[Piglit] [PATCH] gl-3.1/minmax: require at least 0 in GL_NUM_COMPRESSED_TEXTURE_FORMATS
Marek Olšák
maraeo at gmail.com
Fri Nov 1 16:56:48 PDT 2013
The GL 4.4 spec counts the RGTC formats, so it looks like the ARB
reverted the change from 4.2. NUM_COMPRESSED_TEXTURE_FORMATS should
return at least 18 and the list of required formats is here:
COMPRESSED_RED_RGTC1
COMPRESSED_SIGNED_RED_RGTC1
COMPRESSED_RG_RGTC2
COMPRESSED_SIGNED_RG_RGTC2
COMPRESSED_RGBA_BPTC_UNORM
COMPRESSED_SRGB_ALPHA_BPTC_UNORM
COMPRESSED_RGB_BPTC_SIGNED_FLOAT
COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT
COMPRESSED_RGB8_ETC2
COMPRESSED_SRGB8_ETC2
COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
COMPRESSED_RGBA8_ETC2_EAC
COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
COMPRESSED_R11_EAC
COMPRESSED_SIGNED_R11_EAC
COMPRESSED_RG11_EAC
COMPRESSED_SIGNED_RG11_EAC
I think Mesa supports all but BPTC, so it should return at least 14
with the ES3 extension, right?
Marek
On Fri, Nov 1, 2013 at 9:09 PM, Ian Romanick <idr at freedesktop.org> wrote:
> On 11/01/2013 10:20 AM, Marek Olšák wrote:
>> From: Marek Olšák <marek.olsak at amd.com>
>>
>> ---
>> tests/spec/gl-3.1/minmax.c | 4 +++-
>> 1 file changed, 3 insertions(+), 1 deletion(-)
>>
>> diff --git a/tests/spec/gl-3.1/minmax.c b/tests/spec/gl-3.1/minmax.c
>> index 1128939..c965ebe 100644
>> --- a/tests/spec/gl-3.1/minmax.c
>> +++ b/tests/spec/gl-3.1/minmax.c
>> @@ -79,7 +79,9 @@ piglit_init(int argc, char **argv)
>> piglit_test_range_float(GL_POINT_SIZE_RANGE, 1, 1);
>> piglit_test_range_float(GL_ALIASED_LINE_WIDTH_RANGE, 1, 1);
>> piglit_test_range_float(GL_SMOOTH_LINE_WIDTH_RANGE, 1, 1);
>> - piglit_test_min_int(GL_NUM_COMPRESSED_TEXTURE_FORMATS, 4);
>> + /* The spec lists 4, but the number should be 0, because hw drivers
>> + * don't have to expose any non-core extensions like S3TC. */
>> + piglit_test_min_int(GL_NUM_COMPRESSED_TEXTURE_FORMATS, 0);
>
> It said 4 because someone mistakenly counted the RGTC formats. Also
> worth noting is that the mistake was fixed in GL 4.2.
>
> With that changed,
>
> Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
>
> I guess tests/spec/gl-3.2/minmax.c and tests/spec/gl-3.3/minmax.c
> probably need the same fix?
>
>> piglit_test_min_int(GL_MAX_TEXTURE_BUFFER_SIZE, 65536);
>> piglit_test_min_int(GL_MAX_RECTANGLE_TEXTURE_SIZE, 1024);
>>
>>
>
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