[Piglit] [PATCH 2/3] arb_texture_view: Test valid and invalid formats

Jon Ashburn jon at lunarg.com
Thu Oct 17 01:37:46 CEST 2013


When calling glTextureView() only certain formats are valid based on the format
of the original texture. This tests valid/invalid combinations.

Tested on Nvidia Quadro 600, all tests pass.
---
 tests/all.tests                               |   1 +
 tests/spec/arb_texture_view/CMakeLists.gl.txt |   1 +
 tests/spec/arb_texture_view/common.c          |  48 ++++
 tests/spec/arb_texture_view/formats.c         | 309 ++++++++++++++++++++++++++
 4 files changed, 359 insertions(+)
 create mode 100644 tests/spec/arb_texture_view/common.c
 create mode 100644 tests/spec/arb_texture_view/formats.c

diff --git a/tests/all.tests b/tests/all.tests
index 2bb6aed..4d089b4 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -1473,6 +1473,7 @@ arb_texture_view = Group()
 spec['ARB_texture_view'] = arb_texture_view
 arb_texture_view['immutable_levels'] = concurrent_test('arb_texture_view-texture-immutable-levels')
 arb_texture_view['params'] = concurrent_test('arb_texture_view-params')
+arb_texture_view['formats'] = concurrent_test('arb_texture_view-formats')
 
 tdfx_texture_compression_fxt1 = Group()
 spec['3DFX_texture_compression_FXT1'] = tdfx_texture_compression_fxt1
diff --git a/tests/spec/arb_texture_view/CMakeLists.gl.txt b/tests/spec/arb_texture_view/CMakeLists.gl.txt
index 4f2b1ef..44b6a64 100644
--- a/tests/spec/arb_texture_view/CMakeLists.gl.txt
+++ b/tests/spec/arb_texture_view/CMakeLists.gl.txt
@@ -11,5 +11,6 @@ link_libraries(
 
 piglit_add_executable(arb_texture_view-texture-immutable-levels texture-immutable-levels.c)
 piglit_add_executable(arb_texture_view-params params.c)
+piglit_add_executable(arb_texture_view-formats formats.c common.c)
 
 # vim: ft=cmake:
diff --git a/tests/spec/arb_texture_view/common.c b/tests/spec/arb_texture_view/common.c
new file mode 100644
index 0000000..c5f5a23
--- /dev/null
+++ b/tests/spec/arb_texture_view/common.c
@@ -0,0 +1,48 @@
+/*
+ * Copyright © 2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn <jon at lunarg.com>
+ */
+
+#include "GL/gl.h"
+#include <stdarg.h>
+
+
+void update_valid_arrays(GLenum *valid, GLenum *invalid,
+						 unsigned int numInvalid, unsigned int numValid, ... )
+{
+	va_list args;
+	GLenum val;
+	unsigned int i,j;
+
+	va_start(args, numValid);
+	for (i = 0; i < numValid; i++) {
+		val = va_arg(args, GLenum);
+		valid[i] = val;
+		/* remove the valid enum from the invalid array */
+		for (j= 0; j < numInvalid; j++) {
+			if (invalid[j] == val)
+					invalid[j] = 0;
+		}
+	}
+	va_end(args);
+}
diff --git a/tests/spec/arb_texture_view/formats.c b/tests/spec/arb_texture_view/formats.c
new file mode 100644
index 0000000..96c3a3e
--- /dev/null
+++ b/tests/spec/arb_texture_view/formats.c
@@ -0,0 +1,309 @@
+/*
+ * Copyright © 2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn <jon at lunarg.com>
+ */
+
+/**
+ *  \file
+ * This (arb_texture_view-formats) tests valid and invalid new TextureView
+ * formats based on the original textures format.
+ *
+ * Section 8.18 (Texture Views) of OpenGL 4.3 Core says:
+ *     "The two textures’ internal formats must be compatible according to
+ *     table 8.21 if the internal format exists in that table. The internal
+ *     formats must be identical if not in that table."
+ *
+ */
+
+#include "piglit-util-gl-common.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+	config.supports_gl_compat_version = 10;
+	config.supports_gl_core_version = 31;
+
+	config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+static const char *TestName = "arb_texture_view-formats";
+void update_valid_arrays(GLenum *valid, GLenum *invalid,
+						 unsigned int numInvalid, unsigned int numValid, ... );
+
+/**
+ * Do error-check tests for texture formats
+ */
+static bool
+test_format_errors(GLenum format_class)
+{
+	GLint width = 16, height = 16;
+	const GLsizei levels = 5;
+	GLenum target = GL_TEXTURE_CUBE_MAP;
+	GLuint tex;
+	enum piglit_result pass = true;
+	GLenum legalFormats[17];
+	unsigned int numFormats, i;
+	GLenum illegalFormats[] = {
+		/* skip compressed sized formats */
+		/* 128 bit */
+		GL_RGBA32F,
+		GL_RGBA32UI,
+		GL_RGBA32I,
+		/* 96 bit */
+		GL_RGB32F,
+		GL_RGB32UI,
+		GL_RGB32I,
+		/* 64 bit */
+		GL_RGBA16F,
+		GL_RG32F,
+		GL_RGBA16UI,
+		GL_RG32UI,
+		GL_RGBA16I,
+		GL_RG32I,
+		GL_RGBA16,
+		GL_RGBA16_SNORM,
+		/* 48 bit */
+		GL_RGB16,
+		GL_RGB16_SNORM,
+		GL_RGB16F,
+		GL_RGB16UI,
+		GL_RGB16I,
+		/* 32 bits */
+		GL_RG16F,
+		GL_R11F_G11F_B10F,
+		GL_R32F,
+		GL_RGB10_A2UI,
+		GL_RGBA8UI,
+		GL_RG16UI,
+		GL_R32UI,
+		GL_RGBA8I,
+		GL_RG16I,
+		GL_R32I,
+		GL_RGB10_A2,
+		GL_RGBA8,
+		GL_RG16,
+		GL_RGBA8_SNORM,
+		GL_RG16_SNORM,
+		GL_SRGB8_ALPHA8,
+		GL_RGB9_E5,
+		/* 24 bits */
+		GL_RGB8,
+		GL_RGB8_SNORM,
+		GL_SRGB8,
+		GL_RGB8UI,
+		GL_RGB8I,
+		/* 16 bits */
+		GL_R16F,
+		GL_RG8UI,
+		GL_R16UI,
+		GL_RG8I,
+		GL_R16I,
+		GL_RG8,
+		GL_R16,
+		GL_RG8_SNORM,
+		GL_R16_SNORM,
+		/* 8 bits */
+		GL_R8UI,
+		GL_R8I,
+		GL_R8,
+		GL_R8_SNORM,
+		/* a sampling of unsized formats */
+		GL_ALPHA,
+		GL_LUMINANCE,
+		GL_LUMINANCE_ALPHA,
+		GL_INTENSITY,
+		GL_RGB,
+		GL_RGBA,
+		GL_DEPTH_COMPONENT,
+		GL_COMPRESSED_ALPHA,
+		GL_COMPRESSED_LUMINANCE_ALPHA,
+		GL_COMPRESSED_LUMINANCE,
+		GL_COMPRESSED_INTENSITY,
+		GL_COMPRESSED_RGB,
+		GL_COMPRESSED_RGBA,
+		GL_COMPRESSED_RGBA,
+		GL_COMPRESSED_SRGB,
+		GL_COMPRESSED_SRGB_ALPHA,
+		GL_COMPRESSED_SLUMINANCE,
+		GL_COMPRESSED_SLUMINANCE_ALPHA,
+	};
+
+	/* skip compressed internal formats for now including extensions */
+	assert(format_class == GL_VIEW_CLASS_128_BITS ||
+	       format_class == GL_VIEW_CLASS_96_BITS ||
+	       format_class == GL_VIEW_CLASS_64_BITS ||
+	       format_class == GL_VIEW_CLASS_48_BITS ||
+	       format_class == GL_VIEW_CLASS_32_BITS ||
+	       format_class == GL_VIEW_CLASS_24_BITS ||
+	       format_class == GL_VIEW_CLASS_16_BITS ||
+	       format_class == GL_VIEW_CLASS_8_BITS);
+
+	glGenTextures(1, &tex);   /* orig tex */
+	glBindTexture(target, tex);
+
+	switch (format_class) {
+	case GL_VIEW_CLASS_128_BITS:
+		glTexStorage2D(target, levels, GL_RGBA32F, width, height);
+		numFormats = 3;
+		update_valid_arrays(legalFormats, illegalFormats,
+					ARRAY_SIZE(illegalFormats), numFormats,
+							GL_RGBA32F, GL_RGBA32UI, GL_RGBA32I);
+		break;
+	case GL_VIEW_CLASS_96_BITS:
+		glTexStorage2D(target, levels, GL_RGB32F, width, height);
+		numFormats = 3;
+		update_valid_arrays(legalFormats, illegalFormats,
+					ARRAY_SIZE(illegalFormats), numFormats,
+							GL_RGB32F, GL_RGB32UI, GL_RGB32I);
+		break;
+	case GL_VIEW_CLASS_64_BITS:
+		glTexStorage2D(target, levels, GL_RGBA16F, width, height);
+		numFormats = 8;
+		update_valid_arrays(legalFormats, illegalFormats,
+					ARRAY_SIZE(illegalFormats), numFormats,
+							GL_RGBA16F, GL_RG32F, GL_RGBA16UI, GL_RG32UI,
+							GL_RGBA16I, GL_RG32I, GL_RGBA16, GL_RGBA16_SNORM);
+		break;
+	case GL_VIEW_CLASS_48_BITS:
+		glTexStorage2D(target, levels, GL_RGB16, width, height);
+		numFormats = 5;
+		update_valid_arrays(legalFormats, illegalFormats,
+					ARRAY_SIZE(illegalFormats), numFormats,
+					GL_RGB16, GL_RGB16_SNORM, GL_RGB16F, GL_RGB16UI, GL_RGB16I);
+		break;
+	case GL_VIEW_CLASS_32_BITS:
+		glTexStorage2D(target, levels, GL_RG16F, width, height);
+		numFormats = 17;
+		update_valid_arrays(legalFormats, illegalFormats,
+					ARRAY_SIZE(illegalFormats), numFormats,
+					GL_RG16F, GL_R11F_G11F_B10F, GL_R32F, GL_RGB10_A2UI,
+					GL_RGBA8UI, GL_RG16UI, GL_R32UI, GL_RGBA8I, GL_RG16I,
+					GL_R32I, GL_RGB10_A2, GL_RGBA8, GL_RG16, GL_RGBA8_SNORM,
+					GL_RG16_SNORM, GL_SRGB8_ALPHA8, GL_RGB9_E5);
+		break;
+	case GL_VIEW_CLASS_24_BITS:
+		glTexStorage2D(target, levels, GL_RGB8, width, height);
+		numFormats = 5;
+		update_valid_arrays(legalFormats, illegalFormats,
+					ARRAY_SIZE(illegalFormats), numFormats,
+					GL_RGB8, GL_RGB8_SNORM, GL_SRGB8, GL_RGB8UI, GL_RGB8I);
+		break;
+	case GL_VIEW_CLASS_16_BITS:
+		glTexStorage2D(target, levels, GL_R16F, width, height);
+		numFormats = 9;
+		update_valid_arrays(legalFormats, illegalFormats,
+					ARRAY_SIZE(illegalFormats), numFormats,
+					GL_R16F, GL_RG8UI, GL_R16UI, GL_RG8I, GL_R16I, GL_RG8,
+					GL_R16, GL_RG8_SNORM, GL_R16_SNORM);
+		break;
+	case GL_VIEW_CLASS_8_BITS:
+		glTexStorage2D(target, levels, GL_R8I, width, height);
+		numFormats = 4;
+		update_valid_arrays(legalFormats, illegalFormats,
+					ARRAY_SIZE(illegalFormats), numFormats,
+							GL_R8UI, GL_R8I, GL_R8, GL_R8_SNORM);
+		break;
+	}
+
+	if (!piglit_check_gl_error(GL_NO_ERROR)) {
+		printf("%s:%s Found gl errors prior to testing glTextureView\n",
+				   TestName, __func__);
+		pass = PIGLIT_FAIL;
+		goto err_out;
+	}
+
+	/* ensure TextureView of legal formats  works */
+	for (i = 0; i < numFormats; i++) {
+		GLenum format;
+		GLuint new_tex, layers=6;
+		format = legalFormats[i];
+		glGenTextures(1, &new_tex);
+		glTextureView(new_tex, target, tex,  format, 0, levels, 0, layers);
+		glDeleteTextures(1, &new_tex);
+		if (!piglit_check_gl_error(GL_NO_ERROR)) {
+			pass = false;
+			goto err_out;
+		}
+	}
+
+	/* ensure TextureView  of illegal formats returns an error */
+	for (i = 0; i < ARRAY_SIZE(illegalFormats); i++) {
+		GLenum format;
+		GLuint newTex, layers=6;
+		format = illegalFormats[i];
+		if (format == 0)
+				continue;
+		glGenTextures(1, &newTex);
+		glTextureView(newTex, target, tex, format, 0, levels, 0, layers);
+		if (!piglit_check_gl_error(GL_INVALID_OPERATION)) {
+			glDeleteTextures(1, &newTex);
+			pass = false;
+			goto err_out;
+		}
+		glDeleteTextures(1, &newTex);
+	}
+
+ err_out:
+	glDeleteTextures(1, &tex);
+
+	return pass;
+}
+
+
+#define X(f, n)										\
+	do {											\
+		const bool subtest_pass = (f);				\
+		piglit_report_subtest_result(subtest_pass	\
+					     ? PIGLIT_PASS : PIGLIT_FAIL, \
+					     (n));						\
+		pass = pass && subtest_pass;				\
+	} while (0)
+
+enum piglit_result
+piglit_display(void)
+{
+	bool pass = true;
+
+	X(test_format_errors(GL_VIEW_CLASS_128_BITS), "Format 128 bits validity");
+	X(test_format_errors(GL_VIEW_CLASS_96_BITS), "Format 96 bits validity");
+	X(test_format_errors(GL_VIEW_CLASS_64_BITS), "Format 64 bits validity");
+	X(test_format_errors(GL_VIEW_CLASS_48_BITS), "Format 48 bits validity");
+	X(test_format_errors(GL_VIEW_CLASS_32_BITS), "Format 32 bits validity");
+	X(test_format_errors(GL_VIEW_CLASS_24_BITS), "Format 24 bits validity");
+	X(test_format_errors(GL_VIEW_CLASS_16_BITS), "Format 16 bits validity");
+	X(test_format_errors(GL_VIEW_CLASS_8_BITS), "Format 8 bits validity");
+#undef X
+    pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+    return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+
+void
+piglit_init(int argc, char **argv)
+{
+	piglit_require_extension("GL_ARB_texture_storage");
+	piglit_require_extension("GL_ARB_texture_view");
+	piglit_require_extension("GL_EXT_texture_integer");
+	piglit_require_extension("GL_ARB_texture_float");
+	piglit_require_extension("GL_ARB_texture_cube_map");
+}
-- 
1.8.1.2



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