[Piglit] [PATCH] util: use piglit_load_text_file() in piglit_compile_shader()
Brian Paul
brianp at vmware.com
Mon Apr 28 14:43:58 PDT 2014
Yeah, that's a good point. I'll get rid of that too.
-Brian
On 04/28/2014 03:37 PM, Jamey Sharp wrote:
> After this patch, you don't need the stat call either, right? I think
> the function reduces to getenv, snprintf, piglit_load_text_file,
> piglit_compile_shader_text, and free. Which seems like a good idea
> even if it wasn't fixing any bugs.
>
> Jamey
>
> On Mon, Apr 28, 2014 at 2:13 PM, Brian Paul <brianp at vmware.com> wrote:
>> The old code had a problem on MinGW. If the shader/text file had
>> DOS-style \r\n line endings, fread() would convert them to Unix-style
>> \n line endings. Since the actual number of chars read by fread()
>> was less than the stat()'d size, we put the terminating '\0' in the
>> wrong place, possibly after some garbage characters in the buffer.
>>
>> This sometimes caused the GLSL compiler to generate an error when it
>> found those garbage chars.
>>
>> A Heisenbug: I was seeing failures w/out gdb but success w/ gdb. Ugh!
>> ---
>> tests/util/piglit-shader.c | 16 +++-------------
>> 1 file changed, 3 insertions(+), 13 deletions(-)
>>
>> diff --git a/tests/util/piglit-shader.c b/tests/util/piglit-shader.c
>> index b326abd..0aa4d02 100644
>> --- a/tests/util/piglit-shader.c
>> +++ b/tests/util/piglit-shader.c
>> @@ -69,7 +69,6 @@ piglit_compile_shader(GLenum target, const char *filename)
>> struct stat st;
>> int err;
>> GLchar *prog_string;
>> - FILE *f;
>> const char *source_dir;
>> char filename_with_path[FILENAME_MAX];
>>
>> @@ -89,21 +88,12 @@ piglit_compile_shader(GLenum target, const char *filename)
>> exit(1);
>> }
>>
>> - prog_string = malloc(st.st_size + 1);
>> - if (prog_string == NULL) {
>> - fprintf(stderr, "malloc\n");
>> + prog_string = piglit_load_text_file(filename_with_path, NULL);
>> + if (!prog_string) {
>> + fprintf(stderr, "Unable to read %s\n", filename_with_path);
>> exit(1);
>> }
>>
>> - f = fopen(filename_with_path, "r");
>> - if (f == NULL) {
>> - fprintf(stderr, "Couldn't open program: %s\n", strerror(errno));
>> - exit(1);
>> - }
>> - fread(prog_string, 1, st.st_size, f);
>> - prog_string[st.st_size] = '\0';
>> - fclose(f);
>> -
>> prog = piglit_compile_shader_text(target, prog_string);
>>
>> free(prog_string);
>> --
>> 1.7.10.4
>>
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