[Piglit] [PATCH] multi-draw-elements-base-vertex: Require GLSL 1.30.

Brian Paul brian.e.paul at gmail.com
Tue Nov 12 07:21:05 PST 2013


On Mon, Nov 11, 2013 at 5:16 PM, Vinson Lee <vlee at freedesktop.org> wrote:
> Signed-off-by: Vinson Lee <vlee at freedesktop.org>
> ---
>  .../arb_draw_elements_base_vertex/multi-draw-elements-base-vertex.c     | 2 ++
>  1 file changed, 2 insertions(+)
>
> diff --git a/tests/spec/arb_draw_elements_base_vertex/multi-draw-elements-base-vertex.c b/tests/spec/arb_draw_elements_base_vertex/multi-draw-elements-base-vertex.c
> index 8fdd666..0314ee2 100644
> --- a/tests/spec/arb_draw_elements_base_vertex/multi-draw-elements-base-vertex.c
> +++ b/tests/spec/arb_draw_elements_base_vertex/multi-draw-elements-base-vertex.c
> @@ -120,6 +120,8 @@ piglit_init(int argc, char **argv)
>         GLuint program;
>         GLuint vertex_index;
>
> +       piglit_require_GLSL_version(130);
> +
>         if (piglit_get_gl_version() < 32) {
>                 piglit_require_extension("GL_ARB_draw_elements_base_vertex");
>         }


Reviewed-by: Brian Paul <brianp at vmware.com>


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