[Piglit] [PATCH 09/10] shader_runner: add finish command

Jordan Justen jordan.l.justen at intel.com
Wed Oct 16 01:33:13 CEST 2013


Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
---
 tests/shaders/shader_runner.c |    2 ++
 1 file changed, 2 insertions(+)

diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
index 65b9bea..5409ba7 100644
--- a/tests/shaders/shader_runner.c
+++ b/tests/shaders/shader_runner.c
@@ -1939,6 +1939,8 @@ piglit_display(void)
 			*strchrnul(print_to_eol, '\n') = '\0';
 			printf("%s\n", print_to_eol);
 			free(print_to_eol);
+		} else if (string_match("finish", line)) {
+			glFinish();
 		} else if ((line[0] != '\n') && (line[0] != '\0')
 			   && (line[0] != '#')) {
 			printf("unknown command \"%s\"\n", line);
-- 
1.7.10.4



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