[Piglit] [PATCH 0/7] Reducing ortho use in shader_runner
Dylan Baker
baker.dylan.c at gmail.com
Tue Nov 5 10:52:33 PST 2013
On Tuesday, November 05, 2013 10:23:53 AM Matt Turner wrote:
> On Tue, Nov 5, 2013 at 10:09 AM, Dylan Baker <baker.dylan.c at gmail.com>
wrote:
> > I'm kicking for something brainless to do, are these generators laying
> > around somewhere? I'll have a look at how hard it would be to convert
> > them to python.
> Yes, the four I had to touch for this are
>
> ./tests/spec/glsl-1.10/variable-index-write.sh
> ./tests/spec/glsl-1.10/variable-index-read.sh
> ./tests/spec/glsl-1.20/execution/outerProduct-const.sh
> ./tests/spec/glsl-1.20/execution/outerProduct.sh
>
> We'd probably want to convert them to standard python test generators,
> a la generated_tests/gen_shader_bit_encoding_tests.py.
Famous last words I know, but this doesn't look too hard.
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