[Piglit] [PATCH 11/24] arb_direct_state_access: Added tests for glGetCompressedTextureImage.
Laura Ekstrand
laura at jlekstrand.net
Mon Dec 15 17:24:14 PST 2014
---
tests/all.py | 3 +-
.../spec/arb_direct_state_access/CMakeLists.gl.txt | 2 +
.../compressedtextureimage.c | 288 ++++++++++++++
.../getcompressedtextureimage.c | 418 +++++++++++++++++++++
tests/util/piglit-util-gl.c | 2 +-
tests/util/piglit-util-gl.h | 1 +
6 files changed, 712 insertions(+), 2 deletions(-)
create mode 100644 tests/spec/arb_direct_state_access/compressedtextureimage.c
create mode 100644 tests/spec/arb_direct_state_access/getcompressedtextureimage.c
diff --git a/tests/all.py b/tests/all.py
index 8dfb5ac..b79ae8b 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -4321,7 +4321,8 @@ spec['ARB_direct_state_access']['gettextureimage-formats'] = PiglitGLTest('arb_d
spec['ARB_direct_state_access']['gettextureimage-luminance'] = PiglitGLTest('arb_direct_state_access-gettextureimage-luminance', run_concurrent=True)
spec['ARB_direct_state_access']['gettextureimage-simple'] = PiglitGLTest('arb_direct_state_access-gettextureimage-simple', run_concurrent=True)
spec['ARB_direct_state_access']['gettextureimage-targets'] = PiglitGLTest('arb_direct_state_access-gettextureimage-targets', run_concurrent=True)
-
+spec['ARB_direct_state_access']['compressedtextureimage'] = PiglitGLTest('arb_direct_state_access-compressedtextureimage GL_COMPRESSED_RGBA_FXT1_3DFX', run_concurrent=True)
+spec['ARB_direct_state_access']['getcompressedtextureimage'] = PiglitGLTest('arb_direct_state_access-getcompressedtextureimage', run_concurrent=True)
profile.tests['hiz'] = hiz
profile.tests['fast_color_clear'] = fast_color_clear
diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
index d5a496e..4e80a99 100644
--- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
+++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
@@ -23,4 +23,6 @@ piglit_add_executable (arb_direct_state_access-gettextureimage-formats gettextur
piglit_add_executable (arb_direct_state_access-gettextureimage-luminance gettextureimage-luminance.c)
piglit_add_executable (arb_direct_state_access-gettextureimage-simple gettextureimage-simple.c)
piglit_add_executable (arb_direct_state_access-gettextureimage-targets gettextureimage-targets.c)
+piglit_add_executable (arb_direct_state_access-compressedtextureimage compressedtextureimage.c)
+piglit_add_executable (arb_direct_state_access-getcompressedtextureimage getcompressedtextureimage.c)
# vim: ft=cmake:
diff --git a/tests/spec/arb_direct_state_access/compressedtextureimage.c b/tests/spec/arb_direct_state_access/compressedtextureimage.c
new file mode 100644
index 0000000..d8875b6
--- /dev/null
+++ b/tests/spec/arb_direct_state_access/compressedtextureimage.c
@@ -0,0 +1,288 @@
+/*
+ * Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** @file compressedtextureimage.c
+ *
+ * Tests that fetching and uploading compressed texture data works
+ * correctly.
+ *
+ * The other compressed texture tests are about decoding of data that
+ * was uploaded from uncompressed, while this tries a round-trip after
+ * the initial upload, testing glGetCompressedTexImage() and
+ * glCompressedTexImage2D().
+ *
+ * Adapted for testing glGetCompressedTextureImage in ARB_direct_state_access
+ * by Laura Ekstrand <laura at jlekstrand.net>, November 2014.
+ */
+
+#include "piglit-util-gl.h"
+
+#define SIZE 128
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 10;
+
+ config.window_width = (SIZE*2)+60;
+ config.window_height = SIZE+20;
+ config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+struct format {
+ const char *name;
+ GLenum token;
+ const char **extension;
+};
+
+static struct format *format;
+
+const char *FXT1[] = {
+ "GL_3DFX_texture_compression_FXT1",
+ NULL
+};
+
+const char *S3TC[] = {
+ "GL_EXT_texture_compression_s3tc",
+ NULL
+};
+
+const char *S3TC_srgb[] = {
+ "GL_EXT_texture_compression_s3tc",
+ "GL_EXT_texture_sRGB",
+ NULL
+};
+
+const char *RGTC[] = {
+ "GL_ARB_texture_compression_rgtc",
+ NULL
+};
+
+const char *RGTC_signed[] = {
+ "GL_ARB_texture_compression_rgtc",
+ "GL_EXT_texture_snorm",
+ NULL
+};
+
+const char *BPTC[] = {
+ "GL_ARB_texture_compression_bptc",
+ NULL
+};
+
+#define FORMAT(t, ext) { #t, t, ext }
+static struct format formats[] = {
+ FORMAT(GL_COMPRESSED_RGB_FXT1_3DFX, FXT1),
+ FORMAT(GL_COMPRESSED_RGBA_FXT1_3DFX, FXT1),
+
+ FORMAT(GL_COMPRESSED_RGB_S3TC_DXT1_EXT, S3TC),
+ FORMAT(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, S3TC),
+ FORMAT(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, S3TC),
+ FORMAT(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, S3TC),
+
+ FORMAT(GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, S3TC_srgb),
+ FORMAT(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, S3TC_srgb),
+ FORMAT(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, S3TC_srgb),
+ FORMAT(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, S3TC_srgb),
+
+ FORMAT(GL_COMPRESSED_RGBA_BPTC_UNORM, BPTC),
+ FORMAT(GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, BPTC),
+ FORMAT(GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, BPTC),
+ FORMAT(GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, BPTC),
+
+ FORMAT(GL_COMPRESSED_RED_RGTC1_EXT, RGTC),
+ FORMAT(GL_COMPRESSED_SIGNED_RED_RGTC1_EXT, RGTC_signed),
+ FORMAT(GL_COMPRESSED_RED_GREEN_RGTC2_EXT, RGTC),
+ FORMAT(GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT, RGTC_signed),
+};
+
+static void
+display_mipmaps(int x, int y)
+{
+ int i;
+
+ glEnable(GL_TEXTURE_2D);
+
+ /* Disply all the mipmap levels */
+ for (i = SIZE; i > 0; i /= 2) {
+ piglit_draw_rect_tex(x, y, i, i,
+ 0, 0, 1, 1);
+
+ x += i + 5;
+ }
+}
+
+static GLboolean
+check_resulting_mipmaps(int x, int y)
+{
+ GLboolean pass = GL_TRUE;
+ int size;
+ float red[4] = {1.0, 0.0, 0.0, 1.0};
+ float green[4] = {0.0, 1.0, 0.0, 1.0};
+ float blue[4] = {0.0, 0.0, 1.0, 1.0};
+ float white[4] = {1.0, 1.0, 1.0, 1.0};
+
+ /* for r, rg textures, overwrite what the expected colors are. */
+ if (format->token == GL_COMPRESSED_RED_RGTC1_EXT ||
+ format->token == GL_COMPRESSED_SIGNED_RED_RGTC1_EXT) {
+ green[1] = 0;
+ blue[2] = 0;
+ white[1] = 0;
+ white[2] = 0;
+ }
+ if (format->token == GL_COMPRESSED_RED_GREEN_RGTC2_EXT ||
+ format->token == GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT) {
+ blue[2] = 0;
+ white[2] = 0;
+ }
+
+ for (size = SIZE; size > 0; size /= 2) {
+ if (size == 4)
+ pass = pass && piglit_probe_pixel_rgb(x + 2, y + 2,
+ red);
+ else if (size == 2)
+ pass = pass && piglit_probe_pixel_rgb(x + 1, y + 1,
+ green);
+ else if (size == 1)
+ pass = pass && piglit_probe_pixel_rgb(x, y,
+ blue);
+ else {
+ pass = pass && piglit_probe_pixel_rgb(x + size / 4,
+ y + size / 4,
+ red);
+ pass = pass && piglit_probe_pixel_rgb(x + size * 3 / 4,
+ y + size / 4,
+ green);
+ pass = pass && piglit_probe_pixel_rgb(x + size / 4,
+ y + size * 3 / 4,
+ blue);
+ pass = pass && piglit_probe_pixel_rgb(x + size * 3 / 4,
+ y + size * 3 / 4,
+ white);
+ }
+ x += size + 5;
+ }
+
+ return pass;
+}
+
+enum piglit_result
+piglit_display(void)
+{
+ GLuint tex, tex_src;
+ bool pass;
+ int level;
+ unsigned bw, bh, bs;
+
+ piglit_get_compressed_block_size(format->token, &bw, &bh, &bs);
+ glClearColor(0.5, 0.5, 0.5, 0.5);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ tex_src = piglit_rgbw_texture(format->token, SIZE, SIZE,
+ GL_TRUE, GL_FALSE,
+ GL_UNSIGNED_NORMALIZED);
+ glCreateTextures(GL_TEXTURE_2D, 1, &tex);
+
+ for (level = 0; (SIZE >> level) > 0; level++) {
+ int w, h;
+ int expected_size, size;
+ void *compressed;
+
+ w = SIZE >> level;
+ h = SIZE >> level;
+ expected_size = piglit_compressed_image_size(format->token, w, h);
+
+ glBindTexture(GL_TEXTURE_2D, tex_src);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, level,
+ GL_TEXTURE_COMPRESSED_IMAGE_SIZE,
+ &size);
+
+ if (size != expected_size) {
+ fprintf(stderr, "Format %s level %d (%dx%d) size %d "
+ "doesn't match expected size %d\n",
+ format->name, level, w, h, size, expected_size);
+ piglit_report_result(PIGLIT_FAIL);
+ }
+
+ compressed = malloc(size);
+
+ glGetCompressedTextureImage(tex_src, level, size, compressed);
+
+ glBindTexture(GL_TEXTURE_2D, tex);
+ glCompressedTexImage2D(GL_TEXTURE_2D, level, format->token,
+ w, h, 0, size, compressed);
+ if (!piglit_check_gl_error(GL_NO_ERROR))
+ piglit_report_result(PIGLIT_FAIL);
+
+ free(compressed);
+ }
+
+ glDeleteTextures(1, &tex_src);
+ glBindTextureUnit(tex, 0);
+
+ display_mipmaps(10, 10);
+ pass = check_resulting_mipmaps(10, 10);
+
+ piglit_present_results();
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+static void
+usage(int argc, char **argv)
+{
+ int i;
+
+ fprintf(stderr, "Usage: %s <format>\n", argv[0]);
+ fprintf(stderr, "format is one of:\n");
+ for (i = 0; i < ARRAY_SIZE(formats); i++) {
+ fprintf(stderr, " %s\n", formats[i].name);
+ }
+ exit(1);
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ int i;
+ piglit_require_extension("GL_ARB_direct_state_access");
+
+ piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
+
+ if (argc != 2)
+ usage(argc, argv);
+
+ format = NULL;
+
+ for (i = 0; i < ARRAY_SIZE(formats); i++) {
+ if (strcmp(formats[i].name, argv[1]) == 0) {
+ format = &formats[i];
+ break;
+ }
+ }
+
+ if (!format)
+ usage(argc, argv);
+
+ for (i = 0; format->extension[i]; i++)
+ piglit_require_extension(format->extension[i]);
+}
diff --git a/tests/spec/arb_direct_state_access/getcompressedtextureimage.c b/tests/spec/arb_direct_state_access/getcompressedtextureimage.c
new file mode 100644
index 0000000..abbffcf
--- /dev/null
+++ b/tests/spec/arb_direct_state_access/getcompressedtextureimage.c
@@ -0,0 +1,418 @@
+/*
+ * Copyright © 2012 Marek Olšák <maraeo at gmail.com>
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * @file getcompressedtextureimage-targets.c
+ *
+ * Adapted for testing glGetCompressedTextureImage in ARB_direct_state_access
+ * by Laura Ekstrand <laura at jlekstrand.net>, November 2014.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.window_width = 216;
+ config.supports_gl_compat_version = 10;
+
+ config.window_visual = PIGLIT_GL_VISUAL_RGBA |
+ PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+#define IMAGE_WIDTH 32
+#define IMAGE_HEIGHT 32
+#define IMAGE_SIZE (IMAGE_WIDTH * IMAGE_HEIGHT * 4)
+#define DISPLAY_GAP 4
+
+static void
+show_image(GLubyte *data, int num_layers, const char *title)
+{
+ GLuint name;
+ int i;
+ char junk[50];
+
+ if (!piglit_automatic) {
+ /* Create the texture handle. */
+ glCreateTextures(GL_TEXTURE_2D, 1, &name);
+ glTextureStorage2D(name, 1, GL_RGBA8, IMAGE_WIDTH,
+ IMAGE_HEIGHT);
+ glTextureParameteri(name, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTextureParameteri(name, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glEnable(GL_TEXTURE_2D);
+ glBindTextureUnit(0, name);
+
+ /* Draw the layers, separated by some space */
+ glClear(GL_COLOR_BUFFER_BIT);
+ for (i = 0; i < num_layers; ++i) {
+ int x = (IMAGE_WIDTH + DISPLAY_GAP) * (i % 6);
+ int y = (IMAGE_HEIGHT + DISPLAY_GAP) * (i / 6);
+ glTextureSubImage2D(name, 0, 0, 0,
+ IMAGE_WIDTH, IMAGE_HEIGHT,
+ GL_RGBA, GL_UNSIGNED_BYTE,
+ data + i * IMAGE_SIZE);
+ piglit_draw_rect_tex(x, y, IMAGE_WIDTH, IMAGE_HEIGHT,
+ 0, 0, 1, 1);
+ }
+
+ /* Make the title. */
+ printf("****** %s ******\n", title);
+
+ piglit_present_results();
+
+ /* Pause. */
+ printf("Enter any char to continue.\n>>>>>>");
+ scanf("%s", junk);
+ printf("\n");
+
+ glDeleteTextures(1, &name);
+ }
+}
+
+static GLubyte *
+make_layer_data(int num_layers)
+{
+ int z;
+ GLubyte *layer_data =
+ malloc(num_layers * IMAGE_SIZE * sizeof(GLubyte));
+
+ for (z = 0; z < num_layers; z++) {
+ GLubyte *data = piglit_rgbw_image_ubyte(IMAGE_WIDTH,
+ IMAGE_HEIGHT, true);
+ memcpy(layer_data + IMAGE_SIZE * z, data, IMAGE_SIZE);
+ }
+
+ /* Show the first layer of the completed layer data. */
+ show_image(layer_data, num_layers, "Test Data");
+
+ return layer_data;
+}
+
+static bool
+compare_layer(int layer, int num_elements, int tolerance,
+ GLubyte *data, GLubyte *expected)
+{
+ int i;
+
+ for (i = 0; i < num_elements; ++i) {
+ if (fabs((int)data[i] - (int)expected[i]) > tolerance) {
+ printf("GetCompressedTextureImage() returns incorrect"
+ " data in byte %i for layer %i\n",
+ i, layer);
+ printf(" corresponding to (%i,%i), channel %i\n",
+ (i / 4) / IMAGE_WIDTH, (i / 4) % IMAGE_HEIGHT,
+ i % 4);
+ printf(" expected: %i\n", expected[i]);
+ printf(" got: %i\n", data[i]);
+ return false;
+ }
+ }
+ return true;
+}
+
+static enum piglit_result
+getTexImage(bool doPBO, GLenum target, GLubyte *data,
+ GLenum internalformat, int tolerance)
+{
+ int i;
+ int num_layers=1, num_faces=1, layer_size;
+ GLubyte *data2 = NULL;
+ GLubyte *dataGet;
+ GLuint packPBO;
+ bool pass = true;
+ GLuint name;
+ GLint compressed;
+ GLint comp_size;
+
+ /* Upload the data. */
+ switch (target) {
+
+ /* These are all targets that can be compressed according to
+ * _mesa_target_can_be_compressed */
+
+ case GL_TEXTURE_2D:
+ glCreateTextures(target, 1, &name);
+ glTextureStorage2D(name, 1, internalformat, IMAGE_WIDTH,
+ IMAGE_HEIGHT);
+ glTextureSubImage2D(name, 0, 0, 0, IMAGE_WIDTH, IMAGE_HEIGHT,
+ GL_RGBA, GL_UNSIGNED_BYTE, data);
+ layer_size = IMAGE_SIZE;
+ break;
+
+ case GL_TEXTURE_CUBE_MAP:
+ num_faces = 6;
+ glCreateTextures(target, 1, &name);
+ /* This is invalid. You must use 2D storage call for cube. */
+ glTextureStorage3D(name, 1, internalformat,
+ IMAGE_WIDTH, IMAGE_HEIGHT, num_faces);
+ pass &= piglit_check_gl_error(GL_INVALID_ENUM);
+ glTextureStorage2D(name, 1, internalformat,
+ IMAGE_WIDTH, IMAGE_HEIGHT);
+ /* This is legal. */
+ glTextureSubImage3D(name, 0, 0, 0, 0, IMAGE_WIDTH,
+ IMAGE_HEIGHT, num_faces, GL_RGBA,
+ GL_UNSIGNED_BYTE, data);
+ layer_size = IMAGE_SIZE;
+ break;
+
+ case GL_TEXTURE_2D_ARRAY:
+ num_layers = 7; /* Fall through. */
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ num_layers = 6 * 3;
+ glCreateTextures(target, 1, &name);
+ glTextureStorage3D(name, 1, internalformat, IMAGE_WIDTH,
+ IMAGE_HEIGHT, num_layers);
+ glTextureSubImage3D(name, 0, 0, 0, 0,
+ IMAGE_WIDTH, IMAGE_HEIGHT, num_layers,
+ GL_RGBA, GL_UNSIGNED_BYTE, data);
+ layer_size = IMAGE_SIZE;
+ break;
+
+ default:
+ puts("Invalid texture target.");
+ return PIGLIT_FAIL;
+
+ }
+
+ /* Make sure the driver has compressed the image. */
+ glGetTextureLevelParameteriv(name, 0, GL_TEXTURE_COMPRESSED,
+ &compressed);
+ printf("\tIs the texture compressed? %s.\n",
+ compressed ? "yes" : "no");
+
+ glGetTextureLevelParameteriv(name, 0,
+ GL_TEXTURE_COMPRESSED_IMAGE_SIZE,
+ &comp_size);
+ /* The OpenGL 4.5 core spec
+ * (30.10.2014) Section 8.11 Texture Queries says:
+ * "For GetTextureLevelParameter* only, texture may also be a
+ * cube map texture object. In this case the query is always
+ * performed for face zero (the TEXTURE_CUBE_MAP_POSITIVE_X
+ * face), since there is no way to specify another face."
+ */
+ if (target == GL_TEXTURE_CUBE_MAP)
+ comp_size *= num_faces;
+ printf("\tThe size of the texture in bytes is %d.\n", comp_size);
+
+ /* Show the uncompressed data. */
+ show_image(data, num_layers * num_faces, "Data Before Compression");
+
+
+ /* Setup the PBO or data array to read into from
+ * glGetCompressedTextureImage */
+ if (doPBO) {
+ glGenBuffers(1, &packPBO);
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, packPBO);
+ /* Make the buffer big enough to hold uncompressed data. */
+ glBufferData(GL_PIXEL_PACK_BUFFER, layer_size * num_faces *
+ num_layers * sizeof(GLubyte),
+ NULL, GL_STREAM_READ);
+ } else {
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
+ data2 = malloc(layer_size * num_faces * num_layers *
+ sizeof(GLubyte));
+ memset(data2, 123, layer_size * num_faces * num_layers *
+ sizeof(GLubyte));
+ }
+ pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+ assert(num_layers * num_faces * layer_size <= 18 * IMAGE_SIZE);
+
+
+ /* Download the compressed texture image. */
+ if (doPBO)
+ glGetCompressedTextureImage(name, 0, comp_size, NULL);
+ else
+ glGetCompressedTextureImage(name, 0, comp_size, data2);
+ pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+
+ if (doPBO)
+ dataGet = (GLubyte *) glMapBufferRange(
+ GL_PIXEL_PACK_BUFFER, 0,
+ comp_size,
+ GL_MAP_READ_BIT);
+ else
+ dataGet = data2;
+
+ /* Re-upload the texture in compressed form. */
+ switch (target) {
+ case GL_TEXTURE_2D:
+ glCompressedTextureSubImage2D(name, 0, 0, 0,
+ IMAGE_WIDTH, IMAGE_HEIGHT,
+ internalformat, comp_size,
+ dataGet);
+ break;
+
+ case GL_TEXTURE_CUBE_MAP:
+ glCompressedTextureSubImage3D(name, 0, 0, 0, 0,
+ IMAGE_WIDTH, IMAGE_HEIGHT,
+ num_faces,
+ internalformat, comp_size,
+ dataGet);
+ break;
+
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ glCompressedTextureSubImage3D(name, 0, 0, 0, 0,
+ IMAGE_WIDTH, IMAGE_HEIGHT,
+ num_layers,
+ internalformat, comp_size,
+ dataGet);
+ break;
+ }
+
+
+ /* Get the uncompressed version for comparison. */
+ if (doPBO) {
+ glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
+ glGetTextureImage(name, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+ layer_size * num_layers * num_faces * sizeof(GLubyte),
+ NULL);
+ }
+ else {
+ glGetTextureImage(name, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+ layer_size * num_layers * num_faces * sizeof(GLubyte),
+ data2);
+ }
+ pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+ if (doPBO)
+ dataGet = (GLubyte *) glMapBufferRange(
+ GL_PIXEL_PACK_BUFFER, 0,
+ layer_size * num_layers *
+ num_faces * sizeof(GLubyte),
+ GL_MAP_READ_BIT);
+ else
+ dataGet = data2;
+
+ /* Examine the image after pulling it off the graphics card. */
+ show_image(dataGet, num_layers * num_faces, "Data After Compression");
+
+ /* Do the comparison */
+ for (i = 0; i < num_faces * num_layers; i++) {
+ pass = compare_layer(i, layer_size, tolerance, dataGet,
+ data + (i * layer_size)) && pass;
+ dataGet += layer_size;
+ }
+
+ if (doPBO) {
+ glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
+ glDeleteBuffers(1, &packPBO);
+ }
+
+ glDeleteTextures(1, &name);
+ free(data2);
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+struct target_and_mask {
+ GLenum target;
+ bool mask;
+};
+
+static struct target_and_mask targets[] = {
+ {GL_TEXTURE_2D, 1},
+ {GL_TEXTURE_CUBE_MAP, 1},
+ {GL_TEXTURE_2D_ARRAY, 1},
+ {GL_TEXTURE_CUBE_MAP_ARRAY, 1},
+};
+
+static void
+clear_target_mask(GLenum target)
+{
+ int i;
+ for (i = 0; i < ARRAY_SIZE(targets); ++i) {
+ if (targets[i].target == target) {
+ targets[i].mask = 0;
+ }
+ }
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ piglit_require_extension("GL_ARB_direct_state_access");
+
+ if (!piglit_is_extension_supported("GL_ARB_texture_cube_map"))
+ clear_target_mask(GL_TEXTURE_CUBE_MAP);
+ if (!piglit_is_extension_supported("GL_EXT_texture_array")) {
+ clear_target_mask(GL_TEXTURE_2D_ARRAY);
+ }
+ if (!piglit_is_extension_supported("GL_ARB_texture_cube_map_array"))
+ clear_target_mask(GL_TEXTURE_CUBE_MAP_ARRAY);
+
+ glClearColor(0.5, 0.5, 0.5, 1);
+ piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
+}
+
+enum piglit_result
+piglit_display(void)
+{
+ int i;
+ GLenum internalformat = GL_COMPRESSED_RGBA_FXT1_3DFX;
+ int tolerance = 8;
+ GLubyte *data;
+ enum piglit_result subtest;
+ enum piglit_result result = PIGLIT_PASS;
+
+ piglit_require_extension("GL_3DFX_texture_compression_FXT1");
+
+ data = make_layer_data(18);
+
+ for (i = 0; i < ARRAY_SIZE(targets); ++i) {
+ if (!targets[i].mask)
+ continue;
+
+ printf("Testing %s into PBO\n",
+ piglit_get_gl_enum_name(targets[i].target));
+ subtest = getTexImage(true, targets[i].target, data,
+ internalformat, tolerance);
+ piglit_report_subtest_result(subtest, "getTexImage %s PBO",
+ piglit_get_gl_enum_name(
+ targets[i].target));
+ if (subtest == PIGLIT_FAIL)
+ result = PIGLIT_FAIL;
+
+ printf("\n"); /* Separate tests with some white space. */
+
+ printf("Testing %s into client array\n",
+ piglit_get_gl_enum_name(targets[i].target));
+ subtest = getTexImage(false, targets[i].target, data,
+ internalformat, tolerance);
+ piglit_report_subtest_result(subtest, "getTexImage %s",
+ piglit_get_gl_enum_name(
+ targets[i].target));
+ if (subtest == PIGLIT_FAIL)
+ result = PIGLIT_FAIL;
+
+ printf("\n\n"); /* Separate targets with some white space. */
+
+ if (!piglit_check_gl_error(GL_NO_ERROR))
+ result = PIGLIT_FAIL;
+ }
+
+ free(data);
+
+ return result;
+}
+
diff --git a/tests/util/piglit-util-gl.c b/tests/util/piglit-util-gl.c
index e6b7738..aae6df0 100644
--- a/tests/util/piglit-util-gl.c
+++ b/tests/util/piglit-util-gl.c
@@ -2191,7 +2191,7 @@ piglit_rgbw_image(GLenum internalFormat, int w, int h,
return data;
}
-static GLubyte *
+GLubyte *
piglit_rgbw_image_ubyte(int w, int h, GLboolean alpha)
{
GLubyte red[4] = {255, 0, 0, 0};
diff --git a/tests/util/piglit-util-gl.h b/tests/util/piglit-util-gl.h
index adf98d8..9d6393c 100644
--- a/tests/util/piglit-util-gl.h
+++ b/tests/util/piglit-util-gl.h
@@ -201,6 +201,7 @@ GLuint piglit_checkerboard_texture(GLuint tex, unsigned level,
GLuint piglit_miptree_texture(void);
GLfloat *piglit_rgbw_image(GLenum internalFormat, int w, int h,
GLboolean alpha, GLenum basetype);
+GLubyte *piglit_rgbw_image_ubyte(int w, int h, GLboolean alpha);
GLuint piglit_rgbw_texture(GLenum internalFormat, int w, int h, GLboolean mip,
GLboolean alpha, GLenum basetype);
GLuint piglit_depth_texture(GLenum target, GLenum format, int w, int h, int d, GLboolean mip);
--
2.1.0
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