[Piglit] [PATCH 07/16] all.tests: make glsl-getactiveuniform-count tests concurrent

Marek Olšák maraeo at gmail.com
Sun Nov 24 15:52:26 PST 2013


From: Marek Olšák <marek.olsak at amd.com>

---
 tests/all.tests | 6 ++----
 1 file changed, 2 insertions(+), 4 deletions(-)

diff --git a/tests/all.tests b/tests/all.tests
index 4ff7f29..f8e19d3 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -215,10 +215,8 @@ shaders = Group()
 
 def add_getactiveuniform_count(group, name, expected):
     path = 'shaders/'
-    group['glsl-getactiveuniform-count: ' + name] = PlainExecTest(['glsl-getactiveuniform-count',
-                                                               '-auto',
-                                                               path + name + '.vert',
-                                                               expected])
+    group['glsl-getactiveuniform-count: ' + name] = concurrent_test(
+        'glsl-getactiveuniform-count ' + path + name + '.vert ' + expected)
 
 add_shader_test_dir(shaders,
                     testsDir + '/shaders',
-- 
1.8.3.2



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