[Piglit] [PATCH] arb_gpu_shader_fp64 implicit conversions
Tapani Pälli
tapani.palli at intel.com
Tue Aug 12 04:13:27 PDT 2014
Hi;
I was not sure if I should try to modify some existing test or create
a 'mega test' for all GLSL 4.40 conversions. With older GLSL new double
types can only be tested with the extension present so I did not find
other ways to deal with this. Let me know if this is not the preferred
way (?)
Thanks;
Tapani Pälli (1):
arb_gpu_shader_fp64: add implicit conversion test
.../compiler/implicit-conversions.vert | 115 +++++++++++++++++++++
1 file changed, 115 insertions(+)
create mode 100644 tests/spec/arb_gpu_shader_fp64/compiler/implicit-conversions.vert
--
1.9.3
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