[Piglit] [PATCH] Fix expected behavior of glBlitFramebuffer() with conditional rendering

Samuel Iglesias Gonsálvez siglesias at igalia.com
Sat Apr 26 03:29:30 PDT 2014


On Fri, 2014-04-25 at 20:10 -0700, Ian Romanick wrote:
> On 04/25/2014 04:53 PM, Anuj Phogat wrote:
> > It is clarified on page 679 of OpenGL 4.4 core profile spec:
> >    "Added BlitFramebuffer to commands affected by conditional
> >     rendering in section 10.10 (Bug 9562)."
> >
> > This addition is also made to OpenGL 4.4 compatibility profile spec.
> >
> > Tests the bug fix made in mesa commits 1d350b9 and 8ed42dd:
> > "i965: Add glBlitFramebuffer to commands affected by conditional
> > rendering"
> 
> Samuel Iglesias also mentioned in bug #77702 that this test current
> fails on NVIDIA.  We should add something like the following to the
> commit message:
> 
>    Previous to this patch, this test fail on NVIDIA 4200M (driver
>    version 331.49), as reported by Samuel Iglesias.
> 
> > Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
> 
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77702
> Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
> 
> Maybe wait a day or two for Samuel to send a 'Tested-by'.

It works now on NVIDIA :-)

Tested-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>

Sam


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