[Piglit] [PATCH v4] GL3.2 GL_ARB_sync: Test for valid return values from ClientWaitSync

Nicholas Mack nichmack at gmail.com
Mon Oct 21 23:11:48 CEST 2013


v2: Fix comments, initialize variables.  Still need to figure out if GPU commands
    needed before testing these.

v3: Rewrite test cases, fix comment and config block and add to all.tests

v4: Make test work with POSIX_CLOCKS and some other minor changes
---
 tests/all.tests                              |   1 +
 tests/spec/arb_sync/CMakeLists.gl.txt        |   1 +
 tests/spec/arb_sync/ClientWaitSync-returns.c | 183 +++++++++++++++++++++++++++
 3 files changed, 185 insertions(+)
 create mode 100644 tests/spec/arb_sync/ClientWaitSync-returns.c

diff --git a/tests/all.tests b/tests/all.tests
index c919f19..bdebbcd 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -1108,6 +1108,7 @@ import_glsl_parser_tests(spec['ARB_shader_stencil_export'],
 arb_sync = Group()
 spec['ARB_sync'] = arb_sync
 arb_sync['ClientWaitSync-errors'] = concurrent_test('arb_sync-client-wait-errors')
+arb_sync['ClientWaitSync-returns'] = concurrent_test('arb_sync-client-wait-returns')
 arb_sync['DeleteSync'] = concurrent_test('arb_sync-delete')
 arb_sync['FenceSync-errors'] = concurrent_test('arb_sync-fence-sync-errors')
 arb_sync['GetSynciv-errors'] = concurrent_test('arb_sync-get-sync-errors')
diff --git a/tests/spec/arb_sync/CMakeLists.gl.txt b/tests/spec/arb_sync/CMakeLists.gl.txt
index e5fcb90..901e20f 100644
--- a/tests/spec/arb_sync/CMakeLists.gl.txt
+++ b/tests/spec/arb_sync/CMakeLists.gl.txt
@@ -11,6 +11,7 @@ link_libraries (
 )
 
 piglit_add_executable (arb_sync-client-wait-errors ClientWaitSync-errors.c)
+piglit_add_executable (arb_sync-client-wait-returns ClientWaitSync-returns.c)
 piglit_add_executable (arb_sync-delete DeleteSync.c)
 piglit_add_executable (arb_sync-fence-sync-errors FenceSync-errors.c)
 piglit_add_executable (arb_sync-get-sync-errors GetSynciv-errors.c)
diff --git a/tests/spec/arb_sync/ClientWaitSync-returns.c b/tests/spec/arb_sync/ClientWaitSync-returns.c
new file mode 100644
index 0000000..c78fb57
--- /dev/null
+++ b/tests/spec/arb_sync/ClientWaitSync-returns.c
@@ -0,0 +1,183 @@
+/**
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * \file
+ * Test ClientWaitSync() returns correct values
+ *
+ *
+ * Section 5.2.1(Waiting for Sync Objects) of OpenGL 3.2 Core says:
+ * 	"ClientWaitSync returns one of four status values. A return value of
+ * 	 ALREADY_SIGNALED indicates that sync was signaled at the time
+ * 	 ClientWaitSync was called. ALREADY_SIGNALED will always be
+ * 	 returned if sync was signaled, even if the value of timeout is
+ * 	 zero. A return value of TIMEOUT_EXPIRED indicates that the
+ * 	 specified timeout period expired before sync was signaled. A re-
+ * 	 turn value of CONDITION_SATISFIED indicates that sync was signaled
+ * 	 before the timeout expired. Finally, if an error occurs, in
+ * 	 addition to generating a GL error as specified below,
+ * 	 ClientWaitSync immediately returns WAIT_FAILED withoutblocking."
+ *
+ */
+
+#include "piglit-util-gl-common.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+	config.supports_gl_compat_version = 10;
+	config.supports_gl_core_version = 31;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+	/* UNREACHED */
+	return PIGLIT_FAIL;
+}
+
+/* One second in nanoseconds */
+#define ONE_SECOND 1000000000
+
+void
+piglit_init(int argc, char **argv)
+{
+	bool pass = true;
+	GLsync fence1,  fence2,  fence3;
+	GLenum status1, status2, status3;
+
+	double seconds_elapsed = -1;
+	int64_t start = 0, end = 0;
+
+
+	if (piglit_get_gl_version() < 32) {
+		piglit_require_extension("GL_ARB_sync");
+	}
+
+	/* Test Case 1: Verify that fence times out correctly after set time */
+
+	/* queue a draw command */
+	piglit_draw_rect(-1, -1, 2, 2);
+
+	/* create fence sync */
+	fence1 = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
+
+	/* get initial time */
+	start = piglit_get_microseconds();
+	if (start == -1) piglit_report_result(PIGLIT_SKIP);
+
+	/* check fence status */
+	status1 = glClientWaitSync(fence1, GL_SYNC_FLUSH_COMMANDS_BIT,
+					ONE_SECOND);
+
+	/* draw call should not be complete since glFlush() wasn't called */
+	if (status1 != GL_TIMEOUT_EXPIRED) {
+		printf("Expected: status1 == GL_TIMEOUT_EXPIRED\n"
+			"Actual: status1 == %s\n",
+			piglit_get_gl_enum_name(status1));
+		pass = false;
+	}
+
+	/* check time elapsed */
+	end = piglit_get_microseconds();
+	if (end == -1) piglit_report_result(PIGLIT_SKIP);
+	seconds_elapsed = (end - start) * .000001;
+	if (seconds_elapsed < 1) { //TODO: check if significantly longer than 1 second
+		printf("Expected: Test Case 1 wait >= 1 second\n"
+			"Actual: Test Case 1 wait = %f seconds\n",
+			seconds_elapsed);
+		pass = false;
+	}
+
+	/* clean up */
+	glFlush();
+	glDeleteSync(fence1);
+
+	/* Test Case 2: Verify that fence times out correctly with no timeout */
+
+	/* queue a draw command */
+	piglit_draw_rect(-1, -1, 2, 2);
+
+	/* create fence sync */
+	fence2 = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
+
+	/* get initial time */
+	start = piglit_get_microseconds();
+	if (start == -1) piglit_report_result(PIGLIT_SKIP);
+
+	/* check fence status */
+	status2 = glClientWaitSync(fence2, GL_SYNC_FLUSH_COMMANDS_BIT,
+					0);
+
+	/* ClientWaitSync() should have returned immediately */
+	if (status2 != GL_TIMEOUT_EXPIRED) {
+		printf("Expected: status2 == GL_TIMEOUT_EXPIRED\n"
+			"Actual: status2 == %s\n",
+			piglit_get_gl_enum_name(status2));
+		pass = false;
+	}
+
+	/* check time elapsed */
+	end = piglit_get_microseconds();
+	if (end == -1) piglit_report_result(PIGLIT_SKIP);
+	seconds_elapsed = (end - start) * .000001;
+	if (seconds_elapsed > .001) {
+		printf("Expected: Test Case 2 wait < .001 second\n"
+			"Actual: Test Case 2 wait = %f seconds\n",
+			seconds_elapsed);
+		pass = false;
+	}
+
+	/* clean up */
+	glFlush();
+	glDeleteSync(fence2);
+
+	/* Test Case 3: Verify fence was already signaled after glFinish() */
+
+	/* queue a draw command */
+	piglit_draw_rect(-1, -1, 2, 2);
+
+	/* create fence sync */
+	fence3 = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
+
+	/* flush the command stream */
+	glFinish();
+
+	/* check fence status */
+	status3 = glClientWaitSync(fence2, GL_SYNC_FLUSH_COMMANDS_BIT,
+					0);
+
+	/* fence should have been already signaled */
+	if (status3 != GL_ALREADY_SIGNALED) {
+		printf("Expected: status3 == GL_ALREADY_SIGNALED\n"
+			"Actual: status3 == %s\n",
+			piglit_get_gl_enum_name(status3));
+		pass = false;
+	}
+
+	/* clean up */
+	glFlush();
+	glDeleteSync(fence3);
+
+	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
-- 
1.8.3.1



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