[Piglit] [PATCH 07/16] all.tests: make glsl-getactiveuniform-count tests concurrent
Marek Olšák
maraeo at gmail.com
Sun Nov 24 15:52:26 PST 2013
From: Marek Olšák <marek.olsak at amd.com>
---
tests/all.tests | 6 ++----
1 file changed, 2 insertions(+), 4 deletions(-)
diff --git a/tests/all.tests b/tests/all.tests
index 4ff7f29..f8e19d3 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -215,10 +215,8 @@ shaders = Group()
def add_getactiveuniform_count(group, name, expected):
path = 'shaders/'
- group['glsl-getactiveuniform-count: ' + name] = PlainExecTest(['glsl-getactiveuniform-count',
- '-auto',
- path + name + '.vert',
- expected])
+ group['glsl-getactiveuniform-count: ' + name] = concurrent_test(
+ 'glsl-getactiveuniform-count ' + path + name + '.vert ' + expected)
add_shader_test_dir(shaders,
testsDir + '/shaders',
--
1.8.3.2
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