[Piglit] [PATCH 1/7] ARB_texture_view: Test for API coverage of subset of input params

Jon Ashburn jon at lunarg.com
Thu Oct 24 23:48:56 CEST 2013


Tests GL_ARB_texture_view  and validity of input parameters.
Use both valid and invalid parameters, although mostly invalid
parameters are tested  since other tests will use valid parameters.
Only the parameters  "texture", "origtexture", "minlevel", "numlevels",
"minlayer", "numlayers"  are tested for validity  as per section 8.18 of
OpenGL 4.3 Core spec.

Tested on Nvidia Quadro 600 and it passes except the test invalid_layer_param.
NV driver returns INVALID_OPERATION instead of INVALID_VALUE for this test.
---
 tests/all.tests                               |   5 +
 tests/spec/arb_texture_view/CMakeLists.gl.txt |   1 +
 tests/spec/arb_texture_view/params.c          | 340 ++++++++++++++++++++++++++
 3 files changed, 346 insertions(+)
 create mode 100644 tests/spec/arb_texture_view/params.c

diff --git a/tests/all.tests b/tests/all.tests
index c919f19..2bb6aed 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -1469,6 +1469,11 @@ spec['ARB_texture_storage_multisample'] = arb_texture_storage_multisample
 arb_texture_storage_multisample['tex-storage'] = concurrent_test('arb_texture_storage_multisample-tex-storage')
 arb_texture_storage_multisample['tex-param'] = concurrent_test('arb_texture_storage_multisample-tex-param')
 
+arb_texture_view = Group()
+spec['ARB_texture_view'] = arb_texture_view
+arb_texture_view['immutable_levels'] = concurrent_test('arb_texture_view-texture-immutable-levels')
+arb_texture_view['params'] = concurrent_test('arb_texture_view-params')
+
 tdfx_texture_compression_fxt1 = Group()
 spec['3DFX_texture_compression_FXT1'] = tdfx_texture_compression_fxt1
 add_concurrent_test(tdfx_texture_compression_fxt1, 'compressedteximage GL_COMPRESSED_RGB_FXT1_3DFX')
diff --git a/tests/spec/arb_texture_view/CMakeLists.gl.txt b/tests/spec/arb_texture_view/CMakeLists.gl.txt
index c400759..4f2b1ef 100644
--- a/tests/spec/arb_texture_view/CMakeLists.gl.txt
+++ b/tests/spec/arb_texture_view/CMakeLists.gl.txt
@@ -10,5 +10,6 @@ link_libraries(
 	)
 
 piglit_add_executable(arb_texture_view-texture-immutable-levels texture-immutable-levels.c)
+piglit_add_executable(arb_texture_view-params params.c)
 
 # vim: ft=cmake:
diff --git a/tests/spec/arb_texture_view/params.c b/tests/spec/arb_texture_view/params.c
new file mode 100644
index 0000000..c97a27f
--- /dev/null
+++ b/tests/spec/arb_texture_view/params.c
@@ -0,0 +1,340 @@
+/*
+ * Copyright © 2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn <jon at lunarg.com>
+ */
+
+/**
+ * Tests GL_ARB_texture_view  and validity of input parameters.
+ * Use both valid and invalid parameters, although mostly invalid
+ * parameters are tested  since other tests use valid parameters.
+ * Only the parameters  "texture", "origtexture", "minlevel", "numlevels",
+ * "minlayer", "numlayers"  are tested for validity  as per section 8.18 of
+ * OpenGL 4.3 Core spec.
+ * Tests formats.c and targets.c test the valid and invalid "format"  and
+ * "target" input parameters respectively.
+ *
+ */
+
+#include "piglit-util-gl-common.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+	config.supports_gl_compat_version = 10;
+	config.supports_gl_core_version = 31;
+
+	config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+static const char *TestName = "arb_texture_view-params";
+
+/**
+ * Test TextureView with various invalid arguments for "texture"
+ * and "origtexture".
+ * Errors as per OpenGL core 4.3 spec section 8.18:
+ *     "An INVALID_VALUE error is generated if origtexture is not the
+ *     name of a texture."
+ *     "An INVALID_OPERATION error is generated if the value of
+ *     TEXTURE_IMMUTABLE_FORMAT for origtexture is not TRUE."
+ *     "An INVALID_VALUE error is generated if texture is zero."
+ *     "An INVALID_OPERATION error is generated if texture is not a valid name
+ *     returned by GenTextures, or if texture has already been bound and
+ *     given a target."
+ */
+static bool
+invalid_texture_param(void)
+{
+	bool pass = true;
+	GLuint tex[2];
+
+	/* invalid original texture param (origtexture) */
+	glGenTextures(2, tex);
+	glBindTexture(GL_TEXTURE_2D, tex[0]);
+	if (!piglit_check_gl_error(GL_NO_ERROR)) {
+		printf("%s Found gl errors prior to testing glTextureView\n",
+				   TestName);
+		pass = false;
+		goto err_out;
+	}
+	/* origtexture IMMUTABLE_FORMAT == FALSE */
+	glTextureView(tex[1], GL_TEXTURE_2D, tex[0], GL_R8, 0, 1, 0, 1);
+	pass = pass && piglit_check_gl_error(GL_INVALID_OPERATION);
+	glDeleteTextures(1, &tex[1]);
+	glTexStorage2D(GL_TEXTURE_2D,2, GL_RGBA32F, 16, 16);
+	pass = pass && piglit_check_gl_error(GL_NO_ERROR);
+
+	glGenTextures(1, &tex[1]);
+	/* origtexture is not the name of a texture */
+	glTextureView(tex[1], GL_TEXTURE_2D, 0, GL_RGBA32UI, 0, 1, 0, 1);
+	pass = pass && piglit_check_gl_error(GL_INVALID_VALUE);
+	glDeleteTextures(1, &tex[1]);
+
+	/* invalid  texture param (value  is 0)*/
+	glTextureView(0, GL_TEXTURE_2D, tex[0], GL_RGBA32I, 0, 1, 0 ,1);
+	pass = pass && piglit_check_gl_error(GL_INVALID_VALUE);
+
+	glGenTextures(1, &tex[1]);
+	glBindTexture(GL_TEXTURE_2D, tex[1]);
+	glTextureView(tex[1], GL_TEXTURE_2D, tex[0],GL_RGBA32F, 0, 1, 0, 1);
+	pass = pass && piglit_check_gl_error(GL_INVALID_OPERATION);
+	glDeleteTextures(2, tex);
+
+	/* invalid texture param (value not a valid name from GenTextures)*/
+	glGenTextures(1, tex);
+	glBindTexture(GL_TEXTURE_2D, tex[0]);
+	glTexStorage2D(GL_TEXTURE_2D, 3, GL_RG16F, 16, 16);
+	glTextureView(~tex[0],GL_TEXTURE_2D, tex[0], GL_RGBA8, 0,1,0,1);
+	pass = pass && piglit_check_gl_error(GL_INVALID_OPERATION);
+	glDeleteTextures(1, tex);
+
+	/* orig texture not immutable */
+	glGenTextures(2, tex);
+	glBindTexture(GL_TEXTURE_2D, tex[0]);
+	glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB16, 32, 32, 0, GL_RGB,
+		     GL_SHORT, NULL);
+	glTexImage2D(GL_TEXTURE_2D, 1, GL_RGB16, 16, 16, 0, GL_RGB,
+		     GL_SHORT, NULL);
+	glTextureView(tex[1], GL_TEXTURE_2D, tex[0], GL_RGBA32F, 0,1,0,1);
+	pass = pass && piglit_check_gl_error(GL_INVALID_OPERATION);
+
+err_out:
+	glDeleteTextures(2, tex);
+	return pass;
+
+}
+
+/**
+ * Test TextureView with invalid arguments for "minlayer"
+ * and "numlayers".
+ * Errors as per OpenGL core 4.3 spec section 8.18:
+ *    "An INVALID_VALUE error is generated if minlevel or minlayer are larger
+ *    than the greatest level or layer, respectively, of origtexture."
+ *    "An INVALID_VALUE error is generated if target is TEXTURE_1D,
+ *    TEXTURE_2D, TEXTURE_3D, TEXTURE_RECTANGLE, or TEXTURE_2D_-
+ *    MULTISAMPLE and numlayers does not equal 1."
+
+ */
+static bool
+invalid_layer_param(GLenum target)
+{
+	bool pass = true;
+	GLenum tar;
+	GLuint tex[2];
+
+	/* invalid minlayer param */
+	glGenTextures(2, tex);
+	glBindTexture(target, tex[0]);
+	if (target == GL_TEXTURE_1D_ARRAY) {
+		tar = GL_TEXTURE_1D;
+		glTexStorage2D(target, 7, GL_RGB16I, 64, 4);
+	} else if (target == GL_TEXTURE_2D_ARRAY) {
+		tar = GL_TEXTURE_2D;
+		glTexStorage3D(target, 7, GL_RGB16F, 64, 64, 4);
+	} else {
+		printf("%s: called with invalid target\n",TestName);
+		return false;
+	}
+	glTextureView(tex[1],target, tex[0], GL_RGB16UI, 0, 7, 4, 2);
+	pass = pass && piglit_check_gl_error(GL_INVALID_VALUE);
+	glDeleteTextures(1, &tex[1]);
+
+	/* invalid numlayer param */
+	glGenTextures(1, &tex[1]);
+	glTextureView(tex[1],tar, tex[0], GL_RGB16I, 1, 5, 0, 4);
+	pass = pass && piglit_check_gl_error(GL_INVALID_VALUE);
+
+	glDeleteTextures(2, tex);
+	return pass;
+}
+
+/**
+ * Test TextureView with invalid argument for "minlevel"
+ * Errors as per OpenGL core 4.3 spec section 8.18:
+ *    "An INVALID_VALUE error is generated if minlevel or minlayer are larger
+ *    than the greatest level or layer, respectively, of origtexture."
+ */
+static bool
+invalid_level_param(void)
+{
+	bool pass = true;
+	GLuint tex[2];
+
+	/* invalid minlevel param */
+	glGenTextures(2, tex);
+	glBindTexture(GL_TEXTURE_1D, tex[0]);
+	glTexStorage1D(GL_TEXTURE_1D, 6, GL_RGB16F, 32);
+	glTextureView(tex[1],GL_TEXTURE_1D, tex[0], GL_RGB16UI, 7, 5, 1, 1);
+	if (!piglit_check_gl_error(GL_INVALID_VALUE)) {
+		pass = false;
+	}
+	glDeleteTextures(2, tex);
+	return pass;
+}
+
+/**
+ * Test TextureView with "minlevel" range over legal values  and
+ * with "numlevels"  clamped correctly.
+ * As per OpenGL 4.3 Core spec section 8.18:
+ *     "TEXTURE_VIEW_MIN_LEVEL is set to minlevel plus the value of
+ *      TEXTURE_VIEW_MIN_LEVEL for origtexture."
+ *
+ *     "The minlevel and minlayer parameters are relative to the view
+ *      of origtexture. If numlayers or numlevels extend beyond origtexture,
+ *      they are clamped to the maximum extent of the original texture."
+ */
+static bool
+levels_clamping(void)
+{
+	GLuint tex[2];
+	GLint level, i;
+	bool pass = true;
+	const GLuint numLevels = 8;
+
+	glGenTextures(1, tex);
+	glBindTexture(GL_TEXTURE_1D, tex[0]);
+	glTexStorage1D(GL_TEXTURE_1D, numLevels-1, GL_RG16, 64);
+	for (i = 0; i < numLevels - 1; i++) {
+		glGenTextures(1, &tex[1]);
+		glTextureView(tex[1],GL_TEXTURE_1D_ARRAY, tex[0], GL_RG16I,
+			      i, numLevels-i, 0, 3);
+		if (!piglit_check_gl_error(GL_NO_ERROR)) {
+			pass = false;
+			break;
+		}
+		glBindTexture(GL_TEXTURE_1D_ARRAY, tex[1]);
+		glGetTexParameteriv(GL_TEXTURE_1D_ARRAY,
+				    GL_TEXTURE_VIEW_MIN_LEVEL, &level);
+		if (level != i) {
+			printf("failed at min_level=%d, queried view_min_level=%d\n",
+					   i, level);
+			pass = false;
+			break;
+		}
+		glGetTexParameteriv(GL_TEXTURE_1D_ARRAY,
+				    GL_TEXTURE_VIEW_NUM_LEVELS,	&level);
+		if (level != (numLevels - 1 -i)) {
+			printf("failed at min_level=%d, queried view_num_level=%d\n",
+					   i, level);
+			pass = false;
+			break;
+		}
+		glDeleteTextures(1, &tex[1]);
+		glBindTexture(GL_TEXTURE_1D, tex[0]);
+	}
+
+	glDeleteTextures(2, tex);
+	return pass;
+}
+
+/**
+ * Test TextureView with "minlayer" range over legal values  and
+ * with "numlayers"  clamped correctly.
+ * As per OpenGL 4.3 Core spec section 8.18:
+ *     "TEXTURE_VIEW_MIN_LAYER is set to minlayer plus the value of
+ *      TEXTURE_VIEW_MIN_LAYER for origtexture."
+ *
+ *     "The minlevel and minlayer parameters are relative to the view
+ *      of origtexture. If numlayers or numlevels extend beyond origtexture,
+ *      they are clamped to the maximum extent of the original texture."
+ */
+static bool
+layers_clamping(void)
+{
+	bool pass = true;
+	GLuint tex[2];
+	GLint layer, i;
+
+	glGenTextures(1, tex);
+	glBindTexture(GL_TEXTURE_1D_ARRAY, tex[0]);
+	glTexStorage2D(GL_TEXTURE_1D_ARRAY, 5, GL_RGBA16F, 16, 4);
+	for (i = 0; i < 4; i++) {
+		glGenTextures(1, &tex[1]);
+		glTextureView(tex[1],GL_TEXTURE_1D_ARRAY, tex[0], GL_RGBA16I,
+			      0, 7, i, 5-i);
+		if (!piglit_check_gl_error(GL_NO_ERROR)) {
+			pass = false;
+			break;
+		}
+		glBindTexture(GL_TEXTURE_1D_ARRAY, tex[1]);
+		glGetTexParameteriv(GL_TEXTURE_1D_ARRAY,
+				    GL_TEXTURE_VIEW_MIN_LAYER, &layer);
+		if (layer != i) {
+			printf("failed at min_layer=%d, queried view_min_layer=%d\n",
+					   i, layer);
+			pass = false;
+			break;
+		}
+		glGetTexParameteriv(GL_TEXTURE_1D_ARRAY,
+				    GL_TEXTURE_VIEW_NUM_LAYERS,	&layer);
+		if (layer != (4-i)) {
+			printf("failed at min_layer=%d, queried view_num_layer=%d\n",
+					   i, layer);
+			pass = false;
+			break;
+		}
+		glDeleteTextures(1, &tex[1]);
+		glBindTexture(GL_TEXTURE_1D_ARRAY, tex[0]);
+	}
+
+	glDeleteTextures(2, tex);
+	return pass;
+}
+
+
+enum piglit_result
+piglit_display(void)
+{
+	return PIGLIT_FAIL;
+}
+
+#define X(f, desc)						\
+	do {							\
+		const bool subtest_pass = (f);			\
+		piglit_report_subtest_result(subtest_pass	\
+					     ? PIGLIT_PASS : PIGLIT_FAIL, \
+					     (desc));		\
+		pass = pass && subtest_pass;			\
+	} while (0)
+
+
+void
+piglit_init(int argc, char **argv)
+{
+	bool pass = true;
+
+	piglit_require_extension("GL_ARB_texture_storage");
+	piglit_require_extension("GL_ARB_texture_view");
+	piglit_require_extension("GL_EXT_texture_integer");
+	piglit_require_extension("GL_ARB_texture_float");
+	piglit_require_extension("GL_EXT_texture_array");
+
+	X(invalid_texture_param(), "Invalid texture or origtexture");
+	X(invalid_layer_param(GL_TEXTURE_1D_ARRAY), "Invalid layer param 1D");
+	X(invalid_layer_param(GL_TEXTURE_2D_ARRAY), "Invalid layer param 2D");
+	X(invalid_level_param(), "Invalid level param");
+	X(levels_clamping(), "Minlevel range and numlevel clamp");
+	X(layers_clamping(), "Minlayer range and numlayer clamp");
+
+	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
-- 
1.8.1.2



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