[Piglit] [PATCH 11/24] glsl-fs-texturecube: use default window size
Brian Paul
brianp at vmware.com
Tue Apr 29 08:05:45 PDT 2014
---
tests/shaders/glsl-fs-texturecube.c | 2 --
1 file changed, 2 deletions(-)
diff --git a/tests/shaders/glsl-fs-texturecube.c b/tests/shaders/glsl-fs-texturecube.c
index 103f984..afdeb37 100644
--- a/tests/shaders/glsl-fs-texturecube.c
+++ b/tests/shaders/glsl-fs-texturecube.c
@@ -36,8 +36,6 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 10;
- config.window_width = 120;
- config.window_height = 20;
config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
PIGLIT_GL_TEST_CONFIG_END
--
1.7.10.4
More information about the Piglit
mailing list