[Piglit] [PATCH] gl-3.1: Add test for attributeless rendering with gl_VertexID
Chris Forbes
chrisf at ijw.co.nz
Tue Apr 22 14:47:21 PDT 2014
This tests that rendering with no vertex attributes bound works, in the
core profile. The vertex positions are determined using gl_VertexID.
This currently provokes some bad behavior in the i965 backend --
the whole array of constant data gets spilled to scratch to support the
nonconstant index.
Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
---
tests/all.py | 1 +
tests/spec/gl-3.1/CMakeLists.gl.txt | 1 +
tests/spec/gl-3.1/attributeless-vertexid.c | 85 ++++++++++++++++++++++++++++++
3 files changed, 87 insertions(+)
create mode 100644 tests/spec/gl-3.1/attributeless-vertexid.c
diff --git a/tests/all.py b/tests/all.py
index 49c801a..e6134a9 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -1075,6 +1075,7 @@ for subtest in ['generated', 'written', 'flush']:
gl31['required-renderbuffer-attachment-formats'] = concurrent_test('gl-3.0-required-renderbuffer-attachment-formats 31')
gl31['required-sized-texture-formats'] = concurrent_test('gl-3.0-required-sized-texture-formats 31')
gl31['required-texture-attachment-formats'] = concurrent_test('gl-3.0-required-texture-attachment-formats 31')
+gl31['attributeless-vertexid'] = concurrent_test('gl-3.1-attributeless-vertexid')
gl32 = {}
spec['!OpenGL 3.2'] = gl32
diff --git a/tests/spec/gl-3.1/CMakeLists.gl.txt b/tests/spec/gl-3.1/CMakeLists.gl.txt
index 7d835e8..cb60eb9 100644
--- a/tests/spec/gl-3.1/CMakeLists.gl.txt
+++ b/tests/spec/gl-3.1/CMakeLists.gl.txt
@@ -13,5 +13,6 @@ piglit_add_executable (gl-3.1-draw-buffers-errors draw-buffers-errors.c)
piglit_add_executable (gl-3.1-genned-names genned-names.c)
piglit_add_executable (gl-3.1-minmax minmax.c)
piglit_add_executable (gl-3.1-primitive-restart-xfb primitive-restart-xfb.c)
+piglit_add_executable (gl-3.1-attributeless-vertexid attributeless-vertexid.c)
# vim: ft=cmake:
diff --git a/tests/spec/gl-3.1/attributeless-vertexid.c b/tests/spec/gl-3.1/attributeless-vertexid.c
new file mode 100644
index 0000000..012c460
--- /dev/null
+++ b/tests/spec/gl-3.1/attributeless-vertexid.c
@@ -0,0 +1,85 @@
+/* Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** @file attributeless-vertexid.c
+ *
+ * Test that rendering with no vertex attributes (but only using gl_VertexID)
+ * works in the core profile.
+ */
+
+#include "piglit-util-gl-common.h"
+#include "minmax-test.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_core_version = 31;
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+const float red[] = { 1, 0, 0, 1 };
+
+enum piglit_result
+piglit_display(void)
+{
+ bool pass;
+
+ glViewport(0, 0, piglit_width, piglit_height);
+ glClearColor(0.2, 0.2, 0.2, 0.2);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+
+ pass = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, red);
+
+ piglit_present_results();
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ GLuint prog = piglit_build_simple_program(
+ "#version 140\n"
+ "const vec2 verts[4] = vec2[](\n"
+ " vec2(-1, 1),\n"
+ " vec2(-1,-1),\n"
+ " vec2( 1,-1),\n"
+ " vec2( 1, 1)\n"
+ ");\n"
+ "void main() {\n"
+ " gl_Position = vec4(verts[gl_VertexID], 0, 1);\n"
+ "}\n",
+
+ "#version 140\n"
+ "void main() {\n"
+ " gl_FragColor = vec4(1,0,0,1);\n"
+ "}\n");
+
+ GLuint vao;
+
+ glUseProgram(prog);
+
+ glGenVertexArrays(1, &vao);
+ glBindVertexArray(vao);
+}
--
1.9.1
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