[Piglit] [PATCH 4/4] ARB_viewport_array: Test validity of bounds for viewport, depthRange, scissor

Jon Ashburn jon at lunarg.com
Fri Nov 1 15:51:27 PDT 2013


Tests for the validity  of Viewport bounds, Depth Range bounds  and
Scissor Box bounds  with viewport arrays (0 to GL_MAX_VIEWPORTS-1).
"Bounds" refer to the bounding rectangle or range (eg x, y, width, height).

Tested with Nvidia Quadro 600.  All tests pass except  Scissor Box  with a
negative height fails to return a gl error.

Reviewed-by: Brian Paul <brianp at vmware.com>
Signed-off-by: Jon Ashburn <jon at lunarg.com>
---
 tests/all.tests                                 |   1 +
 tests/spec/arb_viewport_array/CMakeLists.gl.txt |   1 +
 tests/spec/arb_viewport_array/bounds.c          | 270 ++++++++++++++++++++++++
 3 files changed, 272 insertions(+)
 create mode 100644 tests/spec/arb_viewport_array/bounds.c

diff --git a/tests/all.tests b/tests/all.tests
index 78e1563..c40447c 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -1745,6 +1745,7 @@ spec['ARB_viewport_array'] = arb_viewport_array
 arb_viewport_array['viewport-indices'] = concurrent_test('arb_viewport_array-viewport-indices')
 arb_viewport_array['depthrange-indices'] = concurrent_test('arb_viewport_array-depthrange-indices')
 arb_viewport_array['scissor-indices'] = concurrent_test('arb_viewport_array-scissor-indices')
+arb_viewport_array['bounds'] = concurrent_test('arb_viewport_array-bounds')
 
 nv_vertex_program = Group()
 spec['NV_vertex_program'] = nv_vertex_program
diff --git a/tests/spec/arb_viewport_array/CMakeLists.gl.txt b/tests/spec/arb_viewport_array/CMakeLists.gl.txt
index 35df5ea..e508102 100644
--- a/tests/spec/arb_viewport_array/CMakeLists.gl.txt
+++ b/tests/spec/arb_viewport_array/CMakeLists.gl.txt
@@ -12,5 +12,6 @@ link_libraries(
 piglit_add_executable(arb_viewport_array-viewport-indices viewport_indices.c)
 piglit_add_executable(arb_viewport_array-depthrange-indices depth_range_indices.c)
 piglit_add_executable(arb_viewport_array-scissor-indices scissor_indices.c)
+piglit_add_executable(arb_viewport_array-bounds bounds.c)
 
 # vim: ft=cmake:
diff --git a/tests/spec/arb_viewport_array/bounds.c b/tests/spec/arb_viewport_array/bounds.c
new file mode 100644
index 0000000..3a58b92
--- /dev/null
+++ b/tests/spec/arb_viewport_array/bounds.c
@@ -0,0 +1,270 @@
+/*
+ * Copyright © 2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn <jon at lunarg.com>
+ */
+
+/**
+ * Tests for the validity  of Viewport bounds, Depth Range bounds  and
+ * Scissor Box bounds with viewport arrays (0 to GL_MAX_VIEWPORTS-1).
+ * "Bounds" are the rectangle or range (eg x, y, width, height).
+ */
+#include "piglit-util-gl-common.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+	config.supports_gl_compat_version = 32;
+	config.supports_gl_core_version = 32;
+
+	config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+/**
+ * Test clamping for viewport x,y, width, height. They should be clamped
+ * to VIEWPORT_BOUNDS_RANGE and MAX_VIEWPORT_DIMS.  INVALID_VALUE for
+ * negative w,h. Test default values of x,y,w,h.
+ * OpenGL 4.3 Core section 13.6.1 ref:
+ *    "The location of the viewport’s bottom-left corner, given by (x, y),
+ *    are clamped to be within the implementation-dependent viewport bounds
+ *    range. The viewport bounds range [min, max] tuple may be determined by
+ *    calling GetFloatv with the symbolic constant VIEWPORT_BOUNDS_RANGE (see
+ *    section 22)."
+ *
+ *    "Viewport width and height are clamped to implementation-dependent
+ *    maximums when specified. The maximum width and height may be found by
+ *    calling GetFloatv with the symbolic constant MAX_VIEWPORT_DIMS."
+ *
+ *    "An INVALID_VALUE error is generated if either w or h is negative."
+ *
+ *    "In the initial state, w and h for each viewport are set to the width
+ *    and height, respectively, of the window into which the GL is to do its
+ *    rendering. If the default framebuffer is bound but no default framebuffer
+ *    is associated with the GL context (see chapter 9), then w and h are
+ *    initially set to zero. ox, oy , n, and f are set to w/2 , h/2, 0.0, and
+ *    1.0, respectively."
+ */
+static bool
+viewport_bounds(GLint maxVP)
+{
+	GLfloat maxDims[2];
+	GLfloat range[2];
+	GLfloat vp[4], vpGet[4];
+	bool pass = true;
+	int i;
+
+	/* intial values for x,y,w,h */
+	for (i = 0; i < maxVP; i++) {
+		glGetFloati_v(GL_VIEWPORT, i, vp);
+		if (vp[0] != 0.0 || vp[1] != 0.0 ||
+		    vp[2] != (GLfloat) piglit_width ||
+		    vp[3] != (GLfloat) piglit_height) {
+			printf("viewport default value wrong for idx %d\n", i);
+			pass = false;
+		}
+	}
+	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+
+	/* test clamping of viewport values */
+	glGetFloatv(GL_MAX_VIEWPORT_DIMS, maxDims);
+	glGetFloatv(GL_VIEWPORT_BOUNDS_RANGE, range);
+	vp[0] = range[0] - 2.0;
+	vp[1] = range[1] + 2.0;
+	vp[2] = maxDims[0] + 1.0;
+	vp[3] = maxDims[1] + 1.0;
+	glViewportArrayv(0, 1, vp);
+	glGetFloati_v(GL_VIEWPORT, 0, vpGet);
+	if (vpGet[0] != range[0] || vpGet[1] != range[1] ||
+	    vpGet[2] != maxDims[0] || vpGet[3] != maxDims[1]) {
+		printf("viewport clamping failed glViewportArrayv\n");
+		pass = false;
+	}
+	glViewportIndexedf(1, vp[0], vp[1], vp[2], vp[3]);
+	glGetFloati_v(GL_VIEWPORT, 1, vpGet);
+	if (vpGet[0] != range[0] || vpGet[1] != range[1] ||
+	    vpGet[2] != maxDims[0] || vpGet[3] != maxDims[1]) {
+		printf("viewport clamping failed glViewportIndexedf\n");
+		pass = false;
+	}
+	glViewportIndexedfv(2, vp);
+	glGetFloati_v(GL_VIEWPORT, 2, vpGet);
+	if (vpGet[0] != range[0] || vpGet[1] != range[1] ||
+	    vpGet[2] != maxDims[0] || vpGet[3] != maxDims[1]) {
+		printf("viewport clamping failed glViewportIndexedfv\n");
+		pass = false;
+	}
+
+	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+
+	/* negative width, height gives gl error */
+	vp[2] = -10.3;
+	vp[3] = 0.0;
+	for (i = 0; i < 2; i++) {
+		glViewportArrayv(0, 1, vp);
+		pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+		glViewportIndexedf(1, vp[0], vp[1], vp[2], vp[3]);
+		pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+		glViewportIndexedfv(2, vp);
+		pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+		vp[2] = 5.0;
+		vp[3] = -12345.7;
+	}
+
+	return pass;
+}
+
+/**
+ * Test clamping for depth range near and far. Make sure clamped
+ *  to [0, 1]. Test default values for near and far.
+ * OpenGL 4.3 Core section 13.6.1 ref:
+ *    "Values in v are each clamped to the range [0, 1] when specified."
+ *
+ */
+static bool
+depth_range_bounds(GLint maxVP)
+{
+	bool pass = true;
+	GLdouble dr[2], drGet[2];
+	int i;
+
+	/* intial values for near, far are 0.0, 1.0 repsectively */
+	for (i = 0; i < maxVP; i++) {
+		glGetDoublei_v(GL_DEPTH_RANGE, i, dr);
+		if (dr[0] != 0.0 || dr[1] != 1.0) {
+			printf("depth_range default value wrong for idx %d\n",
+			       i);
+			pass = false;
+		}
+	}
+	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+
+	/* test clamping of depth_range values */
+	dr[0] = -0.001;
+	dr[1] = 2.0;
+	glDepthRangeArrayv(0, 1, dr);
+	glGetDoublei_v(GL_DEPTH_RANGE, 0, drGet);
+	if (drGet[0] != 0.0 || drGet[1] != 1.0) {
+		printf("depth_range clamping failed glDepthRangeArrayv\n");
+		pass = false;
+	}
+	glDepthRangeIndexed(1, dr[0], dr[1]);
+	glGetDoublei_v(GL_DEPTH_RANGE, 1, drGet);
+	if (drGet[0] != 0.0 || drGet[1] != 1.0) {
+		printf("depth_range clamping failed glDepthRangeIndexed\n");
+		pass = false;
+	}
+
+	return pass;
+}
+
+/**
+ * Test invalid values for scissor left, bottom, width, height
+ * INVALID_VALUE for negative w,h.  Test default values for left, bottom,
+ * width, height.
+ * OpenGL 4.3 Core section 13.6.1 ref:
+ *    "In the initial state, left = bottom = 0, and width and
+ *    height are determined by the size of the window into which the GL is
+ *    to do its rendering for all viewports. If the default framebuffer is
+ *    bound but no default framebuffer is associated with the GL context
+ *    (see chapter 4), then width and height are initially set to zero."
+ *
+ *    "If either width or height is less than zero for any scissor rectangle,
+ *    then an INVALID_VALUE error is generated."
+ */
+static bool
+scissor_bounds(GLint maxVP)
+{
+	GLint sc[4];
+	bool pass = true;
+	int i;
+
+	/* intial values for left, bottom, width, height */
+	for (i = 0; i < maxVP; i++) {
+		glGetIntegeri_v(GL_SCISSOR_BOX, i, sc);
+		if (sc[0] != 0 || sc[1] != 0 || sc[2] != piglit_width ||
+		    sc[3] != piglit_height) {
+			printf("scissor box default value wrong for idx %d\n",
+			       i);
+			pass = false;
+		}
+	}
+	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+
+	/* make sure large values don't cause gl errors */
+	glScissorIndexed(0, 0x8000, 0x80000000, 0x7ffff, 0x7fffffff);
+	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+
+	/* negative width, height gives gl error */
+	sc[2] = -10;
+	sc[3] = 0;
+	for (i = 0; i < 2; i++) {
+		glScissorArrayv(0, 1, sc);
+		pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+		glScissorIndexed(1, sc[0], sc[1], sc[2], sc[3]);
+		pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+		glScissorIndexedv(2, sc);
+		pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+		sc[2] = 5;
+		sc[3] = -12345;
+	}
+
+	return pass;
+}
+
+enum piglit_result
+piglit_display(void)
+{
+	return PIGLIT_FAIL;
+}
+
+#define X(f, desc)					     	\
+	do {							\
+		const bool subtest_pass = (f);			\
+		piglit_report_subtest_result(subtest_pass	\
+					     ? PIGLIT_PASS : PIGLIT_FAIL, \
+					     (desc));		\
+		pass = pass && subtest_pass;			\
+	} while (0)
+
+void
+piglit_init(int argc, char **argv)
+{
+	bool pass= true;
+	GLint maxVP;
+
+	piglit_require_extension("GL_ARB_viewport_array");
+
+	glGetIntegerv(GL_MAX_VIEWPORTS, &maxVP);
+	if (!piglit_check_gl_error(GL_NO_ERROR)) {
+		printf("GL error prior to viewport bounds testing\n");
+		piglit_report_result(PIGLIT_FAIL);
+		return;
+	}
+
+
+	X(viewport_bounds(maxVP), "Viewport x,y,width,height validity");
+	X(depth_range_bounds(maxVP), "DepthRange near, far validity");
+	X(scissor_bounds(maxVP), "Scissor left,bottom,width,height validity");
+#undef X
+	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
-- 
1.8.1.2



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