[Piglit] [PATCH] arb_viewport_array: Only specify 150 for shader version
Jordan Justen
jljusten at gmail.com
Tue Nov 26 16:42:49 PST 2013
On Tue, Nov 26, 2013 at 4:28 PM, Jon Ashburn <jon at lunarg.com> wrote:
> These changes pass on Nvidia Quadro 600 with this driver: 4.3.0 NVIDIA
> 313.30
Thanks!
Reviewed and/or Tested-by you?
-Jordan
> On 11/26/2013 09:57 AM, Jordan Justen wrote:
>>
>> tests/spec/arb_viewport_array/render_depthrange.c | 8 +++++---
>> tests/spec/arb_viewport_array/render_scissor.c | 7 ++++---
>> tests/spec/arb_viewport_array/render_viewport.c | 7 ++++---
>> 3 files changed, 13 insertions(+), 9 deletions(-)
>>
>> diff --git a/tests/spec/arb_viewport_array/render_depthrange.c
>> b/tests/spec/arb_viewport_array/render_depthrange.c
>> index a74b7c2..f274e3e 100644
>> --- a/tests/spec/arb_viewport_array/render_depthrange.c
>> +++ b/tests/spec/arb_viewport_array/render_depthrange.c
>> @@ -51,7 +51,7 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
>> PIGLIT_GL_TEST_CONFIG_END
>> const char *vsSource = {
>> - "#version 430\n"
>> + "#version 150\n"
>> "in vec4 piglit_vertex;\n"
>> "void main() {\n"
>> " gl_Position = piglit_vertex;\n"
>> @@ -59,7 +59,8 @@ const char *vsSource = {
>> };
>> const char *gsSource = {
>> - "#version 430\n"
>> + "#version 150\n"
>> + "#extension GL_ARB_viewport_array : enable\n"
>> "layout(triangles) in;\n"
>> "layout(triangle_strip, max_vertices = 3) out;\n"
>> "uniform int idx;\n"
>> @@ -76,7 +77,8 @@ const char *gsSource = {
>> };
>> const char *fsSource = {
>> - "#version 430\n"
>> + "#version 150\n"
>> + "#extension GL_ARB_viewport_array : enable\n"
>> "uniform vec3 color;\n"
>> "in int gl_ViewportIndex;\n"
>> "void main() {\n"
>> diff --git a/tests/spec/arb_viewport_array/render_scissor.c
>> b/tests/spec/arb_viewport_array/render_scissor.c
>> index a0d5d94..15d9583 100644
>> --- a/tests/spec/arb_viewport_array/render_scissor.c
>> +++ b/tests/spec/arb_viewport_array/render_scissor.c
>> @@ -207,14 +207,15 @@ piglit_init(int argc, char **argv)
>> piglit_require_extension("GL_ARB_viewport_array");
>> asprintf(&vsSource,
>> - "#version 410\n"
>> + "#version 150\n"
>> "in vec4 piglit_vertex;\n"
>> "void main() {\n"
>> " gl_Position = piglit_vertex;\n"
>> "}\n");
>> asprintf(&gsSource,
>> - "#version 410\n"
>> + "#version 150\n"
>> + "#extension GL_ARB_viewport_array : enable\n"
>> "layout(triangles) in;\n"
>> "layout(triangle_strip, max_vertices = 18) out;\n"
>> "out vec3 color;\n"
>> @@ -233,7 +234,7 @@ piglit_init(int argc, char **argv)
>> "}\n", divX * divY);
>> asprintf(&fsSource,
>> - "#version 410\n"
>> + "#version 150\n"
>> "in vec3 color;\n"
>> "void main() {\n"
>> " gl_FragColor = vec4(color.xyz, 1.0);\n"
>> diff --git a/tests/spec/arb_viewport_array/render_viewport.c
>> b/tests/spec/arb_viewport_array/render_viewport.c
>> index 3274fb1..4b69945 100644
>> --- a/tests/spec/arb_viewport_array/render_viewport.c
>> +++ b/tests/spec/arb_viewport_array/render_viewport.c
>> @@ -48,7 +48,7 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
>> PIGLIT_GL_TEST_CONFIG_END
>> const char *vsSource = {
>> - "#version 410\n"
>> + "#version 150\n"
>> "in vec4 piglit_vertex;\n"
>> "void main() {\n"
>> " gl_Position = piglit_vertex;\n"
>> @@ -56,7 +56,8 @@ const char *vsSource = {
>> };
>> const char *gsSource = {
>> - "#version 410\n"
>> + "#version 150\n"
>> + "#extension GL_ARB_viewport_array : enable\n"
>> "layout(triangles) in;\n"
>> "layout(triangle_strip, max_vertices = 3) out;\n"
>> "uniform int idx;\n"
>> @@ -73,7 +74,7 @@ const char *gsSource = {
>> };
>> const char *fsSource = {
>> - "#version 410\n"
>> + "#version 150\n"
>> "uniform vec3 color;\n"
>> "void main() {\n"
>> " gl_FragColor = vec4(color.xyz, 1.0);\n"
>
>
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