glScissorIndexed(1, sc[0], sc[1], sc[2], sc[3]);
+ pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+ glScissorIndexedv(2, sc);
+ pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+ sc[2] = 5;
+ sc[3] = -12345;
+ }
+
+ return pass;
+}
+
+enum piglit_result
+piglit_display(void)
+{
+ return PIGLIT_FAIL;
+}
+
+#define X(f, desc) \
+ do { \
+ const bool subtest_pass = (f); \
+ piglit_report_subtest_result(subtest_pass \
+ ? PIGLIT_PASS : PIGLIT_FAIL, \
+ (desc)); \
+ pass = pass && subtest_pass; \
+ } while (0)
+
+void
+piglit_init(int argc, char **argv)
+{
+ bool pass= true;
+ GLint maxVP;
+
+ piglit_require_extension("GL_ARB_viewport_array");
+
+ glGetIntegerv(GL_MAX_VIEWPORTS, &maxVP);
+ if (!piglit_check_gl_error(GL_NO_ERROR)) {
+ printf("GL error prior to viewport bounds testing\n");
+ piglit_report_result(PIGLIT_FAIL);
+ return;
+ }
+
+
+ X(viewport_bounds(maxVP), "Viewport x,y,width,height validity");
+ X(depth_range_bounds(maxVP), "DepthRange near, far validity");
+ X(scissor_bounds(maxVP), "Scissor left,bottom,width,height validity");
+#undef X
+ pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+ piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
--
1.8.1.2
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